Pc players are god tier with no real reason

Message to 343.

I dont know why the only matter being brought up by everyone (youtubers,commenters etc) is the progression system. Glad to see someone else already made a similar topic to this,in here.

So,
step 1 open xbox one
step 2 start a game
step 3 get pwned by pc players for no reason
step 4 …?!

pc players have a huge advantage at the moment, in every game i play if a player has double score or better (ex 30kills 10 deaths) is playing from a pc 90% of the time, the other 10% is xbox series players.
Literally they have crazy movement aka strafe because of keyboard, crazy aim because of mouse better performance (fps). On top of that you give controller players like what almost non existent aim assist?!
Why?Do you not want console players to play Infinite?!
Killing someone(or getting killed by someone) after shooting at him and he runs behind cover then 1 second after he covers his self he gets killed, how is that possible?

oh if your answer after reading this(in your mind) is git gud kid, well that would mean that there is no more room for console players in infinite.

There are many more issues that i am probably forgetting to mention right now about how advantageous pc players are and that many more about core gameplay issues like the getting killed behind cover.But this will be it for now.

Check the collected data to find out if am telling the truth about pc players being on top in every match.

I am not a hatter or something, i love Halo.I ve been playing for more that 10 years, i like Infinite but it cant let me play it when i get lasered every time from pc players.Am playing MCC mostly Reach multiplayer and the difference between pc and console in that game is almost not noticeable (except crazy flying banshees i guess). Dont get me wrong in mcc they also have advantages but not in the same degree.

Right now i became an expert whenever a player kills me i can already tell if he is a mk player without seeing his profile.

Whatever.Bye.Please do something.

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A Pc and Console player here –

You make some decent points, but your title is not the most accurate.

Even other PC players get dunked on,

The game is a game, halo was always about skill, this isnt COD nor is it Battlefield,
I do agree with the fact that PC and Series do probably have a slight advantage,
4k 120hz is a massive upgrade from 1080p 60 (Or Lower, haven’t tried Infinite on an original yet)
realistically they need to add a Cod-Like Toggle, like they already have in ranked,
Console will stick with Xbox - Xbox / Cloud
PC will be with PC
but allow crossplay to be a thing that has a toggle not always on or off

i get your frustration, and i could rip your comment to shreds (“Literally they have crazy movement aka strafe because of keyboard, crazy aim because of mouse better performance (fps).”

Mouse performance isn’t thanks to their FPS its thanks to moving on a 2d plane not a 3d one, making aiming easier (try playing with your settings on your console to get what is better for you)
console can strafe too, its about the same for both, just on console its slightly harder thanks to the stick (slightly)

the kill behind cover is probably a mix of it being a beta and being a netcode issue (i get it in MCC when it puts me against other regions)

I’m not saying your bad, the game is for everyone, though coming back to the PC being godly, than no, it isn’t a simple fact that there are more things than just PC players being better (PC has always had a high amount of FPS players and more competitive players than console, especially now we have Val, R6, CSGO e.t.c.)

if im trying to say anything its that the game is for all, you get beat? stand up and go again, ive done 1v3 on console and won, console is the home of halo, and this problem was always going to come to light.

my advice?

truthfully come and play, sure youll get killed by someone better or someone who might have an andvantage, but when that advantage is off-set by the ones you have, then dont cry that theyre better, play to your strengths.

also aim assist is either great or horrible, so take your pick there.

your friendly neighborhood spartan –

Soul

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As a M&K PC player I still agree with you. There NEEDS to be more aim assist on controller. There are two solutions to this.

Short Term: Implement a feature that allows you to segregate players by input and system aka the ability to remove cross-play.

Long Term: make meaningful adjustments to the aim-assist.

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M&K PC players have a huge advantage. Those of us that play controller are at a disadvantage to both M&K and Xbox players currently as aim assist just doesn’t function all the time.

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I don’t know what advantage everyone is talking about… When I try to play mkb I can’t hit the broadside of a barn, but controller is decent.

