Op is getting blocked by teammates phasing, turn on collision

It’s 1.55.

ttps://youtu.be/bhQGAqecr2k

I’ve also gotten a fair share of perfects with the BR.

Player collision has nothing to do with lag. You shouldnt be able to strafe through each other, sprint through each other. None of that crap Player collision needs to be turned on.

then that goes into slow TTK. Youve provided nothing to the conversation.

I provided a correction :slight_smile: the TTK for the BR is the same as 3.

I’m assuming you didn’t watch the video. It’s also 1.55 in Halo 3 my guy.

wrong, just posted another video. You obviously dont play halo.

the video you posted was from july 31st. Lmfao

And the video you posted was from over a year ago according to Reddit, so the one I posted is more recent and accurate. The Reddit post also stated the error in the times he made is + or - .3 seconds, and the video doesn’t showcase slow motion either.

Why are you so hostile lmao

Kinda funny you obviously didn’t even read the full post or even bother to see when the video was posted.

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the one i posted is from the actual game. Not some bull crap from MCC. Thats the problem with you people, you cant even tell the difference from 343 halo and bungie halo.

The Reddit post also states he recorded his times in Halo MCC.

Bro do you even know how to research properly.

also
ttps://www.youtube.com/watch?v=3ISi9QoIz88

done during flights. 1.34 just like i said multiple times.

So, you posted “proof” that not only turns out to have a margin of .3 seconds of error (therefore making a kill time of 1.3 seconds likely to actuslly be 1.55 thanks to said margin) but also fail to realize the video you posted was from over a year ago, AND from MCC despite thinking it was Halo 3?

Weird how you said I don’t know the difference between Bungie Halo and 343 Halo, when you obviously didn’t know the difference either.

You also fail to show actual support of your claim, and go with the tried and true “lol you’re wrong.”

I haven’t been smug once. Calling someone out for being inaccurate isn’t smug. You definitely seem a lot more angry than I do.

ttps://www.youtube.com/watch?v=3ISi9QoIz88

more relevant proof. Type me another paragraph

He proved you pretty well wrong.

You come at him about your source being not MCC but it’s in the post clearly stating it’s MCC.

And yes, the error plus/minus very much matters when you’re talking it can lead to the other source’s 1.55s.

You’re just doubling down to be right for being right’s sake. There’s not wrong with being wrong. Step away from the screen, relax, and take a breath. This is about a video game. There’s no need to get so worked up and even threatening.

and another proof thats more recent.

ttps://steamah.com/halo-infinite-complete-ttk-stats-guide/

Weird how in that other video from the flight you posted, the author says this in the comments:

“Just a note for people seeing this. Its counting total frames, with 60 frames being 1 second. So 1:34 for example is not 1.34 seconds, its 1 second +34 frames so its really over 1.5 seconds for the BR. Here are the kill times converted to seconds: AR 1.20 BR 1.57”

So you really just can’t read is what I’m gathering from all this.

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dont have to read whats already being shown. Tons of videos and spreadsheets ive posted show youre wrong. But yet you want to play semantics. You wanna be right. Thats fine, youre right im wrong. Have a good day.

Back on topic, player collision needs to be in the game

You are a violent person. This is a video game. Seriously relax.

So even though in your 2nd video, where the guy explains that, because of how frames work, instead of it being 1.34, it’s actually 1.57 by his calculations?

Man, you really just don’t like being wrong is what I’m getting from all this.

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no i just said, youre right im wrong. Youre still mad about it.

I’m weak because I don’t pick fights over a video game? You have your priorities in the wrong place.