I have been infected by this and bungies community of bloom, AA, custom game fun haters. And now halo 4 is going to lose sales because of this very vocal minority.
My ideas:
Keep AA’s, even if only for customs
Keep loadouts, even if only for invasion and customs
Give bloom a toggle option
Give a weaponless option
Give forge priority over FF
Rip only up to two very good maps from campaign
Bungie themselves stated Reach was a standalone game set in the Halo universe. Aka, a spinoff. So I really don’t see why 343 would bring any of Reach’s mechanics over to Halo 4. Especially when they were terrible.
I think because 343 has to establish that they can properly develop Halo to the public that they will make smart decisions. They can’t afford to screw up.
<mark>343I are gonna do what they seem best for the franchise</mark>, so if they do what the OP said, or what we the non-reachtards say, it’s not because we said it, but instead because 343i thought that was the best thing to do.
So please, let this useless thread die and lets discuss other things.
> I have been infected by this and bungies community of bloom, AA, custom game fun haters. And now halo 4 is going to lose sales because of this very vocal minority.
>
> My ideas:
>
> Keep AA’s, even if only for customs
> Keep loadouts, even if only for invasion and customs
> Give bloom a toggle option
> Give a weaponless option
> Give forge priority over FF
> Rip only up to two very good maps from campaign
Agreed, the very few people who don’t like reach gameplay are actually getting what they want with their cheap complains, I hope 343 stop listening to the community, because they will complain about anything.