One thing 343 doesn't do, that would help....

…is taking risks, I.E. never just going the full way and giving the community exactly what we want, in one or another. I know it’s been said before, but they only ever meet us half way at most, and only on some things. They just stay in the same general comfort area that they started with, instead of just giving the community one thing exactly the way we want it.

For example, one thing they could do, is create an Infinity Slayer playlist, and just ban DMRs/LRs in it. That’s it. Not even removing AAs, or plasmas, or even loadouts, other than the aforementioned guns. Just the DMR and LR, and just see what happens with it.

Sure, it’s not the only problem, but it’s a start. I mean, unless they really don’t mind the population at all, unless they’re fine with the way things are, they could just try and give the community one thing we want, exactly as we want it. Just one thing.

I mean, the weapon tuning update is good and all, but in the end, it’s only making it a little easier for other loadout guns to counter one rigged weapon, instead of just fixing the weapon.

Even if the LR will be able to counter it more easily on BTIS maps, it would still honestly be much better if I could actually, you know, move around maps instead of just sitting in my base and shooting at people in the middle, or vice versa, you know? That’s incredibly boring, but the way things are set up, even the people who don’t want to do it, are left no choioce. Not to mention buffing the LR’s range will make me hate myself for using it.

Just one thing.

How about a playlist where the DMR’s and LR’s scoped range is brought down to match the BR’s instead? Or maybe one where we have loadouts, minus plasma pistols/grenades/DMR’s/LR’s, just to show an example of how much more we would like it that way? Just food for thought.

Just… One thing. Please.

Man, this thread really didn’t go anywhere. I swear, it feels like I’m invisible on these forums sometimes.

EDIT: Whelp, nevermind.

They took a risk. A HUGE risk. Unfortunately for them, it backfired horrifically.

> They took a risk. A HUGE risk. Unfortunately for them, it backfired horrifically.

Indeed they did. They made a lot of changes that mostly negatively altered Halo gameplay.

The key is to give it time.

As for your post they will never do this sadly, just look at the classic playlist they promised the community at launch. That still doesn’t exist.

I think the playlist would be a good idea but I don’t see why you don’t like the light rifle. It has less aim assist and bullet magnetism than the BR and the same RRR as the BR. Its only advantage is that it has a 4sk when scoped.
And as far as I am aware it is considered the most skill based gun in halo by the pro’s currently.

> I think the playlist would be a good idea but I don’t see why you don’t like the light rifle. It has less aim assist and bullet magnetism than the BR and the same RRR as the BR.

All rifles have the same aim assist gravitation.
All rifles have the same magnetism, except the carbine, which has more.
The LR has a longer RRR range than the BR.
The DMR has a longer range than either.

343i need to consolidate all these gripes into 1 place to make the forums readable

Spartans (US) need ACCEPTANCE. Halo 4 is Halo 4 though not as epic as CE, 2, Reach or ODST. It is a Halo game FACT.

Let 343i get on with Halo 5 and Spartan OPs Season 2. I’d rather they just got on with this as I am almost SR 130 so not sure what will keep me playing, Need a decent co-op team to have regular fun with.

Then we will get the Reach playlists included into MM too in the future as alluded to in this weeks bulletin.

Halo 4 has been a business success and that’s what counts to 343i and Microsoft.

They seem to have a good bunch of developers at the moment who are now fully Halofied and they must deliver a next gen game that shakes the gaming world like Combat Evolved did at that time.

26 days to E3… We will know then what’s happening with Xbox 720 and Either Spartan Ops Season 2 or Halo 5 (I think that will be next year)

> The key is to give it time.
>
> As for your post they will never do this sadly, just look at the classic playlist they promised the community at launch. That still doesn’t exist.
>
> I think the playlist would be a good idea but <mark>I don’t see why you don’t like the light rifle.</mark> It has less aim assist and bullet magnetism than the BR and the same RRR as the BR. Its only advantage is that it has a 4sk when scoped.
> And as far as I am aware it is considered the most skill based gun in halo by the pro’s currently.

I love it, if you go to my profile, you’ll see it as my most used weapon. It’s just that, unfortunately, without the DMR there to even it out, it will just become the new super-long-ranged weapon that everybody uses, even if it’s less rigged. Like I said, it would be nice to actually be able to move around BTB maps every once in a while.

> > They took a risk. A HUGE risk. Unfortunately for them, it backfired horrifically.
>
> Indeed they did. They made a lot of changes that mostly negatively altered Halo gameplay.

Not even that, the whole game pretty much suffered. Features that we know and love are a shadow what they use to be or are just not present.

Halo 4 was one big risk and it didn’t exactly end up too popular. I think it’s for the best that they just listen solely to the community for now.

> Halo 4 was one big risk and it didn’t exactly end up too popular. I think it’s for the best that they just listen solely to the community for now.

I think they might see listening to the community as a risk now, because, like I said, even if they do occasionally make a few compromises, they’re still in the same comfortable area that they started with.

Jumping on a bandwagon so the “popular kids” will like you is the opposite of taking a huge risk.

Let’s differentiate between taking risks and trying new things. Every Halo game has tried something new, and some to mixed effect. The issue with Halo was they risked too many new things and couldn’t follow through on the implementation of them all. A lot of the communities problems could have been avoided with a Beta release, or heck maybe even stronger project management.

What I’m most curious about are the as yet unknown risks/changes being taken with Halo 5. I don’t think anyone reasonably expects them to just rehash everyting that has been done well in previous titles. They certainly have a lot to choose from… but what’s going to make Halo 5 unique?

I want to make something clear, I’m only going with the “taking risks” theory, because I’m just trying to come up with a possible reason, trying to figure out what goes on in their heads, that leads them to hardly listening to the community at all. They can’t just have not noticed our many complaints on the forum, despite that being the conclusion that many people come to on here (in other words, “they don’t even read these forums, so why bother?”). They know what we want, they’re just (usually) not willing to do it.

I’ve seen threads where BS Angel and some other monitors/members are talking about some random subject just for fun for a while, that I enjoy reading, until some random commenter bursts in and says something along the lines of “WHY ARE YOU TALKING ABOUT THIS STUPID SUBJECT WHEN YOU SHOULD BE WORKING ON HALO 4?!” and then getting a lot of thanks, at which point BS Angel along with a lot of other employees/admins stop posting. Admittedly, it’s kind of depressing, but I only feel sympathy for them until I realize that said random commenter was actually right. I mean, when something like that happens, there’s no way they could just feign ignorance to our dissatisfaction, right?

taking risks???..

uuuh… dude, did you see they released this -Yoink!- called halo 4?

Why so much hate for the LR, its a great gun that is balanced by the fact that it sucks at close range. Also the last bulletin said that the DMR’s range is being lowered to the LR’s.

They did take a risk. That risk made the population lower then reach.

IMO the only thing that MUST be done to make this game 120% better than it is now is to<mark>REMOVE</mark> certain things from loadouts and put weapons on the map.

Of course there are other things that also have to be fixed but I think this would be a start in the right direction.

They did take a risk and so far it has sold 8.5m units. So I guess their wallets win.

> They did take a risk and so far it has sold 8.5m units. So I guess their wallets win.

In the short term.

I can’t see this working out for them. They turned away far to many people from the series.

Yes but people will keep buying regardless. New people will buy too. They would be stupid not to fix the issues either but you sell the sizzle not the steak lol. There will always be someone that will buy it regardless of what it is.