Oh Jeez! Not another DMR thread!!

Well, it is another DMR thread, but with a difference.
You see, I used to laugh at posters on the forum who complained about the DMR being OP - I was a DMR user and thought it was simply sour grapes from the BR brigade.
Not now.
My first max-out was the sniper rifle, so now I don’t even run for it at the start of any of the BTB or CTF games.
Then my second max-out was the DMR, so I switched to the light rifle, then I tried the Covie carbine, and then the BR and I kept being slaughtered.
Always getting picked off at long range by those bloody DMR users!
So now my big-map load-out features a DMR Noble as my primary weapon, and will continue to do so till 343i nerf this weapon.

Thing is, sticking with the DMR is doing my progress on maxing-out other weaponry no good at all, but if I discard my rifle then I soon will be in negative K/D. (And I know a lot of you don’t care about K/D but if you’d been where I was - .34 on Reach, and it took me literally years to climb back up - then you’d want to stay positive too).

So, consider me a convert, and please 343i, nerf the DMR.

Quick edit:

> Robborboy
> Marine - Gold
>
>
> The carbine has the fastest kill times of all the precision weapons.
>
> The drawback though is that all of your shots need to hit in order to achieve that fastest kill time.
>
> I have no problem doing so, that is why the carbine is my main weapons.

This is from another thread - so I guess I need to be more accurate with the Carbine.
Happy days!

From a logical standpoint i can see how people would have a problem with the DMR considering its an all perpose weapon. The rest having niche roles. But people seem to forget player skill. As it stands right now if 2 players are of equal skill one using a dmr and the other using any other weapon chances are player 2 will win almost all the time because the other weapons excell in one roll. Same is the case if player 2 has a higher skill level over player 1. In reality the DMR only dom’s when the player using it has a higher skill then the other player 2.

Doesn’t the Carbine have the second fastest, behind the dmr?

Well if you’ve been mainly using the DMR, of course you’re going to have trouble suddenly switching to another precision weapon.

Now…I’m not going to try and argue about the DMR being OP or not…
Yeah…it’s definitely the best of the 4 precision loadout weapons.
But the guns are more situational than people give them credit for, it’s just the DMR is overall the easiest to use, and there’s a lot more learning curve for the BR and Carbine to really effectively use it.

Just keep going at it, and you’ll eventually figure out your comfort zone for the weapons, figure out what playstyle works for you with each weapon, and you’ll be able to take down other people regardless of their loadout weapons through skilled play.

I have around 6000 kills with the DMR but since I’ve switched to BR I can’t go back to the DMR (Unless I play Big Team again which I can’t stand anymore). The BR feels amazing and I find it easier to get headshots. Love the sound it makes as well.

Since when is the dmr described as an all around utility weapon. Its described as a long to medium range weapon. So why is it that it dominates outside its niche? Because it’s a broken weapon. I don’t even sweat unless someone is using a dmr. I also beat over half the ar users cqc. That should never happen.

.34?

OUCH.

On the other hand, however, very good work bringing that up. Well done : )

Serious respect for not wanting to take the easy way out, particularly after bringing that K/D up. I have maxed the DMR since I’ve started playing a lot of Big Team, but I too have moved to the Light Rifle and it’s a whole lot harder to use. Really does highlight why the DMR is far too strong.

“But the guns are more situational than people give them credit for, it’s just the DMR is overall the easiest to use, and there’s a lot more learning curve for the BR and Carbine to really effectively use it”.

The weapons cannot truly be as situational as they’re intended to be or as you’d like to phrase them while the most flexible one is also the one that kills the quickest, while [barely] arguably being the easiest to use.

It needs a nerf.

> .34?
>
> OUCH.
>
> On the other hand, however, very good work bringing that up. Well done : )
>
> Serious respect for not wanting to take the easy way out, particularly after bringing that K/D up. I have maxed the DMR since I’ve started playing a lot of Big Team, but I too have moved to the Light Rifle and it’s a whole lot harder to use. Really does highlight why the DMR is far too strong.
>
> “But the guns are more situational than people give them credit for, it’s just the DMR is overall the easiest to use, and there’s a lot more learning curve for the BR and Carbine to really effectively use it”.
>
> The weapons cannot truly be as situational as they’re intended to be or as you’d like to phrase them while the most flexible one is also the one that kills the quickest, while [barely] arguably being the easiest to use.
>
> It needs a nerf.

http://www.halocouncil.com/community/index.php?/topic/12399-r-the-halo-utility-weapon-thread-by-duji-and-k2five/

There are no drawbacks to using the DMR. It has the fastest kill-time of any gun besides the LR-scoped, but the insane amount of magnetism and RRR make up for that. You literally can’t win against a DMR user with the BR/Carbine from any range unless you shoot first, their shield is already down, or they miss. The LR may kill faster, but if you rush the person using it, it is pretty easy to beat.

I think Doubles Pro should swap the DMR loadout for the AR to balance the rifles a little bit more. Currently there is no reason to use the BR/Carbine and barely any reason to use the Light Rifle.

^
Plus, the Light Rifle has barely any magnetism and isn’t hitscan. This keeps it balanced with the other weapons, which is great, but it furthers the gap between the DMR and LR… which is a pity since the LR is the best counter. This, the fact that the other weapons are well-balanced with each other, shows the DMR is the outlier and the problem. It needs a nerf.

Doubles I haven’t played but it should perhaps use the BR. I don’t know if I could support the AR but that doesn’t even matter, the point is that it definitely shouldn’t be DMR starts :stuck_out_tongue:

Edit: I just realised I replied awkwardly. Oh well. The DMR should not be on a loadout. It simply isn’t a competitive weapon.


Just as a note, the Carbine also kills quicker than the DMR, doesn’t it?