Outlines and Coatings - For $$$ not Accessibility

Outlines/coatings were a pretty negative aspect of this flight. The claim was to allow players cosmetic choices be visible, which doesn’t work out because the outlines are so offensively big and bright you can’t tell what the other spartan is wearing and honestly as a player idc one bit what another player is wearing. Every other Halo with cosmetics and red v blue system was easy to tell what players were wearing. To me the coatings system is just another way to monetize the game and I don’t like it one bit. They claim Infinite is player first. Well players have never had to pay for armor colors before. This isn’t player first. The other reasoning was player accessibility. That doesn’t really hold water when you can just do Red vs Blue and allow players to select the team colors for their needs, IE Green vs Yellow or whatever other color they need to be able to see.

Personally I feel Infinite should go back to solid team color versus style with player choice on what those colors are for their specific accessibility needs. We can see the armors they are using just fine. Get rid of the outline system altogether.

Most modern day shooters use a battle pass system to push out new content. Halo MCC, Fortnite, Call of Duty all use this system and it seems to work for them. While Halo MCC is an exception because you don’t have to buy the pass with credits. Your thoughts about not seeing the colors anyways is wrong. Before the match and after the match there is a close up of your team and then the winning team. I saw several different colors while I was playing and after the game I checked to see if it was on the battle pass or in the store. Example was the camouflage colors which were available in the battle pass.

While I can understand the desire to keep things the same, I can also see the reason to push in a new direction.

> 2690766741662198;2:
> Most modern day shooters use a battle pass system to push out new content. Halo MCC, Fortnite, Call of Duty all use this system and it seems to work for them. While Halo MCC is an exception because you don’t have to buy the pass with credits. Your thoughts about not seeing the colors anyways is wrong. Before the match and after the match there is a close up of your team and then the winning team. I saw several different colors while I was playing and after the game I checked to see if it was on the battle pass or in the store. Example was the camouflage colors which were available in the battle pass.
>
> While I can understand the desire to keep things the same, I can also see the reason to push in a new direction.

Op isn’t wrong about the red v blue system being a better system and the change for the worse was only to drive sales which isn’t player first ,
another point you make is a battlepass being used to push out new content, all a battlepass does is sell the ability to unlock cosmetics which isn’t content in any way shape or form . Referring to it as such is laughable .

It really is one of the few complaints I had with the technical preview, I struggled to notice the outlines quite often, I’d plead to have accessibility options to thicken the outline, have more vibrant colours to choose from & possibility the ability to just toggle RvB on.

With the way coatings are done, if they and the atrocious interface around all of customization are left as-is in the final game, it already just makes me not want to play the multiplayer. I’m already burned out of the over-monetization of multiplayer games, and I’ll just stick with the MCC and other games if they don’t change any of it.

I don’t need more “games as a service” in my life.
It’s unfortunate as the devs put a lot of time and effort into the actual gameplay and the art style only for it to be ruined (once again) by the execs at the top wishing to bleed their customers dry.

Always gotta favor the armor themselves being colored. I’d recommend a similar style as Rocket League, and let people customize each team from “Warm” or “Cool” colors.

Outlines can be left as an option for the FRIENDLY team, since that provides clarity for players without being garish and negative to the gameplay itself. The outlines are both ugly, and way too bright for enemies to hide. Playing a match of snipers isn’t gonna be the same with everyone readily visible.

There are some potential concerns with map coloration - blue team has historically had an advantage on covenant-themed levels, but even still… I don’t feel the outlines are a good fix.

I’m not saying the battle pass system should go. ( I mean it should cuz Battle Passes are garbage even if this one is much better than other games) My point is this is an unnecessary addition to the MTX system when armors, visor colors, nameplates, gun, weapon skins are more than enough for them to add to the game.

Also the outlines and random color palate for every player is impacting GAMEPLAY. Players are giant mushy outlines running around the map. It makes people way easier to spot depending on the color of the outline as well.

I just don’t think it adds anything of value for the gameplay or the player and since they claim this is a player first free to play game, I believe coatings and outline go against that mantra.

