Ordinance Drops in War Games should change

I personally don’t like how (personal) Ordinance drops are set up in Matchmaking. The main reason being that it’s completely random.

I will point out that I do like the idea of having them. I just wish the Ordinance Drops were all the same. So everyone had the same Ordinance drop choices in the first, then second, then third. That way the game will have its “gotta work my way up” feel.

I don’t like it being random because I have bad luck. Everyone having power weapons and me being stuck with Needler and Concussion Rifle ALL THE TIME should not happen. If I had the good luck everyone else have, then I wouldn’t be complaining.

Ok so you’re complaining you have badluck, so the system should change?

To make the game build up like it was CoD4 killstreaks would seem useless as you die in H4 so often over random deaths.

It’s fine. I get absolute crap options too, then there is an AA to remix the drop options, so use that? Or don’t play playlists with personal drops.

I agree, a few weeks ago me and this guy were going over how we would implement it into classic Halo’s game-play. Basically have classic Halo equal starts AR and stuff ( still sprints in) and make Ordinance drop primary weapons, AA’s and grenades of your choosing. It will still have that work your way up feel and be more rewarding as well while keeping classic Halo close by the new additions of its newer titles.

> Ok so you’re complaining you have badluck, so the system should change?
>
> To make the game build up like it was CoD4 killstreaks would seem useless as you die in H4 so often over random deaths.
>
> It’s fine. I get absolute crap options too, then there is an AA to remix the drop options, so use that? Or don’t play playlists with personal drops.

It shouldnt be like COD but it does need to change and be fixed.