On my new forge map, one random ordnance drop per game goes UNDER THE MAP, into the lake on Erosion. What can I do to prevent this?
I’ve heard whisperings of a bug involving Ordnance going clean through Coliseum Walls that have been rotated to serve as floors, but I haven’t seen anything to prove or disprove it.
If that’s what’s happening to you – Ordnance is just dropping straight through Coliseum Walls – then try placing additional solid pieces inside the Coli Walls, to catch the Ordnance. You could also replace the Coli Walls with different pieces in spots where you want Ordnance to land.
I’ll try that. I’ll report back momentarily.
It’s true! Now no ordnance is playing up.
On a funny side note, you know how on Erosion it’s a cave, so everything should teleport in? A couple dropped from the sky! 
I’m having the same problem with a map I made on there.
The rocket ordnance drop goes under the map. The floors are colosseum walls too.
> I’m having the same problem with a map I made on there.
> The rocket ordnance drop goes under the map. The floors are colosseum walls too.
Just place a regular wall or building block 1cm below the Coli wall, job done!