> 2533274818083354;5:
> With the way coatings are done, if they and the atrocious interface around all of customization are left as-is in the final game, it already just makes me not want to play the multiplayer. I’m already burned out of the over-monetization of multiplayer games, and I’ll just stick with the MCC and other games if they don’t change any of it.
>
> I don’t need more “games as a service” in my life.
> It’s unfortunate as the devs put a lot of time and effort into the actual gameplay and the art style only for it to be ruined (once again) by the execs at the top wishing to bleed their customers dry.

The multiplayer is free. There are no loot boxes to encourage over spending. You buy the battle pass, play every week and unlock stuff consistently.

Are player choices going to be lacking to start? Yes.
But I don’t think this will be designed to bleed customers dry. You’ll probably pay $5-10 per battle pass, and maybe $5 to unlock something from the store you find cool every once in a while.

That seems pretty reasonable for a free to play game.

> 2533274816218160;8:
> > 2533274818083354;5:
> > With the way coatings are done, if they and the atrocious interface around all of customization are left as-is in the final game, it already just makes me not want to play the multiplayer. I’m already burned out of the over-monetization of multiplayer games, and I’ll just stick with the MCC and other games if they don’t change any of it.
> >
> > I don’t need more “games as a service” in my life.
> > It’s unfortunate as the devs put a lot of time and effort into the actual gameplay and the art style only for it to be ruined (once again) by the execs at the top wishing to bleed their customers dry.
>
> The multiplayer is free. There are no loot boxes to encourage over spending. You buy the battle pass, play every week and unlock stuff consistently.
>
> Are player choices going to be lacking to start? Yes.
> But I don’t think this will be designed to bleed customers dry. You’ll probably pay $5-10 per battle pass, and maybe $5 to unlock something from the store you find cool every once in a while.
>
> That seems pretty reasonable for a free to play game.

problem is outlines look terrible, affects gameplay.

And honestly the game should launch with enough already unlocked cosmetics for everyone to look unique. But it wont cuz its a bad system. Every battle pass we will see everyone wearing similar armor because everyone has all the same armors and the only thing new will be the new battle pass.

Unfortunately its free to play so they have to make money somehow, the old RvB isn’t coming back, what they can do though is make the outlines not so thick because honestly they don’t need to be, I can notice an enemy before I even see the outline to begin with. What they should do is have teamates have an indicator above their head instead out outlines to remove the shield popping and outline problem. The UI is pretty easy to navigate and the only problem in the tech test is that it was laggy and sometimes unresponsive WHICH PEOPLE SHOULD HAVE ASSUMED BECAUSE it is a TEST. Not a beta, not the full game, it is a test if a few month old build.

> 2533274841319028;9:
> > 2533274816218160;8:
> > > 2533274818083354;5:
> > > With the way coatings are done, if they and the atrocious interface around all of customization are left as-is in the final game, it already just makes me not want to play the multiplayer. I’m already burned out of the over-monetization of multiplayer games, and I’ll just stick with the MCC and other games if they don’t change any of it.
> > >
> > > I don’t need more “games as a service” in my life.
> > > It’s unfortunate as the devs put a lot of time and effort into the actual gameplay and the art style only for it to be ruined (once again) by the execs at the top wishing to bleed their customers dry.
> >
> > The multiplayer is free. There are no loot boxes to encourage over spending. You buy the battle pass, play every week and unlock stuff consistently.
> >
> > Are player choices going to be lacking to start? Yes.
> > But I don’t think this will be designed to bleed customers dry. You’ll probably pay $5-10 per battle pass, and maybe $5 to unlock something from the store you find cool every once in a while.
> >
> > That seems pretty reasonable for a free to play game.
>
> problem is outlines look terrible, affects gameplay.
>
> And honestly the game should launch with enough already unlocked cosmetics for everyone to look unique. But it wont cuz its a bad system. Every battle pass we will see everyone wearing similar armor because everyone has all the same armors and the only thing new will be the new battle pass.

its not a bad system at all, the game will have plenty of customization at launch, and alot to unlock from campaign and MP.

