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> > > > > I don’t want to be pessimistic, I’m very excited about Halo Infinite but sometimes we have to have this kind of awkward talk, lately we’ve seen a lot of red flags about the game:
> > > > > - No Forge at launch
> > > > > - No Co-op at launch
> > > > > - No Assassinations at launch
> > > > > - Challenge Progression (Solution here)
> > > > > - No Legendary Edition yet
> > > > > - No Playable Elites
> > > > > They have told us that it is a “Spiritual Reboot” well, I would care to know if:
> > > > > - Are they going to use the original Halo theme? (Why wasn’t Marty included? Don’t get me wrong, current music is amazing.)
> > > > > - Will there be a Warthog Run mission?
> > > > > I don’t want them to delay the game, the date seems perfect to me but I would like them to take all this into account. If bringing Joe Staten helped the game a lot, why don’t you bring in more people of the original team? Marcus Lehto and others continue to love Halo. It will be 10 years of content, so I imagine they will work on all this.
> > > > > 343 Industries is a great team and I appreciate all the work they are doing for Halo, so I expect a lot from them, I know it’s not easy, especially in these difficult times, but sometimes we have to have these awkward conversations. This is just my opinion, I want you to know that I will still buy Halo Infinite at launch.I really hope that there will be a big event for the 20th Anniversary in November and they shut our mouths, surprise us and increase the hype.
> > > >
> > > > Do people even really play as Elites?
> > >
> > > Yes they do. They are in the minority for sure, but they do have a following. Also, elites would have opened up the possibility of Invasion.
> >
> > it would also increase the amount of work needed for customization and reduce what the majority of players find as value in the bp. Making elites means a comparible customization system for them which then means less spartan stuff (as you dont magically produce more all of a sudden). That then reduces value in the bp for the majority which effects the sales of it.
> >
> > Anyway, this isnt an elite thread so ill leave it at that.
> >
> > I do think the lack of coop and forge are major issues for some. For me, they are not essential to the core experience. . Cam[aign and multiplayer still function well without them (hopefully anyway). Their additions are boons for me, but they lack of presence are not detractors for me. As long as they are there within a reletively decent window, its not that big of an issue.
> >
> > Music wise, Marty being their or not being there means nothing. His presence =/= a good sound track. He also has been kind of a child lately and seeing people worship him annoys me immensly. I think the Halo composers are doing a stellar job so far and would not have it any other way.
> >
> > Warthog runs are cool and I am all for them being there. However, I do also find them kind of bland in the contexts of what they could do. Hog runs while are viewed as staples, are also repetative. I dont want infinite to be predictable purely cause its halo.
>
> Fair enough.
> I would also like to mention that you could be affected by no Forge, even if you don’t use it personally. Matchmaking maps, custom games, and such will all take a hit because of this. Customs like, Jenga Tower, speed Halo, etc. All won’t be present due to this. But hey, it’s a new Halo and hopefully it will be chocked full of new features to hold us over until we can Forge.
> We’ve had two Warthog runs.(3 and CE. An additional one if you count Anniversary.) A third one won’t be too repetitive imo and would rather be a nice way to top off a spiritual reboot. Of course, that’s just my opinion.
> I can agree that folks worship Marty way too much. Heck, some don’t even acknowledge Michael Salvatori.
all that entirely depends on the state of the multiplayers launch. If the games core multiplayer cant carry it 6 months, it doesnt deserve to survive any longer imo. Forge is meant to be additional on top of a good launch suite. 5’s lack of forge was so noticable and damaging because it had a poor launch suite (few maps, no modes, no social etc).
If infinite can launch with a decent number of arena and btb maps with social (including more social modes such as infection, fiesta etc) and ranked, people will notice the lack of forge less. Then when forge is released, that content would have had its time and players can then start injecting more custom modes in.