If you had to choose one thing that is unique to Halo 5 to be in Infinite, what would it be? Please try to only pick one to keep the topic more interesting.
You can pick something obvious like default thrusters or the hydra launcher. Or something more subtle like the Kill feed (all previous games were words. H5 has graphics). Or maybe a map.
> 2533275026446288;9:
> I can’t decide between three things
>
> 1. the forge
> 2. seeker helmet
> 3. easy weapon lowering (no super complex button combos and can be done online)
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> > 2533274889282194;5:
> > The seat switching mechanic, one of the best and one of the most underrated editions to a halo game
>
> I’m not sure what you are referring to. Would you mind expanding?
He’s referring to being able to switch seats in a vehicle while you’re in it. Like switching from driver to gunner in the warthog.
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> I really like that weapons are outlined on the battlefield. Sometimes it’s difficult to see the green gun in a bunch of grass on H3
This is actually one of the things I hated above H5. The weapon markers and outlines make it too easy. It was more fun back in the day to have to look around and spot weapons on the go.
See I’m not sure if you can classify this as unique to Halo 5… but bringing back the Classic Scope for some weapons after launching with SmartLink was really awesome.
For Halo Infinite, if SmartLink is to return, I would also like the Classic Scope. Either as a setting or maybe every weapon has a Classic Scope option, however I think the setting would be easier.