I AM NOT asking for Halo 4 to be entirely Vanilla Reach. I am asking for a section of the Halo 4 playlist to be titled something like “Vanilla” and within this section to be 3 game types, FFA, Team Slayer, and Team Objective. This playlist would include Bloom, Health and Shields, NO bleed through, and of course no AA’s. With variants such as Infection, Swat, and Grief ball around I don’t see why this is not possible.
There are many people who do not use the forums. I was one of those people up until a few days ago when I had to come on here and express why I hate the TU in Halo Reach. I know that some people in here hate the new Reach and some people in here hate the TU/Halo3 style of play being forced on us in Reach right now.
I am actually a fan of the Vanilla Reach style. I have played the title update and it seems like there is really only 1 gun worth using now as opposed to all the weapons everyone was using prior. There is no reason to try and control the map and its weapons because everyone starts with the best weapon now (the DMR). All the strategy and fun has been stripped away from Reach for me until 343i implements a vanilla playlist like 343i said they would (Hopefully). All the skill is gone from Reach because you no longer need to time your shots AND pace. Now you can just fire away. The pace of Vanilla Reach was PERFECT. Now its too fast again like Halo 2 and 3.
I can’t help but feel scared for Halo 4. I feel it takes way more skill to play Vanilla Reach than TU/Halo 3 settings. This is MY opinion. I could careless about anyone defending the TU as it doesn’t take a rocket scientist to see that needing to time your shots with bloom takes skill and precision while just firing away with no bloom is the easier way to play as there is not timing needed just strafing left and right. The ladder is definitely more appealing to me as I’m sure it is for others like me.
I understand some people like easy mode all DMR/BR’s (No bloom/TU/Halo 3 settings) and others people prefer to play with skill and diversity (Bloom/Vanilla Reach). So in Halo 4 can you please create 2 playlists with both settings 343i. I really like Reach the most out of the Halo games. It is a very close simulation of Halo:CE but it was Halo:CE perfected. It was Halo:CE on steroids. Again this is MY opinion. Please don’t revert Halo 4 back to solely TU/Halo 3 settings.
I feel by including both you will bring over both parts of the Halo community. I understand plenty of people are for the TU/Halo 3 settings and there are plenty against the TU and prefer Vanilla Reach. I am really looking forward to Halo 4 like everyone in this forum. Since its still in development I’m sure there is a way for you to make sure that there can be 2 playlists with both settings to appease everyone. It doesn’t matter if there is only 10 thousand or 100 thousand of us that prefer Vanilla Reach. This ensures Halo 4 is fun for everyone. There are playlists with far less people in it so this is definitely possible. Personally speaking it would definitely make Halo 4 more enjoyable for me and sure it would make other fans of Vanilla Reach happy as well. I really hope you implement this idea into Halo 4 343i. Please don’t disappoint us.
I would also like to add here because I didn’t make myself clear in this first post. I could careless about AA’s. My favorite Reach was Vanilla Reach classic style. That means no AA’s in the matches, just bloom, no bleed through, you need to make sure that the shield was popped before you could get a melee kill, etc. It made Reach fun and made every weapon as good if not almost as good as the next. In my honest opinion I think it took way more skill to play with bloom than the way it is now with the TU. I just really hope 343i makes a playlist for players like me who enjoy the Vanilla Reach settings in Halo 4 only without the AA’s of course. A few extra playlist would definitely not hurt. It would only bring more Halo players together as opposed to keeping them separated over 2 different Halo games.
One other thing I would like to point out for people who claim “Reach is not Halo”. If any of you played Halo:CE, then you know bloom existed in it. If you do not believe me this is what I want you to test. Grab any weapon except the sniper and rocket launcher or shotgun. Walk up to a wall and leave about 3 Spartans length between you and the wall. Tap the trigger and time your shots until the clip is empty and then look at the marks on the wall. Then proceed to take the same weapon and hold the trigger down until the clip is empty. You will see bloom was there all along. So with this evidence it is really Halo 2 and Halo 3 that was not Halo. While Reach was Bungie going back to their roots, which is Halo. Regardless, I understand everyone has their preference of Halo games. But one thing is for certain all the Halo games are Halo in their own way.
I added and bolded the top and bottom paragraph because I think some people are missing what I am proposing. I understand everyone likes Halo in their own ways. I am not trying to make one Universal way to play Halo. What I am trying to do is give everyone Pro Vanilla or Pro TU a way to play their way and enjoy Halo like we all have one way or another in the past