Opinion: Why I like the new things you hate.

Ordinance complaint: “Blah blah blah call of duty blah blah blah map control”

Really? Just like Call of Duty? You know, calling those attack dogs, helicopters, AC130’s, and drone strikes all of which instantly kill you moving autonomously throughout the map? Not even close. No matter the load out system or ordinance system, Halo is nothing like Call of Duty. Why?

Because there are big futuristic Spartan soldiers bouncing around floaty jumping in outer space with energy shields, vehicles, flying out of grav lifts, portals, fighting aliens, and requires 5 headshots to kill someone multiplayer. Gameplay couldn’t be farther from COD.

“Map control”. Map control means my -Yoink- team getting pwned by a bunch of mouth breathers who are “controlling” all the power weapons (sniper/rockets/laser etc) while my noobs get pwned. I understand this is important to some people who play competitively, but I like the dynamic nature of the ordinance.

My team is getting hammered, but I’m doing well, Oh well look at that I got an ordinance! Its a sniper! I can finally fight back! How unbalanced!

And with power weapons littering the maps, everyone starting with the DMR/BR/Light Rifle death machines, vehicles everywhere, is it really so unbalanced? It doesn’t even give you good stuff every time.

I’m sure all the MLG playlists that come out wont have it, you can turn it off if you want. I think it makes the game more dynamic, and prevents one team from “controlling the weapons” AKA establishing brief dominance over noobs then raping them for the next 15 minutes.

Most of us don’t have cliques of people to play competitively with, usually its me and my buddy being assigned random people who more often then not, suck.

Respawn complaint: “Respawns are not X seconds when I want them to be”

Do respawns need some work in general? Yep. Has the game been out for months? No. Are people probably hard at work on a patch coinciding with the December DLC? Most likely. Has any FPS ever had perfect respawns? Probably not.

I like instant respawn for slayer gametypes, especially big team battle. People say it encourages “Call of Duty like playing”, which I guess means blindly running and spraying. Which they are more then welcome to do (they dont get far). I don’t think respawns being a certain time will encourage people to suck less.

Yea its frustrating to have people spawn right next to you after you killed someone, but thats happened to me in every Halo and most online FPS’s in general. Its called **** happens. I have had the unfortunate incident of killing someone only to have them spawn with their friend by me, but out of the 24+ hours I’ve probably played war games thats probably happened to me maybe a dozen or so times. Hardly enough to be considered “awful” or “game ruining”.

BR vs DMR Complaint: “The DMR is overpowered”

The DMR is obviously most peoples weapon of choice for its familiarity from Reach, and its lack of reticule bloom now. I saw another thread of people analyzing the miliseconds it took each gun to kill someone, and I think if your measuring in the miliseconds, its pretty safe to say its balanced. It all depends on the person using each gun. Every gun in the game is powerful and can kill someone quickly. I have used the DMR extensively, and when I run out of bullets I pick up other kids BR/Light Rifle, and I can’t say I seriously see a difference in any of them outside of design/sound. BR might have an edge on closer quarters and DMR might have an edge on farther away, but it is so minor it completely comes down to the players themselves not their guns. I kill people who have DMR’s with the pistol all the time, and every other weapon in the game. Every weapon seems powerful in this game, which brings me to the next complaint

Loadout complaint: “Loadouts ruin this game this isn’t Halo”.

So if everyone was forced to start with a BR and a pistol you’d be happy? Its not like people start with sniper or rockets. The load outs offer unique play style options that didn’t exist in previous Halo’s and I think they work together quite well and offer a lot of variety.

It is bizarre to me that after 10 years of Halo, people would be so abstractly pissed about this. I love the load outs, because I get to start with EXACTLY WHAT I WANT and I don’t have to rely on stupid matchmaking gametypes to dictate to me whether I start with an AR, a BR, a DMR, a Light Rifle, a Pistol, a plasma pistol, a grenade. All of that matchmaking gambling with loadouts was really annoying.

And I can set my Big Team Slayer load out, and have a Capture the Flag load out, as well as other gametypes. It just makes it a lot more fun to customize a spartan for a gametype.

Campaign complaint: “Its too short. Its too linear”.

Personally, I think there are some pretty wide open spaces in campaign and in Spartan Ops you can approach anyway you want, and its not and has never been a sandbox game.

Its relatively short but it didn’t over stay its welcome. It took me about as long to beat Reach, and I thought it was over all the best campaign yet. I rather have it be 6-7 hours and be good then 10 hours of endless repetitive corridors.

Spartan Ops Complaint: “Why isn’t there firefight!?!?!?”