> 2690766741662198;2:
> Most modern day shooters use a battle pass system to push out new content. Halo MCC, Fortnite, Call of Duty all use this system and it seems to work for them. While Halo MCC is an exception because you don’t have to buy the pass with credits. Your thoughts about not seeing the colors anyways is wrong. Before the match and after the match there is a close up of your team and then the winning team. I saw several different colors while I was playing and after the game I checked to see if it was on the battle pass or in the store. Example was the camouflage colors which were available in the battle pass.
>
> While I can understand the desire to keep things the same, I can also see the reason to push in a new direction.

there is nothing stopping them from showing your normal spartan in the pre/post match shots then applying the team colors during the match, they already do it with outlines.
although i have to agree with OP in that i dont think i have ever seen another players coating or armor, not that they werent shown, just that i dont care about what other players equip so i never look. in the pre/post screens i either only look at my guy or im on my phone. in match they are a set of team colors and nothing more.

> 2533274841319028;1:
> Outlines/coatings were a pretty negative aspect of this flight. The claim was to allow players cosmetic choices be visible, which doesn’t work out because the outlines are so offensively big and bright you can’t tell what the other spartan is wearing and honestly as a player idc one bit what another player is wearing. Every other Halo with cosmetics and red v blue system was easy to tell what players were wearing. To me the coatings system is just another way to monetize the game and I don’t like it one bit. They claim Infinite is player first. Well players have never had to pay for armor colors before. This isn’t player first. The other reasoning was player accessibility. That doesn’t really hold water when you can just do Red vs Blue and allow players to select the team colors for their needs, IE Green vs Yellow or whatever other color they need to be able to see.
>
> Personally I feel Infinite should go back to solid team color versus style with player choice on what those colors are for their specific accessibility needs. We can see the armors they are using just fine. Get rid of the outline system altogether.

coatings hurt because no matter what they are an inferior method. in pure numbers wise halo 3 has 27,000 possible combinations. now imagine if they did a mixed system where your coating defined everything that wasnt primary/secondary. well now you have (number of coatings) times (number of color combinations). it would literally be the best level of player customization. and nothing besides money is stopping them.

I just dont get why they decided to do this to armor colors, like when they did it to weapons it was fine because we didnt have ANY weapon customization before that. so why do it to something you know will anger most of the halo playerbase. there were so many things they could have monetized that wouldnt have angered the playerbase.

> 2535406126289417;3:
> > 2690766741662198;2:
> > Most modern day shooters use a battle pass system to push out new content. Halo MCC, Fortnite, Call of Duty all use this system and it seems to work for them. While Halo MCC is an exception because you don’t have to buy the pass with credits. Your thoughts about not seeing the colors anyways is wrong. Before the match and after the match there is a close up of your team and then the winning team. I saw several different colors while I was playing and after the game I checked to see if it was on the battle pass or in the store. Example was the camouflage colors which were available in the battle pass.
> >
> > While I can understand the desire to keep things the same, I can also see the reason to push in a new direction.
>
> Op isn’t wrong about the red v blue system being a better system and the change for the worse was only to drive sales which isn’t player first ,
> another point you make is a battlepass being used to push out new content, all a battlepass does is sell the ability to unlock cosmetics which isn’t content in any way shape or form . Referring to it as such is laughable .

Being a better system is subjective. I liked the outlines and removal of the red vs blue system even being a classic player. I enjoy the idea of the coatings and honestly warming up to the idea. During the preview I saw plenty of cosmetic pieces that actually made me want to spend more time in this area than ever before. I thought previous options did not create unique enough looks to keep it in my opinion.

The accessibility point the OP is making is kinda ridiculous and honestly sorta tone deaf. The accessibility options with the outline system is not tied to money. Stating such is misrepresenting the system and not understanding fully what it does for people who are color blind and other issues with vision impairment.

