Does anyone know if there is a way to make it so that if I click on the minimap it will always go to the location I click to on the minimap? Currently if there is a building/unit below the minimap, the camera won’t change position, it won’t prioritize the minimap. Instead it selects the building/unit below the minimap, which makes no sense at all. Is there any way to change this? You currently have to pray your minimap isn’t over a building and if you click on the minimap and a building comes up, then you have to move your camera away from your base to click the minimap. In a game where you have to be moving your camera constantly, this is pretty game breaking.
Currently no, there is no way to prioritise the minimap. It’s bizarre that this isn’t standard for an RTS game. You have to remember though that this is probably a port and you can’t click on the minimap at all with a controller on console.
Got the same problem, in fast action situations its verry frustrating.
Pls make the Minimap prioritise at no.1