Very nice read although I am concerned with how he defended the monetization. They can easily monetize everything fine while also keeping everything we’ve had in past titles without issue
The issue isn’t the patch. The issue is they decided what Halo is supposed to be in the modern gaming era. It will never be a Fortnite or Apex. It will never even be a COD. It’s a different beast altogether.
As for the 343 haters, they have every right to call them out and whack them with a proverbial stick. In life if you aren’t good enough, you get called out for it. If you do garbage work at your job, there are consequences. The consequence of making a bad AAA game today is getting beat up on social media.
Man someone’s mad I’m not licking 343d boots tonight. Listen, over 20 years I’ve been playing this franchise. That doesn’t make me any better than you. I’m allowed to say what I feel, same as you are. I’m saying that 343 has put out a substandard game for us. It’s missing modes that are integral to the core of Halo. They haven’t finished them, and that’s by their own admission. The entirety of 343 is a shambles right now, and they should be the case study for all game devs based solely on their hubris and their incompetence.
I’m giving them feedback. I’m staying consistent that 343 has released a substandard Halo game for the 3rd game running, 4th if you’d like to include MCC. But to drill down further, they gutted the playlists and designed them to suit their needs, not the players’ needs. It’s disingenuous to say they’ve got the best interests of the franchise at heart, or else they would’ve put together a proper game for us.
I think you didn’t read my comment, maybe? The one where I said that there’s clearly tension between competing voices behind the scenes?
but you give no exact detail you just say what everyone else has a said and give no ideas of what can be done thats what we need no just ‘it sucks’ and leave ti there we need details idea’s all of that is needed
MS should have pulled Halo from 343 after the mess from Halo 5.
Please slow down and use punctuation, because I think you’re just moving the goalposts. Hey in second thought, you’re pretty good at doing that, you should apply to 343 to be their new community manager, then you can tell us how forge is not coming to the game until 2552.
They should have pulled it when Halo 4’s playtest of classic gameplay got scrapped, but at least we have Equipment/Armor Abilities back.
I did, but I glossed over it. While I get what you’re saying, that doesn’t hold water for me, due to the fact that they still could have pushed out forge and co-op with no real issues relating to the monetization. Ske7ch makes it sound like the monetization was completed before anything else was, maybe I’m misreading it though. If that’s the case, there’s really no way to hide behind it as the issue at hand.
The longer I think on the post from ske7ch, the more it feels like a massive deflection post, deflecting us from the real issue, which seems to be sheer and utter incompetence in 343s part.
Stay mad, lad. I like how you’ve gotten so bent out of shape that you can’t put together a coherent sentence. Congrats on resorting to using the same personal attacks against me that you don’t think people can use against 343. Really makes your point seem hollow and worthless.
In other words, they never planned to put in a Slayer playlist, and this decision WAS made because of the challenge and Battle Pass systems i.e. monetization.
Sorry, but when you find yourself “discussing the feasibility” of having a slayer playlist in your Halo release sometime a month or so after launch, you played yourself.
You seem committed to coming up with a reductive, singular assessment of 343 as a specific, abstract entity. I think it’s pretty clear that Ske7ch is frustrated with the current state of the game, and I don’t think it’s fair to project your appraisal of the whole studio back on a single guy (and vice versa), unless you have some kind of insider knowledge that Ske7ch is actually secretly Chief Monetization Officer.
My point is that the studio is made up of individual people and factions fighting for diverse outcomes. Unsurprisingly, the money guys seem to have the most sway. I think it would be extremely foolish to assume that the average employee wants to destroy the game that they love more than any other.
These kind of comments don’t help the game’s future in any way look if you got problems with Halo infinite list them that’s what the forums exist for and I disagree I don’t think they should have pulled it after Halo 4 because Halo 4 isn’t that terrible yes it’s not great and it’s the weakest installment in the franchise I know that however that being said if Halo 4 would have been like how Halo infinite looks now I guarantee you people would have liked the game better because it would actually look like Halo and not weird and where the enemies all look bizarre and abominations of what they once were
I’m not here to defend 343’s decisions, I don’t agree with a lot of them. But just because they missed the mark it doesn’t mean they’re lazy, or greedy, or incompetent, and I’m sick of the toxicity on display across these forums, and particularly r/halo. It’s gone from people trying to give feedback to get the game to improve and gotten twisted into an anti 343 hate brigade that seems more interested in burning the whole game and studio to the ground instead of engaging in any meaningful conversation. I find it incredibly disheartening that a community I’ve been a part of for well over a decade seemingly no longer wants me to voice my opinion because they’ve decided the game is dead and 343 is overrun with corporate greed, and anyone who dares to disagree is a shill or an idiot.
Can you stop trying to justify crappy behavior? If you’re going to be a jerk on the internet, own it.
The excuses are pathetic.
yeah i was 11 when halo CE came out and halo is pretty much my number one game no matter what, i missed reach when i joined the military in 2010 but caught back up with it later and now leaving the military with infinite at 28 and i’m sure i’ll be playing halo till the end.
I couldn’t agree with you more however anyone who sees these two comments mine and yours just ignore the guy he is replying to the guy has nothing worth while to say
ske7ch seems sincere enough here but I’m not sold on every issue being caused by time restraints. there was a dedicated slayer playlist in the flight. there are challenges that give you XP for winning a match. they removed fiesta despite a destitute of gamemodes being available, and there’s no way it’d take any substantial amount of time to add simple modes like SWAT, shotty snipers and FFA.
can’t help but feel its a voluntary decision on their part to not improve the game as fast as they can because it conflicts with their monetization plans.
original post: Click at your own discretion
Summary
I don’t disagree with anything you’re saying. It seems like we’re reading the same page but from the front and back sides separately. The money guys will always win. It’s a company. Bottom lines will always matter more than anything. After 15 years in a large Corp, trust me I get it. But the money guys only get a say in how the money is spent/made on/in the game. They typically don’t do the actual legwork required to make the game.
The issue I have is that the dev team doing the legwork seems to have had something disastrous happen midway through the dev cycle, or they are just not good devs. To me the choice is black and white. I hope it turns out to be a disaster in the middle of the cycle but I’m leaning towards sheer incompetence at this point, due to the fact that you can’t possibly expect to have a good Halo game without a slayer only playlist. I mean come on.