I love, love, LOVE the new Grifball Pro that Monitor’s Bounty gave us. It plays amazingly and is so much fun. I’m very grateful for the removal of shields, but this spawns a new problem: teamkilling. It’s so much easier to teamkill because of the overall decrease in health, and boots are rampant now. I feel like the tolerance for teamkilling should be raised a bit before giving you the option to boot so accidental teamkills aren’t punished so hard.
I’ll swing in front of me to kill an enemy and end up teamkilling my two teammates behind me.
I haven’t played Griffball in a while. Did they really remove shields? I understand expanding the Gravity Hammer’s radius and removing spartan charge, but the removal of shields seems overkill.
I already was repeatedly getting booted from accidental team killing in Grifball, great…