ODST

anyone think odsts will return in halo infinite?

Yes. But I’m not sure they may be replaced with lame spartan 4s

As playable characters? Probably not since the community has been clamoring for a Chief-focused game. As NPCs? Potentially, since it looks like there’s a fair amount of throwback if the trailer is anything to go by.

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> Yes. But I’m not sure they may be replaced with lame spartan 4s

I’d love to see ODSTs as well, but the Spartan IV’s are nowhere near lame.

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> > Yes. But I’m not sure they may be replaced with lame spartan 4s
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> I’d love to see ODSTs as well, but the Spartan IV’s are nowhere near lame.

Agreed and there’s no reason they can’t both be in the campaign. Hey maybe with the new engine friendly AI will actually be useful in a halo game lol.

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> > > Yes. But I’m not sure they may be replaced with lame spartan 4s
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> > I’d love to see ODSTs as well, but the Spartan IV’s are nowhere near lame.
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> Agreed and there’s no reason they can’t both be in the campaign. Hey maybe with the new engine friendly AI will actually be useful in a halo game lol.

I actually thought the friendly AI were useful in Halo CE - 3, but they’ve just been hot garbage since Reach onwards, so I hope we get a change to that for sure.

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> > > > Yes. But I’m not sure they may be replaced with lame spartan 4s
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> > > I’d love to see ODSTs as well, but the Spartan IV’s are nowhere near lame.
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> > Agreed and there’s no reason they can’t both be in the campaign. Hey maybe with the new engine friendly AI will actually be useful in a halo game lol.
>
> I actually thought the friendly AI were useful in Halo CE - 3, but they’ve just been hot garbage since Reach onwards, so I hope we get a change to that for sure.

Your memories deceive you, friend. Sure, the marine/odst AI buddies could do some damage…on Normal. Anything above that and they die like flies the moment they step into a big engagement. I actually made it a game to keep as many of them alive when playing on Legendary since it was so damn tough. Granted, you COULD give them some heavy weapons in a bid to increase combat effectiveness, but I’m usually reticent to giving a SPNKR to an AI with IQ comparable to a mentally handicapped gerbil.

Still I love having the buggers around and would love to see the ODSTs make a return. And yeah the S-IVs are fine, not all of them are Fireteam Majestic level fratboys (hell even they weren’t that bad). If Infinite can finally give us somewhat competent allied AI (almost impossible by design, I know) I would be pretty happy. Will settle with them not driving me off a cliff, honestly.

I hope so. It’s more interesting to have a variety of allies. If everyone is a spartan, it’s just not as special

I hope we gotta admit ODST’s are bad -Yoink!- so hopefully they do I like variety & differences.

I hope they do!

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> > > > > Yes. But I’m not sure they may be replaced with lame spartan 4s
> > > >
> > > > I’d love to see ODSTs as well, but the Spartan IV’s are nowhere near lame.
> > >
> > > Agreed and there’s no reason they can’t both be in the campaign. Hey maybe with the new engine friendly AI will actually be useful in a halo game lol.
> >
> > I actually thought the friendly AI were useful in Halo CE - 3, but they’ve just been hot garbage since Reach onwards, so I hope we get a change to that for sure.
>
> Your memories deceive you, friend. Sure, the marine/odst AI buddies could do some damage…on Normal. Anything above that and they die like flies the moment they step into a big engagement. I actually made it a game to keep as many of them alive when playing on Legendary since it was so damn tough. Granted, you COULD give them some heavy weapons in a bid to increase combat effectiveness, but I’m usually reticent to giving a SPNKR to an AI with IQ comparable to a mentally handicapped gerbil.
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> Still I love having the buggers around and would love to see the ODSTs make a return. And yeah the S-IVs are fine, not all of them are Fireteam Majestic level fratboys (hell even they weren’t that bad). If Infinite can finally give us somewhat competent allied AI (almost impossible by design, I know) I would be pretty happy. Will settle with them not driving me off a cliff, honestly.

You’re probably right on that, I think I’m basing how great the friendly AI were based on how much work I would have to do myself to keep them alive.

Halo 2 they were fairly competent on their own, but I’d have to get rid of targets that I knew would steamroll them, and in CE they move around a good amount and toss nades, but their shots are just way too spaced apart and those nades have actually killed me.