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It has nothing to do with planes, I don’t know where this argument came from. It’s pointer input versus directional input. A mouse is always is always going to be more accurate (ignoring aim assist) because you’ve a larger space to work with.

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Sorry, I don’t know what you’re “looking for” or “doing” in open-crossplay with XBOX.

Solo & Duo = Gamepad only will be the mode with 90% of the players and where the E-Sports scene will happen.

Solo & Duo = KB & Mouse, if you have 5% of pc players it is a lot going to be a graveyard that way

Open-Crossplay = This is where you will play on PC against some “curious” or “dismissed” xbox players who enter that mode to kill time.

Play gamepad only mode I don’t know what you’re doing wasting time in cross-play

Hahaha good joke, more aim assist, controller is already broken in close to midrange encounters, which is 99% of ranked, and like 80% of BTB.

Aim assist is practically cheating in this game.

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God, I wish this statement was true. Unfortunately, it is not.

Just as an FYI, you can not tell whos playing on what system. If a person has their PC linked to their Xbox account, then it will show a PC symbol. That does not mean they are actively playing on PC at that time.

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Forced global matchmaking, overly aggressive SBMM, forced crossplay, those are the three main reasons that killed the game, anyone who isn’t a blind, delusional Halo fanboy knew that right after the game’s launch.

And it also doesn’t mean they aren’t using a controller either.

I play on PC with a controller and go double-digits, 20+ in most games I’m there from the start from. People just throw these blanket statements around and they don’t hold much merit without actual statistics.

Bro what is with people necroposting? THIS TOPIC WAS FROM 2021. IT’S 2023. This is like the 12th topic I’ve seen people dig up from the grave to post on again. This topic was from the beta, man. (Not that the game has improved much since)

Is the game really so dead that people have to start fights with ghosts? 90% of these people aren’t even active anymore

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This topic aged well like fine milk.

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Explain your definition of compete. In which way/ways exactly?

And this, too.

Quite the opposite happened. Have you been living under a rock?

Month Avg. Players Gain % Gain Peak Players
Last 30 Days 4,083.7 +114.6 +2.89% 7,698
December 2022 3,969.0 -96.0 -2.36% 7,804
November 2022 4,065.0 +1,343.3 +49.35% 12,906
October 2022 2,721.7 -749.9 -21.60% 6,011
September 2022 3,471.6 -113.7 -3.17% 7,941
August 2022 3,585.3 -255.3 -6.65% 6,792
July 2022 3,840.6 -462.7 -10.75% 7,680
June 2022 4,303.3 -2,115.3 -32.96% 8,667
May 2022 6,418.6 +1,149.5 +21.82% 21,369
April 2022 5,269.1 -1,066.7 -16.84% 10,350
March 2022 6,335.8 -5,354.2 -45.80% 15,961
February 2022 11,690.0 -11,713.4 -50.05% 31,780
January 2022 23,403.5 -28,485.8 -54.90% 62,371
December 2021 51,889.3 -50,843.1 -49.49% 147,782
November 2021 102,732.3 - - 256,619
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-Desync
-Extremely poor challenge and progression systems
-Barebones content
-Lacking features which were promised for launch

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True, tho desync is mostly caused by the mentioned things.

I saw people defending global matchmaking, with delusional claims that changing it will kill the game, as it’ll supposedly take too long to find games, while in reality that’s PRECISELY what killed the game in the very first place, people having awful experience with the game while noticing they’re being constantly thrown into 120-280ms games.

SBMM, same deal, same delusional people defending it, claiming it’ll create unbalanced teams, but that’s EXACTLY what’s going on now, just yesterday I had a game vs an Onyx player, both me and him ended the hame with 30+ kills and less than 10 deaths, the 2nd guy in my and his team were just decent, with a positive K/D, and the two bottom guys in both teams had 1, maybe two kills, and 15-18 deaths… But yeah, the match as a whole was close when you look at the end score, but in practice it was a 1vs1 game, with 4 people serving as a punching bags, how many of those kind of hames people can stand before going “you know, I think this game is nor for me”, politely speaking.

