In FF of course
in Apex 7 when you fight mecha Grunt. I’m not saying everyone has this issue. But we still need to beat 2 more bosses. It can take near 4 minutes to terminate the Mech Grunt spamming it with a tank or wraith. But the Super Attack is easily OP against your tank/wraith. No I’m not saying nerf. I’m saying that it’s easy to kill you. And still everytime inface him. It takes 5 minutes to terminate him, sometimes I can’t terminate him at all with the incineration cannon spam from Knights.
Another issue is the Spawn Distance, this is the only req waster in my opinion. If you have two minutes and spawn a tank. It’ll take you ACROSS. The map. And that’ll take .30-1 minute to get there even more on some maps.
And another issue for ME. Is the turrets on the phantoms. Oh my gooooood they don’t stop. That’s a personal issue to me I just hate it when they don’t stop, they should be able to overheat but it feels like they never do.
Anyways if there’s more issues list em.