Peoples beef with the AR

I don’t get the deal with the anger towards the AR. My top weapon, so trust me when I say it actually takes a good curve of skill to use.

People say, oh spray and pray is all that you need to do! No, not at all.

If I sit there and “spray” you when im a good distance away, then im going to lose, mid range, ive got to burst it and dodge around or else the br’s will spray me to death.

Just saying, probably what you’ve all heard already, the gun takes skill ^^

I think the assault rifle is not overpowered. I can usually also kill assault rifle users using my light rifle at closer ranges if I aim well.

It’s quite fun to use in the right maps. Some don’t work well with all the sandbox but generally those on disc do.

People who look down on everyone who uses the AR in Halo 4 are just ignorant. They only look down on them because of the larger reticle size, which makes them easier to aim, and the fact that they are not as versatile, flexible, and adaptable in a variety of situations as precision weapons. The AR is the weapon of choice among noobs, but that doesn’t necessarily make it a noob weapon. It can be very deadly if used correctly.

I think the community is slowly beginning to accept the AR now, as it is finally powerful enough to hold it’s own.

The reduction of aim assist and slight damage boost through the Title Update was a very smart move on 343i’s part, IMO. The AR now takes a bit more skill and accuracy to use, and in return, is made a stronger weapon.

Got that right, and even the reticule size doesn’t usually get that big, and if it does then their spraying and wasting ammo lol

In my opinion, this is the first post-CE game where the Assault Rifle is perfectly balanced. I know from experience that the average enemy who spews AR rounds at you can be beaten if you are up to par with precision weapons. Though you certainly have to be a very lucky customer to do so against someone who knows what they’re doing with that close-quarters monster.

Besides… Few things in the game are funner than using a Jet Pack to jump above a pinned down enemy’s piece of cover and chewing him to pieces with a full magazine. It makes me feel all warm and fuzzy inside. It also reminds me of my fabled Red Faction: Guerilla days.

Ah, those were the days.

I have so much fun using my AR against BR’s and doing well in regicide/infinity rumble. Its such a rush to burst fire, dodge, and steadily get closer to make them panic >:D

(side note, the shark face AR skin helps with intimidation :stuck_out_tongue:

I don’t see how you can hate the most iconic gun of the Halo series.

Just cause it takes less aiming skill, doesn’t mean it is easier to use. You have to get up in that persons face, and that is hard to pull off without them shooting you first.

> I don’t see how you can hate the most iconic gun of the Halo series.
>
> Just cause it takes less aiming skill, doesn’t mean it is easier to use. You have to get up in that persons face, and that is hard to pull off without them shooting you first.

Indeed. Also, headshots in Halo are known usually as the “best shots”.

The AR is not headshot-capable, so I think it takes some skill to defeat those with the precision weapons.

But you’d be surprised at how fans saw the AR as laughing stock before it’s most recent version in Halo 4…

> I don’t see how you can hate the most iconic gun of the Halo series.

Perhaps because in every multiplayer it’s been in until Halo 4, it’s been a “ditch as soon as possible” weapon?

I can’t name a Halo game besides Halo 4 where an AR was more useful than a pistol/Battle Rifle/DMR in any situation.

I used it quite frequently in Reach where it did a decent enough of a job, I’d say. Precision weapons were the fashionable thing to use, however, and I had a literal blast with the Needle Rifle. I miss that thing… Though it was certainly a rare day indeed when I would keep an Assault Rifle in hand during a Halo 3 match. The SMG was my bread’n butter back then.

It would likely be more effective for me to send a voice message to my opponent asking him to quit the match than defeat him using the Halo 3 generation Assault Rifle. Alright, it wasn’t that bad… But I couldn’t resist.

> I don’t see how you can hate the most iconic gun of the Halo series.
>
> Just cause it takes less aiming skill, doesn’t mean it is easier to use. You have to get up in that persons face, and that is hard to pull off without them shooting you first.

The problem I have with it is that the MA5C fires at 905m/s and has a maximum effective range of 300m with no smart-link scope integrated as well as the nato round it fires. The weapons should be more powerful in more technical says. Higher muzzle velocity, explosive round. Higher range and so on.

Geez I love those halo facts lol Thank you for telling me more about my fav rifle

> The problem I have with it is that the MA5C fires at 905m/s and has a maximum effective range of 300m with no smart-link scope integrated as well as the nato round it fires. The weapons should be more powerful in more technical says. Higher muzzle velocity, explosive round. Higher range and so on.

Space magic determines how powerful our virtual weapon selection is. Not to mention the amount of complaints vs. praises shelled out to the developers.

I think if everyone ran around with an automatic weapon yielding such a high rate of fire that urinated explosive bullets everywhere we’d have a lot of rage fueled forum posts. Reminds me of when entire teams would grief on Battlefield 3 using full automatic shotguns loaded with explosive rounds.

Now that was a headache.

Please… dont make me re-live the USAS-12 frag days… >.<

Aside from the Suppressor… Which to be honest is an inconsistent and practically useless piece of s–t that’s trying desperately to be Halo CE’s AR and failing immensely…

I love the Automatic weapons the way they are. They are powerful enough to have a place in MM, the aim assist is VERY low on them, actually much lower than on the supposedly “skill based” precision rifles, making them harder to master. And they actually have some range if you sacrifice killtime giving them the ability to do a little bit more than nothing outside of their intended range, though still losing in a 1 on 1 with a utility weapon.

They are well balanced, skilled, and perfectly integrated. All I wish they’d do now is up the skill gap on Utility and Precision weapons with decreased aim assist especially when it comes to bullet magnetism.

> Please… dont make me re-live the USAS-12 frag days… >.<

Don’t worry, man. I know them feels.

Thank you!!

> The problem I have with it is that the MA5C fires at 905m/s and has a maximum effective range of 300m with no smart-link scope integrated as well as the nato round it fires. The weapons should be more powerful in more technical says. Higher muzzle velocity, explosive round. Higher range and so on.

Don’t pretend to know the defensive capabilities of Energy Shielding and Mjolnir Armour against the AR. Yes the gun is realistically capable of blowing someone’s face off. But the defensive technology Spartans have instantly allows the game to be developed exactly the way it’s intended.

As well, the AR DOES reach a 300m effective range. You can use a DMR scope’s range guage to test this yourself. Firing in bursts and being calm and precise with your reticle, you can take someone out at long ranges with 5 3 round bursts, or 4 4 round ones if you want to fire that way.

The rate of fire of your bursts will be slower than a BR’s because you have to wait on your reticle, but ultimately it works, and it works well. You get one or two bursts off and you stand a chance.

> > I don’t see how you can hate the most iconic gun of the Halo series.
>
> Perhaps because in every multiplayer it’s been in until Halo 4, it’s been a “ditch as soon as possible” weapon?
>
> I can’t name a Halo game besides Halo 4 where an AR was more useful than a pistol/Battle Rifle/DMR in any situation.

Halo 4 is also the first game in the entire franchise where the AR is more than a Spray-and-pray noob cannon. It actually requires skill to aim and maximize your killtime with because of it’s utter lack of aim assist outside of it’s point blank RR range, and it’s wide spread after holding the trigger too long.