PC requirements are pretty extreme for a F2P game

Halo Infinite’s Steam page specifies the minimum required card is a GTX 1050 Ti, with the recommended card being a RTX 2070.

With Infinite requiring a mid-range card just to be playable, and a high-end card in the quadruple digit price bracket being what’s recommended, can’t help but feel this is a little much especially for a game that’s going to be running on the Xbox One’s 8 year old hardware.

Accessibility is always at the core of what makes a successful f2p game, maximizing revenue and the keeping the population high by swooping up as many players as possible. Call of Duty Warzone has become tremendously successful on PC, a first for Call of Duty, due to both its F2P model and lenient hardware requirements for a modern triple A game. I fear with how demanding this game is it’s going to be off-putting to a ton of potential PC players, losing out on a lucrative market. I’m hoping these hardware requirements are actually wrong or intentionally exaggerated.

Personal problems require personal solutions.

> 2533274808122910;2:
> Personal problems require personal solutions.

I wouldn’t call the majority of the PC playerbase being unable to play a personal problem. When this game can supposedly run on the original Xbox One but requires a 1050ti at minimum, that seems like an optimization issue.

Good, hopefully it means less cheaters.

Yeah, the reqs are pretty steep. I was trying to provide a constructive counterstatement, but it really will be hard to get access to this game on PC without shelling out cash for hardware upgrades. Weird how the Xbox One’s 1.75 GHz eight core (two quad) processor and it’s substantially sucky IGU can run it though…

If the original Xbox One can run it I bet some lower than minimum rigs can run it as well. It won’t be a pretty or good experience though I think.

At the end of the day it is a ‘next gen’ game, gone are the days of getting by with low tier graphics cards from 3 generations ago.

You can blame that on the community. They upped the graphic payload based on all the feedback a year ago when they revealed campaign gameplay.

> 2533274953195665;1:
> Halo Infinite’s Steam page specifies the minimum required card is a GTX 1050 Ti, with the recommended card being a RTX 2070.
>
> With Infinite requiring a mid-range card just to be playable, and a high-end card in the quadruple digit price bracket being what’s recommended, can’t help but feel this is a little much especially for a game that’s going to be running on the Xbox One’s 8 year old hardware.
>
> Accessibility is always at the core of what makes a successful f2p game, maximizing revenue and the keeping the population high by swooping up as many players as possible. Call of Duty Warzone has become tremendously successful on PC, a first for Call of Duty, due to both its F2P model and lenient hardware requirements for a modern triple A game. I fear with how demanding this game is it’s going to be off-putting to a ton of potential PC players, losing out on a lucrative market. I’m hoping these hardware requirements are actually wrong or intentionally exaggerated.

In what world is the 1050 TI a “mid range” card? It was the low end card from its generation when it launched 5 years ago. The min spec is VERY low. Also a 2070 isnt in the quadruple price bracket lol. Maybe in the current scalper market but it was never a 1000 dollar GPU when they were readily in stock in 2020.

As a matter of fact you mentioned Call of Duty… Warzone min spec is a 1650. Much more capable GPU than a 1050 ti… sooo

Alot of you are making the illogical mistake of comparing Xbox One specs to PC specs. The will have to go in an optimize for Xbox one and it’ll still be a 30FPS game and look terrible compared to other versions. They can’t go in and optimize for every possible GPU CPU etc config. So yes 1050 ti is the minimum they recommend. And its very old and very slow.

I mean, as someone who just got a new computer back in April with an RTX 3060 Ti I feel like I’m ok. Though I can probably guess that for those playing on lower tier rigs with the bare minimum requirement or the Xbox One, you’re likely not going to get the best graphics, it’ll likely feel more like Halo 5 to you.

(Apparently an Nvidia RTX 3060 Ti is like $1,400? I got my tower for like $1,700 with 16 GB RAM and some other upgrades I think)

Also, the MP is the only F2P portion, the campaign is not, so the title is misleading OP.

> 2533274841319028;9:
> > 2533274953195665;1:
> > Halo Infinite’s Steam page specifies the minimum required card is a GTX 1050 Ti, with the recommended card being a RTX 2070.
> >
> > With Infinite requiring a mid-range card just to be playable, and a high-end card in the quadruple digit price bracket being what’s recommended, can’t help but feel this is a little much especially for a game that’s going to be running on the Xbox One’s 8 year old hardware.
> >
> > Accessibility is always at the core of what makes a successful f2p game, maximizing revenue and the keeping the population high by swooping up as many players as possible. Call of Duty Warzone has become tremendously successful on PC, a first for Call of Duty, due to both its F2P model and lenient hardware requirements for a modern triple A game. I fear with how demanding this game is it’s going to be off-putting to a ton of potential PC players, losing out on a lucrative market. I’m hoping these hardware requirements are actually wrong or intentionally exaggerated.
>
> In what world is the 1050 TI a “mid range” card? It was the low end card from its generation when it launched 5 years ago. The min spec is VERY low. Also a 2070 isnt in the quadruple price bracket lol. Maybe in the current scalper market but it was never a 1000 dollar GPU when they were readily in stock in 2020.

RTX 2070 price range is $800-$1000. Yes, some places sell it for under a quad price bracket, but it’s not far. I have seen some cases of 2070 GPUs priced at $700 which is nice.

