What are some options and game types that have been ignored or left out of recent Halo sequels that should return with Halo 5? Mine is Theater in ALL game types including campaign. I also prefer having a customizable Spartan to play through the story modes with.
Any other suggestions?
Juggernaut, CTF (classic, 3 flag, speed flag, 1 flag), Stock pile, Territories, Assault, Race, Rally, Grifball (hand egg, dash, classic), Invasion, Head Hunter, Infection w/ different weapons, Power Slayer, Hot Shot
I can’t remember if even Reach had Juggernaut. It’s been missing for awhile, and in my opinion Regicide was similar but not a suitable replacement.
Infection was pretty much assassinated when they added Flood.
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> I can’t remember if even Reach had Juggernaut. It’s been missing for awhile, and in my opinion Regicide was similar but not a suitable replacement.
>
> Infection was pretty much assassinated when they added Flood.
Reach did have Juggernaut but it was very flawed as the Juggernaut could only wield the Gravity Hammer.
Music volume adjuster needs to be put in.
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> Music volume adjuster needs to be put in.
Halo 4 made me wish we had this. The soundtrack was great, but it wasn’t implemented well, as I could barely hear it in intense fights.