Pavium and Serina are too good of a team ffs.

So wtf is up with these too. I just had my first experience against these two as a team and I couldn’t do -Yoink-.

I play Ship and my teammate was a Forge and there was literally no -Yoinking!- way we could’ve won that -Yoink-. Maybe if the Forge was a better player idk, but EVERYTIME we tried to work as a team and attack in unison, they would stack leader powers! AND THEY RECHARGED TO DAMN QUICK!

FFS, Selina’s ice meteors have like a 1 minute recharge and I’m not even joking about that -Yoink-. Her powers recharge too damn fast. And don’t even get me started on Pavium. His mines have an extremely short cool down and they will drop an army at the flick of the wrist, ROF lasts too long and his heal is just a straight crock of -Yoink-. He drops that on a base and it lasts a good 20 seconds…

I usually don’t even attack jointly with a teammate. I generally try to outsmart my enemy by using feints and sending in scouts/fodder in order to distract them, but these two -Yoinks!- were unbeatable. I couldn’t do that to Pavium because he just has too large of a kit and Serina was a crock of -Yoink-.

Who made these two? Why would you make Pavium’s mines that Good? Why do Serina’s abilities recharge so QUICK?

The fact that I had to engage these two head on SEVERAL times throughout the match is ridiculous. I would’ve been severely screwed if displacement or Teleport weren’t a thing. Somehow me and my Forge teammate managed to hold them off for a good 65 minutes before we went broke…

I couldn’t even hit their mains after long because Pavium would drop mines around his base while the igloo machine would set up shop nearby😑

Here’s the game.

> 2535471149170617;1:
> So wtf is up with these too. I just had my first experience against these two as a team and I couldn’t do -Yoink-.
>
> I play Ship and my teammate was a Forge and there was literally no -Yoinking!- way we could’ve won that -Yoink-. Maybe if the Forge was a better player idk, but EVERYTIME we tried to work as a team and attack in unison, they would stack leader powers! AND THEY RECHARGED TO DAMN QUICK!
>
> FFS, Selina’s ice meteors have like a 1 minute recharge and I’m not even joking about that -Yoink-. Her powers recharge too damn fast. And don’t even get me started on Pavium. His mines have an extremely short cool down and they will drop an army at the flick of the wrist, ROF lasts too long and his heal is just a straight crock of -Yoink-. He drops that on a base and it lasts a good 20 seconds…
>
> I usually don’t even attack jointly with a teammate. I generally try to outsmart my enemy by using feints and sending in scouts/fodder in order to distract them, but these two -Yoinks!- were unbeatable. I couldn’t do that to Pavium because he just has too large of a kit and Serina was a crock of -Yoink-.
>
> Who made these two? Why would you make Pavium’s mines that Good? Why do Serina’s abilities recharge so QUICK?
>
> The fact that I had to engage these two head on SEVERAL times throughout the match is ridiculous. I would’ve been severely screwed if displacement or Teleport weren’t a thing. Somehow me and my Forge teammate managed to hold them off for a good 65 minutes before we went broke…
>
> I couldn’t even hit their mains after long because Pavium would drop mines around his base while the igloo machine would set up shop nearby😑
>
> Here’s the game.

Serina and Voridus I say are alot worse.

Forge is actually an amazing leader right now, but nobody is more annoying to play then Serina and Pavium(besides Voridus). They are extremely difficult to counter and strategies are limited; which is unacceptable for a game that is supposed to have strategies. To have leaders who deny the ground so much with frost or goo and leader powers that destroy armies and forcing you to go air or deal with the constant slows… Just the fact that there is constant frost slowing and stopping a ground army is disgusting. I feel your frustration, I don’t know who decided it was a good idea to make the mines so powerful, why the frost would be fun for anyone besides the bozo who is using her, why the liquid crap(Voridus goo) also denying and killing early ground armies. I am pretty sure some of these things are getting addressed right now, a dev made a post asking about Pavium, probably already knowing about Voridus and perhaps even Serina.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.

> 2533274941559896;3:
> Forge is actually an amazing leader right now, but nobody is more annoying to play then Serina and Pavium(besides Voridus). They are extremely difficult to counter and strategies are limited; which is unacceptable for a game that is supposed to have strategies. To have leaders who deny the ground so much with frost or goo and leader powers that destroy armies and forcing you to go air or deal with the constant slows… Just the fact that there is constant frost slowing and stopping a ground army is disgusting. I feel your frustration, I don’t know who decided it was a good idea to make the mines so powerful, why the frost would be fun for anyone besides the bozo who is using her, why the liquid crap(Voridus goo) also denying and killing early ground armies. I am pretty sure some of these things are getting addressed right now, a dev made a post asking about Pavium, probably already knowing about Voridus and perhaps even Serina.

All 3 need a nerf imo. Matter of fact, -Yoink- dat -Yoink-. Serina needs to be removed from the game.

> 2535471149170617;4:
> > 2533274941559896;3:
> > Forge is actually an amazing leader right now, but nobody is more annoying to play then Serina and Pavium(besides Voridus). They are extremely difficult to counter and strategies are limited; which is unacceptable for a game that is supposed to have strategies. To have leaders who deny the ground so much with frost or goo and leader powers that destroy armies and forcing you to go air or deal with the constant slows… Just the fact that there is constant frost slowing and stopping a ground army is disgusting. I feel your frustration, I don’t know who decided it was a good idea to make the mines so powerful, why the frost would be fun for anyone besides the bozo who is using her, why the liquid crap(Voridus goo) also denying and killing early ground armies. I am pretty sure some of these things are getting addressed right now, a dev made a post asking about Pavium, probably already knowing about Voridus and perhaps even Serina.