> 2533274792737987;13:
> > 2535406126289417;3:
> > > 2690766741662198;2:
> > > Most modern day shooters use a battle pass system to push out new content. Halo MCC, Fortnite, Call of Duty all use this system and it seems to work for them. While Halo MCC is an exception because you don’t have to buy the pass with credits. Your thoughts about not seeing the colors anyways is wrong. Before the match and after the match there is a close up of your team and then the winning team. I saw several different colors while I was playing and after the game I checked to see if it was on the battle pass or in the store. Example was the camouflage colors which were available in the battle pass.
> > >
> > > While I can understand the desire to keep things the same, I can also see the reason to push in a new direction.
> >
> > Op isn’t wrong about the red v blue system being a better system and the change for the worse was only to drive sales which isn’t player first ,
> > another point you make is a battlepass being used to push out new content, all a battlepass does is sell the ability to unlock cosmetics which isn’t content in any way shape or form . Referring to it as such is laughable .
>
> Being a better system is subjective. I liked the outlines and removal of the red vs blue system even being a classic player. I enjoy the idea of the coatings and honestly warming up to the idea. During the preview I saw plenty of cosmetic pieces that actually made me want to spend more time in this area than ever before. I thought previous options did not create unique enough looks to keep it in my opinion.
>
> The accessibility point the OP is making is kinda ridiculous and honestly sorta tone deaf. The accessibility options with the outline system is not tied to money. Stating such is misrepresenting the system and not understanding fully what it does for people who are color blind and other issues with vision impairment.

Garbage .the op stated that you could have the red v blue system but with a colour palate choice if acessability was required thats hardly being tone deaf .

> 2535406126289417;14:
> > 2533274792737987;13:
> > > 2535406126289417;3:
> > > > 2690766741662198;2:
> > > > Most modern day shooters use a battle pass system to push out new content. Halo MCC, Fortnite, Call of Duty all use this system and it seems to work for them. While Halo MCC is an exception because you don’t have to buy the pass with credits. Your thoughts about not seeing the colors anyways is wrong. Before the match and after the match there is a close up of your team and then the winning team. I saw several different colors while I was playing and after the game I checked to see if it was on the battle pass or in the store. Example was the camouflage colors which were available in the battle pass.
> > > >
> > > > While I can understand the desire to keep things the same, I can also see the reason to push in a new direction.
> > >
> > > Op isn’t wrong about the red v blue system being a better system and the change for the worse was only to drive sales which isn’t player first ,
> > > another point you make is a battlepass being used to push out new content, all a battlepass does is sell the ability to unlock cosmetics which isn’t content in any way shape or form . Referring to it as such is laughable .
> >
> > Being a better system is subjective. I liked the outlines and removal of the red vs blue system even being a classic player. I enjoy the idea of the coatings and honestly warming up to the idea. During the preview I saw plenty of cosmetic pieces that actually made me want to spend more time in this area than ever before. I thought previous options did not create unique enough looks to keep it in my opinion.
> >
> > The accessibility point the OP is making is kinda ridiculous and honestly sorta tone deaf. The accessibility options with the outline system is not tied to money. Stating such is misrepresenting the system and not understanding fully what it does for people who are color blind and other issues with vision impairment.
>
> Garbage .the op stated that you could have the red v blue system but with a colour palate choice if acessability was required thats hardly being tone deaf .

Calling the system “$$$ for accessibility” literally is a blatantly false statement.

> 2533274792737987;15:
> > 2535406126289417;14:
> > > 2533274792737987;13:
> > > > 2535406126289417;3:
> > > > > 2690766741662198;2:
> > > > > Most modern day shooters use a battle pass system to push out new content. Halo MCC, Fortnite, Call of Duty all use this system and it seems to work for them. While Halo MCC is an exception because you don’t have to buy the pass with credits. Your thoughts about not seeing the colors anyways is wrong. Before the match and after the match there is a close up of your team and then the winning team. I saw several different colors while I was playing and after the game I checked to see if it was on the battle pass or in the store. Example was the camouflage colors which were available in the battle pass.
> > > > >
> > > > > While I can understand the desire to keep things the same, I can also see the reason to push in a new direction.
> > > >
> > > > Op isn’t wrong about the red v blue system being a better system and the change for the worse was only to drive sales which isn’t player first ,
> > > > another point you make is a battlepass being used to push out new content, all a battlepass does is sell the ability to unlock cosmetics which isn’t content in any way shape or form . Referring to it as such is laughable .
> > >
> > > Being a better system is subjective. I liked the outlines and removal of the red vs blue system even being a classic player. I enjoy the idea of the coatings and honestly warming up to the idea. During the preview I saw plenty of cosmetic pieces that actually made me want to spend more time in this area than ever before. I thought previous options did not create unique enough looks to keep it in my opinion.
> > >
> > > The accessibility point the OP is making is kinda ridiculous and honestly sorta tone deaf. The accessibility options with the outline system is not tied to money. Stating such is misrepresenting the system and not understanding fully what it does for people who are color blind and other issues with vision impairment.
> >
> > Garbage .the op stated that you could have the red v blue system but with a colour palate choice if acessability was required thats hardly being tone deaf .
>
> Calling the system “$$$ for accessibility” literally is a blatantly false statement.