The difference between such aggressive SBMM vs ping-based matchmaking is that with SBMM there’s a CHANCE of having a balanced teams (once every 100 games or so it seems), but it’s GUARANTEED the connection is gonna suffer, because the system opts out all the people near my area with similar ping in favor of some dumb, fake, artificial, set-up match, versus, having a CHANCE of the team being unbalanced (which as mentioned already happens, purposely), but GUARANTEED great network connection between the players. Thos is also partially where desync comes from putting together players with dozens/tens ms ping difference between then in a single matxh, OF COURSE they’re going to be out of sync.

I for example am barely getting matched with people from my country, or the neighboring ones, I get guys from Netherland insted who are thousand miles away from me hence lag like a MFer… So even if the SBMM would be absolutely perfect and did put 8 players ar similar level, and eben if the net code would be the best there is, there’s no physical way to overcome such drastic ping differences.

Forced platform/input crossplay, again, same thing, someone revived today a topic from 2021 about it, because there were people with enough functional brain who could tell this will cause a ton of issues, that’s why similar topics keep spawning every single day basically, and again, there are the same delusional people defending it with the exact same claims that changing it will kill the community, while in reality many people will just go "ok fine, keep it, I’ll go play something else instead, something that doesn’t force to to play against PC/M+K players).

So all in all I firmly believe those are the core issues that at the end of the day caused 20M to run away from the game. The progression system wasn’t/isn’t the best, but all you had to do was just keep playing the game, the irony is that the people who complained the most brought XP boosts, used them on weekly challenges, maxed out battle passes within few weeks, and then complained they have nothing more to do within the game as the next season won’t arrive in half a year…

Lacking content, while the number available maps and modes also wasn’t and still isn’t the greatest, I honestly don’t think it would matter that much if AY VERY LEAST people would have FUN while playing the game, which is simply impossible due to the three factors I mentioned. I mean, there’s a dramatic difference between getting bored of the game due to lacking content but still coming back to ot every now and then, and completely abandoning the game for good due to how broken and unplayable it is.

Like I said some time ago, extending playlist to 30 different modes and adding 20 new maps won’t change anything, broken game remains broken, all those new maps, modes, armors and cosmetics fade away almost instantly once you get to the actual matches only to experience the same issues yet again and again. So those are IMO the three pillars 343 needs to sort out in the first place. Global MM has been replaced with regional already, which, surprise surprise - did absolute wonders, and as expected did brought people back insted of killing the community as some claimed (which then get flushed out in the toilet anyway with recent patch that elevated desync to unbearable levels). So now it’s time to work on SBMM and crossplay, because the game won’t move any forward and the community only continue to keep bleeding out.

EDIT:
Also - lack of proper lobby system hurs the variety of content, like you want to play objectives and it’s Attrition, Attrition, TDM, Attrition again… That’s… not an objective in my and I believe many books. Or ot is different modes but on Detachment, Detachment and again Detachment… There’s just a temporary lobby that disbands after the match ends and you have to manually enter matchmaking again and again, and the hame doesn’t remember the previous mode or map you’ve just played.

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What country are you from?

I feel like this might be a bit of a stretch… I play on PC and use a controller even tho I have the option of a keyboard and mouse. Maybe you’re just not used to playing against that input device. But I wouldn’t use this as an excuse for your losses. Btw I’m prettty sure you can set preferred input device while playing ranked. Its Halo, You’re going to have a hard time against all players that have experience. :slight_smile:

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If you look at those numbers then in fact my statement is true

How is your statement true? You do know that’s the Steam chart (PC) for Halo Infinite, right?

I didn’t, I don’t flag forums. That’s childish and I believe freedom of speech applies here and so do opinions. Just because people don’t agree doesn’t mean they can’t coexist. Besides, I’m not a PC whatever the word is you used. I game on both Xbox and PC. So what would you call me then? PC Xbox whatever word?

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