No halo 4 is not a great game and does not measure up to halo 2 or 3 as far as game play but it is a good game. for the first game I can say that 343 has shown us that they can make a great halo game but they need to go back to some of the core mechanics such as fighting over power weapons/AA’s. Halo is suppose to be a Arena style FPS and its drawn far from that since reach. What I liked about the game is the custom load outs. I like that you can start out with what weapon you want because in past halos you would start out with ARs. I like that you start out with sprint mostly because the maps are a bit large. I do like the flow of the game. it seems more fluent as far as movement and such during the game. I like how they brought in new guns, new AA’s (and balanced them from the ones from reach like the hardsheild is kinda like armor lock except it can be defeated and isnt OP), customization’s within your load out like dexterity and others. what i dont like is the maps. hardly any of the maps are what they promised us. they told us competitive style maps and I can only see 3 of them. (haven, abandoned, and adrift) those maps are symmetrical and have a nice flow on them. other maps are just too big and dont flow well unless its like BTB or larger based game types. I dont like that you can choose what AA’s you can start with. the only ones I see you should be able to choose are jet pack and hologram. others should be placed on the map to be fought over. I really hate orbital drops. it does not force people to fight over power weapons. all you have to do is get a couple kills or cap the flag and you can get a sniper or some other power weapon.
That block of text. Seriously, try a paragraph, then I’ll read this.
343industry merely knew how much bank they could in making another Halo trilogy . They’ve already succeeded .
Fix your text of you want to be taken seriously.
tl;dr version - No game is perfect.