343 Industries took a new approach to Halo which resulted in many significant changes to the gameplay, story, and franchise as a whole. The #1 question is if it is a wrong approach, a wrong take on evolving the franchise we all love. Below is my opinion on why I accept and enjoy the direction they are going…
Part #1: Gameplay
I am starting to express my opinion on the gameplay portion of evolution first because it seems to be the biggest problem everyone has been noticing and stating.
- Sprint +1:
Sprint is a feature that is implemented in most Video Games and has been for multiple reasons, and one of them happens to be for overall mobility which Halo, believe it or not, is sorta’ big on in my personal opinion. I have been a fan of Halo since 2003 and it has been my #1 game since then and to me Halo always had that mobility element within all of its games (Jumping, Vehicles, etc), comparatively it allows more freedom of mobility than many other games. That’s why for me Sprint is a +1.
The reason why I give sprint a +1 is solely for advanced mobility. I understand the con’s of sprint very well, I have suffered many of them especially the “running away” issue, but for me it’s more tolerable to have a choice for an extra 10-15% er’ what not speed boost so I can achieve certain lengths or, special destinations, if I may. Sprint for me brings more intensity along with liveliness to a match or mission.
- Armor abilities +?:
The armor abilities seem balanced so far, as well as adding new game changing tactics onto the field. The concept of armor abilities have been putting people on the edge since Reach and I will admit, they do get on my nerves once in a while but there were a few that I did enjoy like Thruster pack, Jet pack, and Hologram. The Armor abilities in Halo 5 though seem a bit edgy worthy. The idea of adding Smart Scope has me both ways of it being good and bad, it has its up and most surely has its downs, but the general concept of Smart Scope does make sense, and would be a DECENT addition if developed right. Ground Pound + Shoulder Slam, these two have me a bit worried… I understand they want to evolve the combat scene as well, making you have more options then traditional run n’ gun but to me these two have a scent of exploitation and rage all over them. I have played Destiny and I never have came to enjoy the PvP much, the titan shoulder slam and warlock bomb look like these two new abilities and those had me dislike a portion of the game. I feel like 343i should pay close attention to these two. The Others don’t seem to have much of a PvP killer attitude in them, I personally think they would make decent additions to the mobility of Halo, if done right.
Part #2: Story and Franchise
343 Industries wants to make Halo big, and you cant knock them for working towards their goals. The story and franchise has not been a big topic around the web, but does have its part. The implementation of Halo Channel, as well as paving its way into live action with Nightfall and soon to be the TV series hopefully in the Nigh future in my opinion is pretty awesome! Halo to me is a masterpiece, my #1 Sci-Fi franchise and I personally agree with every choice they have made so far to bolster up the franchise as a whole. Agent Locke would make a great addition into Halo, the new stories and characters will allow people to divulge themselves in a rich and amazing story that I hope continues for a long time.
That’s all. If within this thread I attack, or miss inform I am completely sorry. This is just and overview of my opinion on Halo 5 and Halo’s future.