The player first option would be a optionial toggle the reason they won’t is because 80% would use it .we are being forced down a pathway for $$$ .maybe the op was a little hyperbolic in his title but 343 are equally so with the pc messaging of players first when it’s all about the Benjamins

> 2535406126289417;16:
> > 2533274792737987;15:
> > > 2535406126289417;14:
> > > > 2533274792737987;13:
> > > > > 2535406126289417;3:
> > > > > > 2690766741662198;2:
> > > > > > Most modern day shooters use a battle pass system to push out new content. Halo MCC, Fortnite, Call of Duty all use this system and it seems to work for them. While Halo MCC is an exception because you don’t have to buy the pass with credits. Your thoughts about not seeing the colors anyways is wrong. Before the match and after the match there is a close up of your team and then the winning team. I saw several different colors while I was playing and after the game I checked to see if it was on the battle pass or in the store. Example was the camouflage colors which were available in the battle pass.
> > > > > >
> > > > > > While I can understand the desire to keep things the same, I can also see the reason to push in a new direction.
> > > > >
> > > > > Op isn’t wrong about the red v blue system being a better system and the change for the worse was only to drive sales which isn’t player first ,
> > > > > another point you make is a battlepass being used to push out new content, all a battlepass does is sell the ability to unlock cosmetics which isn’t content in any way shape or form . Referring to it as such is laughable .
> > > >
> > > > Being a better system is subjective. I liked the outlines and removal of the red vs blue system even being a classic player. I enjoy the idea of the coatings and honestly warming up to the idea. During the preview I saw plenty of cosmetic pieces that actually made me want to spend more time in this area than ever before. I thought previous options did not create unique enough looks to keep it in my opinion.
> > > >
> > > > The accessibility point the OP is making is kinda ridiculous and honestly sorta tone deaf. The accessibility options with the outline system is not tied to money. Stating such is misrepresenting the system and not understanding fully what it does for people who are color blind and other issues with vision impairment.
> > >
> > > Garbage .the op stated that you could have the red v blue system but with a colour palate choice if acessability was required thats hardly being tone deaf .
> >
> > Calling the system “$$$ for accessibility” literally is a blatantly false statement.
>
> The player first option would be a optionial toggle the reason they won’t is because 80% would use it .we are being forced down a pathway for $$$ .maybe the op was a little hyperbolic in his title but 343 are equally so with the pc messaging of players first when it’s all about the Benjamins

We are not being forced down a pathway for money. They have unlockables with seasons and in-game content. You don’t have to spend money and if you do it’s because you want to not because you have too. Quite a dramatic difference. Outlines are not tied to money. It makes literally zero sense what he stated.

