Official statement from Ske7ch

A quick way to fix the issue of the modes you want to play without killing the rest of the modes, it could be an option to give priority to the modes you want and if there is no space, send you to another game mode.
In this way, you will have a better chance of being touched by the game mode you are looking for.

It is good to know that they are reading us.

He posted this in reddit but the sub-reddit is on lockdown.

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Its probably a sick gig, but he should resign

This whole situation is giving me flashbacks from the Battlefront 2 situation with EA. Maybe not as extreme, but u catch my drift.

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My ONLY issue with monetezation is the credits are too expensive which makes armor expensive. The only change needed is to get rid of 500 CR for $5 and set 1000 CR as the $5 standard, bring the other options down a rung.

1000 CR = $5
2000 CR = $10
5000 CR = $20
10000 CR = $45

Now 1 bundle that used to cost 1000 CR isn’t costing you $10, its costing you $5. A much easier number to swallow and it makes you want to buy more. And if they need that $90, then just add a 15000 or 20000 CR for that price.

I’d be willing to spend $50 if I got 10000 CR from it; That’s at least 5 bundles worth 2000 CR, and with how often stuff rotates in and out, I may even buy more CR.

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Here’s the thing. I totally get ske7ch’s frustration. He’s a human being and while I’ve vehemently criticized 343 over some of their choices for Infinite over the last few weeks, this community has a bad habit of taking things way too far. Nobody at 343 deserves death threats, doxxing, or anything like that.

Thing is, while I certainly appreciate his response, I can’t say the overall message seemed all that reassuring about the future of the game. I realize he probably had to navigate the all-seeing eyes of Microsoft and his bosses 343 Industries, but some of what he said just don’t make much sense to me.

The stuff about Slayer? What was so fundamentally wrong with the way previous games handled dedicated Slayer playlists that they just had to change things so much that overhaul is now required for it? I also question his statement about how having a Slayer and Objective playlist historically just ended up making the Objective playlist unhealthy. Can’t say I ever felt any major problems in the past. As it stands it seems doing that now would just make completing challenges a lot easier. Doing so, however, would make players less likely to use challenge swaps and/or buy more. I know he says there isn’t a ploy regarding them, but given how baked in they are to the experience and how playlists are currently set up, it just doesn’t sit right. I am happy to see that he says the team is looking into improving the experience, but if this isn’t the ideal system and the team isn’t happy with it, what was the intended version? If I could understand the actual vision, it might be easier to grasp.

Then there is the thing about how UI limitations prevent major changes at the moment with playlists. How was that not foreseen as a problem? Again, I know the developers are only human, but this is an entirely self-inflicted problem. They had 5 mainline Halo games to serve as examples of good user interfaces and rejected them all in favor of one that actively hurts them.

What takes the cake for me is this line though: "But this is a business - the servers you play cost money to operate. The studio that develops and maintains the game costs money.ā€

Everybody is aware of this. But are you telling me 343 Industries and Microsoft are strapped for cash that they have to pull stunts like taking the Cadet Blue armor coating (which is FREE) and reselling it along with a visor for the Yoroi core for $8? Or that you have to sell armor sets for $20? Maybe some Microsoft bean counter is pumping out these absurd prices and 343 is just stuck with it, but don’t trot out the ā€œgames cost moneyā€ argument. Every corporation has used that excuse and some have done so to justify exploitative F2P schemes. I’m simply not sympathetic to it especially when you bring up how it’s a change from a 20-year established legacy. But if you are going to make a change you need to communicate why this is a better path than what came before. Unfortunately, I’ve yet to see them explain why anyone should be thrilled at spending $20 on a set of armor, attachments, colors, and an emblem as opposed to earning that same content through gameplay accomplishments or through some in-game fashion.

I wish ske7ch well, but I’m not going to pretend I truly believe one of his last comments about providing the best experience possible with this game. It’s a good experience if you are willing to pay. Quite a few problems go away. You can skip all that noise with challenges by swiping a credit card. You get access to tons of customization options. Meanwhile, even if you’ve been an avid fan for 20 years, you get left with little unless you want to spend some dough. As fun as the gameplay is, it’s pretty discouraging to level up only to see you’ve unlocked another challenge swap and the sweet new helmet you got is locked behind a $10 paywall. I love Halo and I’m not unwilling to support it financially, even in a F2P model. But as it stands, if the battle pass and premium store are the future as ske7ch said, the only money 343 will be getting from me will be indirectly from GamePass when the campaign drops.

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Was really glad to see this post and the topics discussed.
As a dedicated fan with a lot of patience and faith with 343i I was actually also starting to get a little frustrated with the silence.