Here’s hoping my 1660S will run decent

> 2533274841319028;9:
> > 2533274953195665;1:
> > Halo Infinite’s Steam page specifies the minimum required card is a GTX 1050 Ti, with the recommended card being a RTX 2070.
> >
> > With Infinite requiring a mid-range card just to be playable, and a high-end card in the quadruple digit price bracket being what’s recommended, can’t help but feel this is a little much especially for a game that’s going to be running on the Xbox One’s 8 year old hardware.
> >
> > Accessibility is always at the core of what makes a successful f2p game, maximizing revenue and the keeping the population high by swooping up as many players as possible. Call of Duty Warzone has become tremendously successful on PC, a first for Call of Duty, due to both its F2P model and lenient hardware requirements for a modern triple A game. I fear with how demanding this game is it’s going to be off-putting to a ton of potential PC players, losing out on a lucrative market. I’m hoping these hardware requirements are actually wrong or intentionally exaggerated.
>
> In what world is the 1050 TI a “mid range” card? It was the low end card from its generation when it launched 5 years ago. The min spec is VERY low. Also a 2070 isnt in the quadruple price bracket lol. Maybe in the current scalper market but it was never a 1000 dollar GPU when they were readily in stock in 2020.
>
> As a matter of fact you mentioned Call of Duty… Warzone min spec is a 1650. Much more capable GPU than a 1050 ti… sooo
>
> Alot of you are making the illogical mistake of comparing Xbox One specs to PC specs. The will have to go in an optimize for Xbox one and it’ll still be a 30FPS game and look terrible compared to other versions. They can’t go in and optimize for every possible GPU CPU etc config. So yes 1050 ti is the minimum they recommend. And its very old and very slow.

This, the 1050 TI is simply not good enough for modern gaming anymore.

I would be more worried about the optimizations than the hardware requirements. The tech preview was poorly optimized. And likely will the launch game be the same. Everyone thinking the progression system is going to kill the game when PC optimization will make or break it. Low end hardware users can still achieve great gaming with an optimized game. But barely running 80 fps when I normally run 240fpz on overwatch and 200 in war zone and other games is not acceptable. The clunky aim on PC is a killer, and to add poor fps on top makes it horrible to play.

The market is completely screwed right now, none of this stuff SHOULD be hard to get, but techbros and cryptominers have quite literally ruined the fun for all of us. I can firmly blame capitalism and the desire to create solutions to problems that simply don’t exist.

It’s not that the requirements are steep, basically.

It’s that the economy and what happened to it thanks to some silicone valley jerks, is the cause of this.

honesty i have a gtx 1070 and i think it will run just fine. you dont need to have a high end card just to run the game. If it can run on the ONE then it will run on almost any pc these days.

Here is the deal, Halo Infinite is supposed to be a 10 year game. Although the game is free, they want to keep it at minimum out of 10 years potentially more if the game is successful. That means the PC specs are supposed to be steep to meet this request…so they don’t have to remaster the game inside the games lifespan. A 1050 is not a mid range card anymore and very much on the low end of the spectrum…a 2070 is a mid range card for sure in today’s age. Especially with the 30 series cards being able to provide almost double the performance in some cases as their predecessors. Although the 30 series cards are being scalped…you can most certainly find a 1050 and probably even some 20 series cards on the market.

> 2535422124567310;11:
> > 2533274841319028;9:
> > > 2533274953195665;1:
> > > Halo Infinite’s Steam page specifies the minimum required card is a GTX 1050 Ti, with the recommended card being a RTX 2070.
> > >
> > > With Infinite requiring a mid-range card just to be playable, and a high-end card in the quadruple digit price bracket being what’s recommended, can’t help but feel this is a little much especially for a game that’s going to be running on the Xbox One’s 8 year old hardware.
> > >
> > > Accessibility is always at the core of what makes a successful f2p game, maximizing revenue and the keeping the population high by swooping up as many players as possible. Call of Duty Warzone has become tremendously successful on PC, a first for Call of Duty, due to both its F2P model and lenient hardware requirements for a modern triple A game. I fear with how demanding this game is it’s going to be off-putting to a ton of potential PC players, losing out on a lucrative market. I’m hoping these hardware requirements are actually wrong or intentionally exaggerated.
> >
> > In what world is the 1050 TI a “mid range” card? It was the low end card from its generation when it launched 5 years ago. The min spec is VERY low. Also a 2070 isnt in the quadruple price bracket lol. Maybe in the current scalper market but it was never a 1000 dollar GPU when they were readily in stock in 2020.
>
> RTX 2070 price range is $800-$1000. Yes, some places sell it for under a quad price bracket, but it’s not far. I have seen some cases of 2070 GPUs priced at $700 which is nice.

okay and every GPU is overpriced by 2-4x its retail price. So it doesnt matter what the PC requirements are if you dont have a PC right now you aren’t getting ANY thing to play a modern release in 2021 for any type of reasonable price.

My point was that his isn’t a mid range GPU in any sense of the term. It was never a mid range GPU either, and the 2070 was never a high end GPU either.

As much as they claim that this was developed from the ground up for both Xbox and PC, it is easy to see through.

The Inside Infinite dedicated to the PC version focused strictly on the different aspect ratios the game supports. Pretty odd topic.

In the first tech preview, my new high-end PC was only hitting ~80 fps. They have committed to a 20% performance boost in the next flight. If this is running on the OG XBone and hitting 120 fps on Series X, I should easily be maintaining 1440p, 240 Hz on my rig. Apparently, PC optimization was not a priority.

Since when did a 1050TI become mid tier? its highly low tier card. 1080 is becoming mid to low range card. The specs are fine.