Hereās the thing. I totally get ske7chās frustration. Heās a human being and while Iāve vehemently criticized 343 over some of their choices for Infinite over the last few weeks, this community has a bad habit of taking things way too far. Nobody at 343 deserves death threats, doxxing, or anything like that.
Thing is, while I certainly appreciate his response, I canāt say the overall message seemed all that reassuring about the future of the game. I realize he probably had to navigate the all-seeing eyes of Microsoft and his bosses 343 Industries, but some of what he said just donāt make much sense to me.
The stuff about Slayer? What was so fundamentally wrong with the way previous games handled dedicated Slayer playlists that they just had to change things so much that overhaul is now required for it? I also question his statement about how having a Slayer and Objective playlist historically just ended up making the Objective playlist unhealthy. Canāt say I ever felt any major problems in the past. As it stands it seems doing that now would just make completing challenges a lot easier. Doing so, however, would make players less likely to use challenge swaps and/or buy more. I know he says there isnāt a ploy regarding them, but given how baked in they are to the experience and how playlists are currently set up, it just doesnāt sit right. I am happy to see that he says the team is looking into improving the experience, but if this isnāt the ideal system and the team isnāt happy with it, what was the intended version? If I could understand the actual vision, it might be easier to grasp.
Then there is the thing about how UI limitations prevent major changes at the moment with playlists. How was that not foreseen as a problem? Again, I know the developers are only human, but this is an entirely self-inflicted problem. They had 5 mainline Halo games to serve as examples of good user interfaces and rejected them all in favor of one that actively hurts them.
What takes the cake for me is this line though: "But this is a business - the servers you play cost money to operate. The studio that develops and maintains the game costs money.ā
Everybody is aware of this. But are you telling me 343 Industries and Microsoft are strapped for cash that they have to pull stunts like taking the Cadet Blue armor coating (which is FREE) and reselling it along with a visor for the Yoroi core for $8? Or that you have to sell armor sets for $20? Maybe some Microsoft bean counter is pumping out these absurd prices and 343 is just stuck with it, but donāt trot out the āgames cost moneyā argument. Every corporation has used that excuse and some have done so to justify exploitative F2P schemes. Iām simply not sympathetic to it especially when you bring up how itās a change from a 20-year established legacy. But if you are going to make a change you need to communicate why this is a better path than what came before. Unfortunately, Iāve yet to see them explain why anyone should be thrilled at spending $20 on a set of armor, attachments, colors, and an emblem as opposed to earning that same content through gameplay accomplishments or through some in-game fashion.
I wish ske7ch well, but Iām not going to pretend I truly believe one of his last comments about providing the best experience possible with this game. Itās a good experience if you are willing to pay. Quite a few problems go away. You can skip all that noise with challenges by swiping a credit card. You get access to tons of customization options. Meanwhile, even if youāve been an avid fan for 20 years, you get left with little unless you want to spend some dough. As fun as the gameplay is, itās pretty discouraging to level up only to see youāve unlocked another challenge swap and the sweet new helmet you got is locked behind a $10 paywall. I love Halo and Iām not unwilling to support it financially, even in a F2P model. But as it stands, if the battle pass and premium store are the future as ske7ch said, the only money 343 will be getting from me will be indirectly from GamePass when the campaign drops.