Impressive that he chose to share the internal conflict considering launch content and the troubles the current UI brings in making changes.

I hope we’ll see some 343i activity here (a new inside infinite?) and am still really looking forward to the campaign and the MP development.

Bottom line is they are charging the same amount of money as any previous release for just the campaign, which doesn’t even have co-op or forge yet, spliting off multiplayer to make it ā€œfreeā€ while charging people for things that were previously included for the initial $60, then designing their playlists and progression mechanics completely around getting people to buy stuff. It’s a scam to get people to pay more money for less content and functionality. Anyone who falls for it is frankly a sucker.

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I’ll just copy paste my Reddit thoughts on this post by Ske7ch:

I’ve said this before a few days ago and some people didn’t really agree with that sentiment, but I sincerely do feel bad for the folks who worked on this. For years. Through COVID. Pouring all they got into this game… Only to have it criticized this way.

Is the critique fair? Yes. Is the way we say it fair? Probably not. But I’m torn on that too. Personal attacks are just stupid and childish. Forming a vocal front against the state in which this game has launched probably was the only way to get 343i/MS to consider changes ASAP.

However. What I don’t get. And what pisses me off about Ske7ch post is how they’re basically like: yeah we knew some of this would be controversial. The ranking/progression admittedly sucks… But it’s too difficult to just change. Don’t. Include. It. In. The. Release. Then. If changing it is more difficult than disabling it; turn it off. Better to have nothing than this. The reason for not having more playlists still is BS. If you know the Ravanger sucks… Don’t nerf it like you did. If you know the monetization is going to be controversial, don’t charge us these prices and have more free content for non-paying players.

A lot of these points come down to: yes we know it’s not good. Which is fine, because now you know what to change. But don’t release a product that’s not up to the standards of a finished product.

And maybe he feels we don’t really deserve an explanation for the past 6 years. Which we certainly don’t deserve or are entitled to, fair enough. But it would be damn nice to read what the hell went wrong, because this isn’t the first time 343i messes up. And not just this BP/F2P/monetization either… Let’s talk Forge and co-op… Let’s talk the plan to release last year.

Again, I feel bad for them. I get their frustration. But we’re frustrated too. /rant.

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Overwatch 222 is one of the best ways to play Overwatch!

I think this is a good point and definitely well worded in terms of critical feedback.

Original Post: Click at your own discretion

Summary

Really glad to see that the mods hid this… it’s not even that bad…

Idk sounds like censorship of criticism to me…

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I think it’s hidden if enough users flag it. Not sure if that requires a mod

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When monetization is the only thing we seemingly have rn and not even functional gameplay in a ā€œBETAā€ and then he talks about defending the playlists and why we can’t just have a slayer one easily, its hard to take it any other way.

The -Yoink!- they mean we can’t just have a slayer playlist as fast as clicking a button, it’s been at the launch of every online halo has it not?

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I think it’s a lie, because who would report that?

I’m not sure. I didn’t find it offensive

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If they add playlists then people might just play the game and have fun instead of doing skinnerbox challenges to unlock skins that they see for 5 seconds at the start of the match. The last thing a game with tons of mtx wants is for players to be content just having fun with the content, hence the bizarre challenges, lack of playlists, and predatory shop working perfectly fine while the actual multiplayer servers are having all kinds of desync and lag issues. Can’t actually put out a complete game with all of the standard options because without frustrating the people who are chasing skins nobody would buy their stuff from the store. This whole playlist debacle is clearly more of a business decision than anything.

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Either way bungienet has a better layout and everything than this site.

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No sympathy for these practises. Implementing challenges not only devalues the core game experience but it is also impacts peoples live in an unethical manner.

The main purpose of a challenge is to get people to play the system for longer. If you spend too many hours on a game it doesn’t matter how good the game is it is going to impact your personal life and your health. I witness this on a daily basis at the community college I work at with the students that I support. It is simply just not possible for some people to stop playing. The gaming industry is letting these players down and one day they’ll pay the price when law suits become the norm.

For me this is also a lazy practice. Instead of implementing simple challenges with a progression system that is related to a pay wall… (surely the free progression system should have been implemented first) … they should have spent more time creating content for core game play. Which they are evidently lacking.

I always played Halo and had an Xbox because it had a gold standard. From the looks of the things 343 have turned the franchise into a ā€˜predatory’…

(yes predatory - by this I mean they not only steal your money but more importantly your time, which we can link to a derogative impact on your health.)

…regime’ no different to the likes of Facebook. So Ske7ch. You maybe an okay guy. You do give that impression on your streams etc. but cut out the political speech. We all know that the company you work for are of an unsavoury beast.

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Didn’t they get a lot of this feedback during the flights and completely disregard it?

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