What do you guys think? I think that a few smaller ones will take alot longer to get old. Having one large one will get stale quickly, because I think it isn’t the locations that get old but rather the style. So three very different aesthetically maps is what I’d much prefer over one massive map.
I never really thought about that… Really good point, while i LOVE the forge feature, it did seem stale in reach even though we had sooooo many new tools. I just never got into it like i did in H3. The items in forge were pretty dull too and the scenery were all the same and it got very stale quickly. I feel multiple forgeable maps would be great. Its a great idea, or even if 343 goes the extra mile and finds a way to make every map have great forgeability… (doubt thats a word)
Foundry and Sandbox were great for Halo 3; two completely different atmospheres. I feel if we had 3 or 4 great forging maps forge and custom games would be 100x better. I loved how sandbox had three different layers within it, thats what we need in a single map.
> What do you guys think? I think that a few smaller ones will take alot longer to get old. Having one large one will get stale quickly, because I think it isn’t the locations that get old but rather the style. So three very different aesthetically maps is what I’d much prefer over one massive map.
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> What about you guys?
To me forge, world is useless without a customs games browser so they might as well set it up or dump it.
One big, it’s fun to play in one part of forge world, the rode a falcon to the other, I love forged btb maps that use the entire forge world, like reds have canyon, Montana and alaska and blues have spawn bunker, the island, the pillar, nd the cave from island to canyon is no mans land, it’s really cool like that.
It would be AWESOME if we could add weather effects! Yea, we have lighting effects but most don’t do much. I wish we weren’t so limited like we could only use two lights in reach… Halo 3 we had 4, why should we be so limited when we have so many tools at our disposal.
Austin, that would be great, but thats asking alot man. I’m not sure that the 360 can handle all that data. Perhaps the next generation of consoles might be able to?
> > I want a full map editor that would start with a blank canvas.
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> This would be great but i do believe its a little unrealistic in terms of our expectations.
Not really. Far Cry 2 did it brilliantly and that wasn’t even built specifically for one piece of hardware like Halo 4 is.
If they can’t make multiple aesthetic styles in one Forge World, or if doing so would sacrifice frame rate/split screen/graphical quality, I’d vastly prefer multiple smaller Forge Worlds.