Dude. **** firefight. It sucked, it was a good idea, never really took off. Spartan Ops is episodic content that continues a multiplayer campaign that takes place 6 months after the “too short too linear” main campaign ends. It has bad -Yoink- CGI, challenges, and is like a weekly TV show. Its glorious. My only fear is that season 2 will not begin soon enough after Season 1 ends.

Join in progress complaint: “Joining in progress ruins my game.”

Well, I can’t argue that. Sometimes, I join games and my team is getting the shaft right at the end. Usually, I join in progress right in the beginning and the score is relatively close.

But here is why the pro’s outweigh the cons, in Halo 4, I have never had my entire team quit and ruin a single match making game. In every Halo, you have those kids who can’t take the first couple minutes of their *** kicking and quit on you. Ruining the game for everyone. I absolutely love the fact people join in progress and my team usually ends the game with better kids then we started with (by process of weeding out the pansies).

Also, when I go on and see my buddies in Big Team, its cool to be “queued to join” their game, so if space frees up I can instantly jump in the game with my friends.

It is also cool the other way around to be playing a game, and have your friends randomly appear on your team or the other team.

There is no hard ranking system anyway, and from what I understand when its implemented will only be viewable on waypoint, so your win loss ratio in matchmaking is kind of irrelevant.

I am concerned about how join in progress will affect rank, if it does at all, but I think the pro’s of join in progress far out weigh the cons.

If anyone actually read all that, I salute you.

Get your maturity out of here.

The game has been out for a week.

Thus, it should be exactly how I WANT it. And made so that I don’t die as much. :wink:

Really though, I agree with you OP. Good read.

Enjoy the, “I just love the game and I complain to help it” responses.

Take this hardlight shield

agreed tired of those threads

Shh OP. Do you want to get us killed? People that like the game aren’t allowed in these parts. Hide while you can, before the flames get to you.

9/10; Good post and I agree with everything but saying that firefight sucked. I love firefight and miss it dearly. :’(

Good read and well said. I was honestly skeptical of picking Halo 4 up, but am so glad I did. I think overall the game is much improved.

Preach it brother, well said.

OP… I love you.

ITT: casual defending bad game mechanics. nothing to see here

@OP…brilliant. Someone finally says it in detail. Hats off my friend.

thank you for the post, I agree

Love this thread and its maturity. Well put. I’m so relieved to see there are more rational non-entitled people out there.

> Love this thread and its maturity. Well put. I’m so relieved to see there are more rational non-entitled people out there.

It’s a fact that forums are generally populated by people who need to complain about something. Players with something positive to say are few and far between because unless we’re on our computers are work, we’re on our xboxes enjoying the game. I am providing this weapon to use against the haters. Use it freely and often… http://i.imgur.com/CVAiS.gif

> ITT: casual defending bad game mechanics. nothing to see here

Also people who fail to understand the history of shooters and who think everything becoming class based is “good” for the genre.

Protip: IT ISN’T.

i agree with pretty much everything except the ordanence part and even then i dont disagree just think it could be tweeked
going against a team full of snipers and spartan lasers kinda devalue the vehicals part in multiplayer =/
tho that doesnt happen often enough to go all whiney and rant more just an irratation

but yeah over all great post =)

I agree with the majority of what you said OP.

Apart from the DMR comment. Personally, i think there are issues with this weapon. It makes a lot of the other weapons seem almost…useless. I know there are ways to counter it blah, blah, blah and that every gun is great in a certain way blah blah blah, i don’t need to hear that. I just get a bit fed up of everybody using the DMR.

Also the fact that you don’t come out of scope when getting shot.

These, i think, are the only quarrels i can think of with the game. Everybody moaning about ‘343i are trying to copy COD’ or whatever are the most ridiculous comments i’ve heard in a while. I literally don’t see any similarities at all.

The fact that you can chose your weapon before the match starts or when you die, still doesn’t remind me of COD. I’m just simply choosing my gun for the match-up.
Ordnance doesn’t remind me of COD either, like OP said, it’s not like we have air support or anything.

but yeh i just wanted to get this off my chest.

Great post thread starter.

I totally agree.

Should there be more gamemodes? Yes.
Should there be a choice to not join in progress? Yes.
Should we be spawning next to an enemy camp? DOLTEUS NO!

But should we wait a couple months after you bring up the issue to see if they fix the stuff before saying Halo: 4 smanks? OF COURSE!

Good Show Ol’Boy!!!

> I don’t think respawns being a certain time will encourage people to suck less.

That = hilarious.

Though I too liked Firefight, but the rest was pretty good.

nope sorry !!! have to disagree … this game is worse than reach at the moment and its really boring !!! … this needs to be fixed