Now that we are almost a year into Halo 4, I’d like to know what the community thinks about the biggest change in Halo multiplayer. Custom classes. I’ll tell you my personal opinion.
I think custom classes were a good idea, a nice edition to Halo multiplayer, however, I think that the whole multiplayer experience should not have been based on that idea.
Gametypes with custom classes are what I like to call “Casual Gametypes”. Now Casual Gametypes aren’t bad, they’re usually very fun. But it’s not very fun when you want to play them competitively.
Competitive players (like me) can easily find things to take advantage of in these casual gametypes, this usually results in cheap kills and little skill.
Some things I have taken advantage of:
Jetpack and Mobility mixed (you can just move around the map extremely fast)
The Mobility perk in general
The Ammo perk
Regeneration shield
Primary Precision weapons (there’s no reason to pick anything else)
Boltshot (so many easy kills)
Plasma Pistol + stickies on vehicles.
There are so many options for custom classes in Halo 4, but there’s hardly any reason to change anything, you just constantly keep taking advantage of these cheap strategies. In Halo 4, it’s hard to feel proud for winning, because at the end of the round I know that all I did was wait for people to come around the corner with the boltshot.
As a competitive Halo player these are my opinion’s on the past 3 Halo games:
Halo 3
Very competitive, nothing to take advantage of, always some improvement you can add to yourself.
Halo Reach
Pretty much the same as Halo 3. AAs could be taken advantage of sometimes, but they were balanced so well it wasn’t usually a problem.
Halo 4
Way to easy for competitive players, to many cheap strategies, and too many things to take advantage of.
Halo 4 multiplayer, IMO, is easy to learn and easy to master. I mastered it 2 weeks after release, there’s nothing new for me to learn now I just keep taking advantage of stuff. Yet, even though I’ve played Halo 3 longer, I’m still learning new things everytime I play it.
So, what I want for Halo 5 is that they don’t base the whole multiplayer experience on this idea. I’m fine with it in the game as long as it’s in its own playlist and it’s a little more balanced.