I do agree with the nerf, but Serina is here to stay

> 2535471149170617;4:
> > 2533274941559896;3:
> > Forge is actually an amazing leader right now, but nobody is more annoying to play then Serina and Pavium(besides Voridus). They are extremely difficult to counter and strategies are limited; which is unacceptable for a game that is supposed to have strategies. To have leaders who deny the ground so much with frost or goo and leader powers that destroy armies and forcing you to go air or deal with the constant slows… Just the fact that there is constant frost slowing and stopping a ground army is disgusting. I feel your frustration, I don’t know who decided it was a good idea to make the mines so powerful, why the frost would be fun for anyone besides the bozo who is using her, why the liquid crap(Voridus goo) also denying and killing early ground armies. I am pretty sure some of these things are getting addressed right now, a dev made a post asking about Pavium, probably already knowing about Voridus and perhaps even Serina.

I just wish the ice didn’t slow you down that much that you can’t capture stuff.

> 2533274812438213;6:
> > 2535471149170617;4:
> > > 2533274941559896;3:
> > > Forge is actually an amazing leader right now, but nobody is more annoying to play then Serina and Pavium(besides Voridus). They are extremely difficult to counter and strategies are limited; which is unacceptable for a game that is supposed to have strategies. To have leaders who deny the ground so much with frost or goo and leader powers that destroy armies and forcing you to go air or deal with the constant slows… Just the fact that there is constant frost slowing and stopping a ground army is disgusting. I feel your frustration, I don’t know who decided it was a good idea to make the mines so powerful, why the frost would be fun for anyone besides the bozo who is using her, why the liquid crap(Voridus goo) also denying and killing early ground armies. I am pretty sure some of these things are getting addressed right now, a dev made a post asking about Pavium, probably already knowing about Voridus and perhaps even Serina.
>
> I just wish the ice didn’t slow you down that much that you can’t capture stuff.

grunts can’t capture nodes and even teir two Heavy Grunts without infantry upgrade can barely cap them before frozen

> 2535428931727626;7:
> > 2533274812438213;6:
> > > 2535471149170617;4:
> > > > 2533274941559896;3:
> > > > Forge is actually an amazing leader right now, but nobody is more annoying to play then Serina and Pavium(besides Voridus). They are extremely difficult to counter and strategies are limited; which is unacceptable for a game that is supposed to have strategies. To have leaders who deny the ground so much with frost or goo and leader powers that destroy armies and forcing you to go air or deal with the constant slows… Just the fact that there is constant frost slowing and stopping a ground army is disgusting. I feel your frustration, I don’t know who decided it was a good idea to make the mines so powerful, why the frost would be fun for anyone besides the bozo who is using her, why the liquid crap(Voridus goo) also denying and killing early ground armies. I am pretty sure some of these things are getting addressed right now, a dev made a post asking about Pavium, probably already knowing about Voridus and perhaps even Serina.
> > >
> > > All 3 need a nerf imo. Matter of fact, -Yoink- dat -Yoink-. Serina needs to be removed from the game.
> >
> > I just wish the ice didn’t slow you down that much that you can’t capture stuff.
>
> grunts can’t capture nodes and even teir two Heavy Grunts without infantry upgrade can barely cap them before frozen

I hate it, at least you can Capture stuff with Voridus goo around but the Ice…man I hate winter as it is.

> 2533274812438213;8:
> > 2535428931727626;7:
> > > 2533274812438213;6:
> > > > 2535471149170617;4:
> > > > > 2533274941559896;3:
> > > > > Forge is actually an amazing leader right now, but nobody is more annoying to play then Serina and Pavium(besides Voridus). They are extremely difficult to counter and strategies are limited; which is unacceptable for a game that is supposed to have strategies. To have leaders who deny the ground so much with frost or goo and leader powers that destroy armies and forcing you to go air or deal with the constant slows… Just the fact that there is constant frost slowing and stopping a ground army is disgusting. I feel your frustration, I don’t know who decided it was a good idea to make the mines so powerful, why the frost would be fun for anyone besides the bozo who is using her, why the liquid crap(Voridus goo) also denying and killing early ground armies. I am pretty sure some of these things are getting addressed right now, a dev made a post asking about Pavium, probably already knowing about Voridus and perhaps even Serina.
> > > >
> > > > All 3 need a nerf imo. Matter of fact, -Yoink- dat -Yoink-. Serina needs to be removed from the game.
> > >
> > > I just wish the ice didn’t slow you down that much that you can’t capture stuff.
> >
> > grunts can’t capture nodes and even teir two Heavy Grunts without infantry upgrade can barely cap them before frozen
>
> I hate it, at least you can Capture stuff with Voridus goo around but the Ice…man I hate winter as it is.

I know what you mean. Only marines have both resistance and health to actually cap them early game and mid game which leaves the Banished helpless once she caps it or you must use a hero which is a cost risk and very slow way to cap.