Does anyone remember the great game ODST?
I thought the way the view was while being in the gunner seat of a warthog was perfect in that game and would love to have it implemented in future games.
If you remember, the view was closer to the player and to me it gave a more immersive experience. It wasn’t close enough to limit the peripheral view though.
I don’t know, I thought it was cool. Your thoughts?
Also, does anyone think the warthog should be faster in Halo 4? It always seems kind of slow to me.
wipes tear away
Oh…good memories.
Best campaign, Best OST, Best Firefight.
Good memories…
Remember, when Halo was Halo, and people put time into things, like the game and machinima…
Oh nostalgia.
> Good memories…
> Remember, when Halo was Halo, and people put time into things, like the game and machinima…
>
> Oh nostalgia.
What does this have to do with anything I said?
Halo 4 is Halo and is a great game. I thought ODST was the best campaign though story wise; nothing to do with gamplay. Halo 4 is my second favorite campaign and I love the gameplay in Halo 4.
Anyway, stay on topic. I was talking about the FOV while being the gunner in a warthog.