> 2533274792737987;17:
> > 2535406126289417;16:
> > > 2533274792737987;15:
> > > > 2535406126289417;14:
> > > > > 2533274792737987;13:
> > > > > > 2535406126289417;3:
> > > > > > > 2690766741662198;2:
> > > > > > > Most modern day shooters use a battle pass system to push out new content. Halo MCC, Fortnite, Call of Duty all use this system and it seems to work for them. While Halo MCC is an exception because you don’t have to buy the pass with credits. Your thoughts about not seeing the colors anyways is wrong. Before the match and after the match there is a close up of your team and then the winning team. I saw several different colors while I was playing and after the game I checked to see if it was on the battle pass or in the store. Example was the camouflage colors which were available in the battle pass.
> > > > > > >
> > > > > > > While I can understand the desire to keep things the same, I can also see the reason to push in a new direction.
> > > > > >
> > > > > > Op isn’t wrong about the red v blue system being a better system and the change for the worse was only to drive sales which isn’t player first ,
> > > > > > another point you make is a battlepass being used to push out new content, all a battlepass does is sell the ability to unlock cosmetics which isn’t content in any way shape or form . Referring to it as such is laughable .
> > > > >
> > > > > Being a better system is subjective. I liked the outlines and removal of the red vs blue system even being a classic player. I enjoy the idea of the coatings and honestly warming up to the idea. During the preview I saw plenty of cosmetic pieces that actually made me want to spend more time in this area than ever before. I thought previous options did not create unique enough looks to keep it in my opinion.
> > > > >
> > > > > The accessibility point the OP is making is kinda ridiculous and honestly sorta tone deaf. The accessibility options with the outline system is not tied to money. Stating such is misrepresenting the system and not understanding fully what it does for people who are color blind and other issues with vision impairment.
> > > >
> > > > Garbage .the op stated that you could have the red v blue system but with a colour palate choice if acessability was required thats hardly being tone deaf .
> > >
> > > Calling the system “$$$ for accessibility” literally is a blatantly false statement.
> >
> > The player first option would be a optionial toggle the reason they won’t is because 80% would use it .we are being forced down a pathway for $$$ .maybe the op was a little hyperbolic in his title but 343 are equally so with the pc messaging of players first when it’s all about the Benjamins
>
> We are not being forced down a pathway for money. They have unlockables with seasons and in-game content. You don’t have to spend money and if you do it’s because you want to not because you have too. Quite a dramatic difference. Outlines are not tied to money. It makes literally zero sense what he stated.

So they did the outline system why exactly ?
Come on man let’s be honest with ourselves and call things how they are .
red v blue was a very halo visual ID system that worked perfectly well a lot of dev time has gone into making the outline system serviceable not great but simply serviceable

of course it was done to sell skins/coatings but 343 have tried to make it palatable by offering some ingame earn able
.destiny and other f2p models run the same game exactly I’ve seen this same movie before and know how it ends .

> 2535406126289417;18:
> > 2533274792737987;17:
> > > 2535406126289417;16:
> > > > 2533274792737987;15:
> > > > > 2535406126289417;14:
> > > > > > 2533274792737987;13:
> > > > > > > 2535406126289417;3:
> > > > > > > > 2690766741662198;2:
> > > > > > > > Most modern day shooters use a battle pass system to push out new content. Halo MCC, Fortnite, Call of Duty all use this system and it seems to work for them. While Halo MCC is an exception because you don’t have to buy the pass with credits. Your thoughts about not seeing the colors anyways is wrong. Before the match and after the match there is a close up of your team and then the winning team. I saw several different colors while I was playing and after the game I checked to see if it was on the battle pass or in the store. Example was the camouflage colors which were available in the battle pass.
> > > > > > > >
> > > > > > > > While I can understand the desire to keep things the same, I can also see the reason to push in a new direction.
> > > > > > >
> > > > > > > Op isn’t wrong about the red v blue system being a better system and the change for the worse was only to drive sales which isn’t player first ,
> > > > > > > another point you make is a battlepass being used to push out new content, all a battlepass does is sell the ability to unlock cosmetics which isn’t content in any way shape or form . Referring to it as such is laughable .
> > > > > >
> > > > > > Being a better system is subjective. I liked the outlines and removal of the red vs blue system even being a classic player. I enjoy the idea of the coatings and honestly warming up to the idea. During the preview I saw plenty of cosmetic pieces that actually made me want to spend more time in this area than ever before. I thought previous options did not create unique enough looks to keep it in my opinion.
> > > > > >
> > > > > > The accessibility point the OP is making is kinda ridiculous and honestly sorta tone deaf. The accessibility options with the outline system is not tied to money. Stating such is misrepresenting the system and not understanding fully what it does for people who are color blind and other issues with vision impairment.
> > > > >
> > > > > Garbage .the op stated that you could have the red v blue system but with a colour palate choice if acessability was required thats hardly being tone deaf .
> > > >
> > > > Calling the system “$$$ for accessibility” literally is a blatantly false statement.
> > >
> > > The player first option would be a optionial toggle the reason they won’t is because 80% would use it .we are being forced down a pathway for $$$ .maybe the op was a little hyperbolic in his title but 343 are equally so with the pc messaging of players first when it’s all about the Benjamins
> >
> > We are not being forced down a pathway for money. They have unlockables with seasons and in-game content. You don’t have to spend money and if you do it’s because you want to not because you have too. Quite a dramatic difference. Outlines are not tied to money. It makes literally zero sense what he stated.
>
> So they did the outline system why exactly ?
> Come on man let’s be honest with ourselves and call things how they are .
> red v blue was a very halo visual ID system that worked perfectly well a lot of dev time has gone into making the outline system serviceable not great but simply serviceable
>
> of course it was done to sell skins/coatings but 343 have tried to make it palatable by offering some ingame earn able
> .destiny and other f2p models run the same game exactly I’ve seen this same movie before and know how it ends .

