Paradux - 4v4 Slayer/CTF (WIP)

I don’t normally make traditional, competitive maps, but I’ve had the itch lately and I’d like to show you what I managed to flake off.

This map is still a work-in-progress, but it’s reached the point where it’s ready for playtesting and community critique. It is designed for 4v4 Slayer or CTF.

The map is called ‘Paradux’ (Get it?). It is in my File Share, gamertag: petetheduck. So just do a map variant File Share search from Halo 4’s File Browser to get it.

Overview (above)
Overview (side)
Base top(objective spawns up here)
Base bottom, rear (primarily for spawning)
Base bottom, front, showing mancannons to base top
From base rear, facing front, showing side pathways
Gutter (lowest route between the two bases)

Here’s a video fly-through and a little bit of CTF gameplay.

So, like I said, this map needs playtesting and critique! Let me know what you guys think, and any issues that need to be addressed. Thanks!

Update: Got some feedback, been working on some changes. Revised version isn’t ready yet, but that’s how it’s starting to come together.