I for one have internet that can web browse, but online gaming is out of the question unless I go to a friend’s. I absolutely hated the offline credit limit in reach. I get its so people don’t farm credits but I couldn’t do anything without going to reset the limit every week. What do you think?
Hell no. Bungie managed their online and offline gameplay from the North Korean school of population management. The ideal solution, at least for me, would be something incredibly open right from the very first time you log into the game regardless of your internet connection. Namely, no unlocks, no experience points, none of that absolutely horrendous -Yoink- (which Bungie tried to maintain with an iron fist) that’s far more fitting for Aldous Huxley’s Brave New World than our gaming because what that nonsense does is shunt personal development into an impersonal machine of a progression system. It forces you to play not for yourself but for a reward setting you at the level of junkie to the dev’s crack dealer in what should be a more mutually fulfilling relationship.
Anyway, offline credit limitations were a problem but connected to it’s tendril is an entire root system of -Yoink- that we need to weed out of Halo if we are to have something worth playing.
> Hell no. Bungie managed their online and offline gameplay from the North Korean school of population management. The ideal solution, at least for me, would be something incredibly open right from the very first time you log into the game regardless of your internet connection. Namely, no unlocks, no experience points, none of that absolutely horrendous Yoink! (which Bungie tried to maintain with an iron fist) that’s far more fitting for Aldous Huxley’s Brave New World than our gaming because what that nonsense does is shunt personal development into an impersonal machine of a progression system. It forces you to play not for yourself but for a reward setting you at the level of junkie to the dev’s crack dealer in what should be a more mutually fulfilling relationship.
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> Anyway, offline credit limitations were a problem but connected to it’s tendril is an entire root system of -Yoink!- that we need to weed out of Halo if we are to have something worth playing.
Well I quite like the unlocks, mostly because it gives me goals for my online/offline experineces, and I can keep up a friendly competion with friends and family. I just hate that they didn’t think about the people who can’t get internet access 24/7.
Really? No love for the offline users? C’mon people, I want opinions.