I like the new system. You obviously don’t. That’s all there is to it. Obviously there model is working because many people enjoy it so far especially the people outside of Halo who are new. Times change and it’s uncomfortable. You are judging a system in Alpha.

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> > > > > > > > > Most modern day shooters use a battle pass system to push out new content. Halo MCC, Fortnite, Call of Duty all use this system and it seems to work for them. While Halo MCC is an exception because you don’t have to buy the pass with credits. Your thoughts about not seeing the colors anyways is wrong. Before the match and after the match there is a close up of your team and then the winning team. I saw several different colors while I was playing and after the game I checked to see if it was on the battle pass or in the store. Example was the camouflage colors which were available in the battle pass.
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> > > > > > > > > While I can understand the desire to keep things the same, I can also see the reason to push in a new direction.
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> > > > > > > > Op isn’t wrong about the red v blue system being a better system and the change for the worse was only to drive sales which isn’t player first ,
> > > > > > > > another point you make is a battlepass being used to push out new content, all a battlepass does is sell the ability to unlock cosmetics which isn’t content in any way shape or form . Referring to it as such is laughable .
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> > > > > > > Being a better system is subjective. I liked the outlines and removal of the red vs blue system even being a classic player. I enjoy the idea of the coatings and honestly warming up to the idea. During the preview I saw plenty of cosmetic pieces that actually made me want to spend more time in this area than ever before. I thought previous options did not create unique enough looks to keep it in my opinion.
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> > > > > > > The accessibility point the OP is making is kinda ridiculous and honestly sorta tone deaf. The accessibility options with the outline system is not tied to money. Stating such is misrepresenting the system and not understanding fully what it does for people who are color blind and other issues with vision impairment.
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> > > > > > Garbage .the op stated that you could have the red v blue system but with a colour palate choice if acessability was required thats hardly being tone deaf .
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> > > > > Calling the system “$$$ for accessibility” literally is a blatantly false statement.
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> > > > The player first option would be a optionial toggle the reason they won’t is because 80% would use it .we are being forced down a pathway for $$$ .maybe the op was a little hyperbolic in his title but 343 are equally so with the pc messaging of players first when it’s all about the Benjamins
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> > > We are not being forced down a pathway for money. They have unlockables with seasons and in-game content. You don’t have to spend money and if you do it’s because you want to not because you have too. Quite a dramatic difference. Outlines are not tied to money. It makes literally zero sense what he stated.
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> > So they did the outline system why exactly ?
> > Come on man let’s be honest with ourselves and call things how they are .
> > red v blue was a very halo visual ID system that worked perfectly well a lot of dev time has gone into making the outline system serviceable not great but simply serviceable
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> > of course it was done to sell skins/coatings but 343 have tried to make it palatable by offering some ingame earn able
> > .destiny and other f2p models run the same game exactly I’ve seen this same movie before and know how it ends .
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> I like the new system. You obviously don’t. That’s all there is to it. Obviously there model is working because many people enjoy it so far especially the people outside of Halo who are new. Times change and it’s uncomfortable. You are judging a system in Alpha.

That’s fine but now your the one misrepresenting the reasoning behind the change $$$ .the op was on the money so to speak …like I said if they want to be truly player first give us the optional toggle .