Ordinance drop recommendations.....

I like the concept but feel that it could use some tweaking.

1.) Drop progress should reset at death.
2.) Ordinance randomization should correlate somewhat to the methods used to attain drop. (ie. sniper kills warrant sniper ammo or alternative sniping weapon in slot 2 and damage boost in slot 3)

Just some ideas to bat around and hopefully catch 343i’s attention.

> 1.) Drop progress should reset at death.
> 2.) Ordinance randomization should correlate somewhat to the methods used to attain drop. (ie. sniper kills warrant sniper ammo or alternative sniping weapon in slot 2 and damage boost in slot 3)

camo campers everywhere

I like the idea. Hate having to run out of sniper rifle and run all the way back to base and wait for it, just for someone else to get it first.