Option to change weight of welded items in forge?

Seriously. Trying to fly a Wasp attached to a giant golden crab feels very wonky, and otherwise harder than it should be. An option to determine the weight of an object or selection of objects when they are attached to a vehicle (or anything, really) in forge almost feels like a must.

In a side note, ever try welding a turret to a Mongoose? It’s like the turret has the weight of an Elephant. Yes, the transport from Sandtrap.

It’s not the weight, it’s just the size and objects you have welded that makes it wonky.

Yes!

Only the parents weight should count.

Better yet two parent objects.

Weight parent. How easy to move.
Physics parent. How it moves, when hit.

If a vehicle is part of the weld (both) are applied to vehicle.