I put this in general because this pertains to Reach and H4. This is about loadouts and hopefully loadouts will appear in H4 but in a way the Reach haters wont complain even if it wont be there I hope it is in Customs…
This is a small idea but is really important for class based gamemodes. Simply put it is an option where you can set the limit of how many players can pick Loadouts 1-5. So if there was a sniper class you can set that only 2 players can pick that class so the whole team doesnt’t pick that class in the team… Its a small option and I really hope it can play implemented in a month or two if possible lol
Please take a look at this thread as I elaborate more how it works since I thought no one was going to take a look at the one at the general discussion page.
Hmm i hope that they will get rid of the budget and item limit for maps its always been the one thing that annoys me the most when im trying to make a really cool map and i need another double wall or something and you cant make any more or you run out of money so you cant build anything else like really whats the point of this cause some people would make some really cook maps like if i could id try to make an entire map out of nothing but fixed weapons so you could walk on them anyways just a suggestion.
Is there any thoughts? The other post kinda doesnt have anything to do with what I posted…
Nope. Power weapons should spawn on the map. Not people.
No loadouts, no armor abilities.
Spawn with either default automatic weapon or default mid range precision weapon based on game type, side arm pistol, 2 frag grenades.
That is the way the basic Slayer set up should be and has always been save for one game (and look how that turned out).
> No loadouts, no armor abilities.
>
> Spawn with either default automatic weapon or default mid range precision weapon based on game type, side arm pistol, 2 frag grenades.
>
> That is the way the basic Slayer set up should be and has always been save for one game (and look how that turned out).
Did I say this was for Slayer? I was no where talking about “basic” Slayer. This is for all those game variants people have made that are class based whether it be in infection, invasion, slayer (but not “basic” slayer), etc.