Halo 3 is a weird one, because in Halo 3 they felt alright, similar to Halo 2, but just really slow, and ODST remedied that by basically giving them the same speed and running animations as the ODSTs you played as. Although, it was much harder to keep them alive in ODST, due to you being weaker yourself.

Also I agree about the Spartan IV’s and the fratboy/dudebro attitude. I actually only thought one or two members of Majestic held that personality, but like Thorne for example, I thought was a basic, not annoying character. Didn’t have a ton of interesting aspects story wise, but still not a character I could say I disliked either.

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> > Yes. But I’m not sure they may be replaced with lame spartan 4s
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> I’d love to see ODSTs as well, but the Spartan IV’s are nowhere near lame.

Odst are great but the way Spartan IV’s are seen in modern Halo so far makes them look like Power Rangers, well the new Spartans were pretty bad since they looked like the whole Spartan program was some kind of Sports league instead of a military faction that was supposed to serve, protect and I don’t like Sarah Palmer as the leader since she’s more narrow minded than Andrew Del Rio since neither seem to know what there doing most of the time, still can’t forgive her for what she did to Halsey, still wish Buck was a Spartan since liked him in Odst, loved how we weren’t indestructible while Halo 5’s campaign intro makes the Spartans look reckless and poorly trained.

Yeah i hope they return to all the future halo games

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> Odst are great but the way Spartan IV’s are seen in modern Halo so far makes them look like Power Rangers, well the new Spartans were pretty bad since they looked like the whole Spartan program was some kind of Sports league instead of a military faction that was supposed to serve, protect and I don’t like Sarah Palmer as the leader since she’s more narrow minded than Andrew Del Rio since neither seem to know what there doing most of the time, still can’t forgive her for what she did to Halsey, still wish Buck was a Spartan since liked him in Odst, loved how we weren’t indestructible while Halo 5’s campaign intro makes the Spartans look reckless and poorly trained.

Did FT Osiris really look like power rangers? I’ll admit that 343i went too far with quantity over quality for the MM armors, but I don’t see that concerning the campaign armors. Thinking further, I can’t say any S-IV in Halo 4’s campaign, Spartan Ops, or Halo 5’s campaign really looked outlandish. Linda’s helmet is perhaps the worst offender.

I don’t think anyone is more narrow minded and a jerk-face than Del Rio. Palmer has had a rough start, for sure, but I find that she’s precipitously improved than when introduced. The latter half of SpOps saw her bravado restrained, and having the closing issues of Escalation with her better understanding Halsey’s side of things. I really can’t say I find an issue with her in Halo 5. She’s certainly a flawed character, but not purposefully antagonistic like Del Rio. That dude was just bitter.

Regarding Halo 5’s opening; Osiris wasn’t being reckless. They were using a tactical advantage. Jul’s forces were scattered, fighting among their prior allies and confused. FT Osiris swiftly inserted, used the chaos to wreak havoc before the enemy forces knew exactly who was attacking them and then disengaged to continue with their mission. That’s very much in line with how Spartans have operated in the past.

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> Did FT Osiris really look like power rangers? I’ll admit that 343i went too far with quantity over quality for the MM armors, but I don’t see that concerning the campaign armors. Thinking further, I can’t say any S-IV in Halo 4’s campaign, Spartan Ops, or Halo 5’s campaign really looked outlandish. Linda’s helmet is perhaps the worst offender.
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> I don’t think anyone is more narrow minded and a jerk-face than Del Rio. Palmer has had a rough start, for sure, but I find that she’s precipitously improved than when introduced. The latter half of SpOps saw her bravado restrained, and having the closing issues of Escalation with her better understanding Halsey’s side of things. I really can’t say I find an issue with her in Halo 5. She’s certainly a flawed character, but not purposefully antagonistic like Del Rio. That dude was just bitter.
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> Regarding Halo 5’s opening; Osiris wasn’t being reckless. They were using a tactical advantage. Jul’s forces were scattered, fighting among their prior allies and confused. FT Osiris swiftly inserted, used the chaos to wreak havoc before the enemy forces knew exactly who was attacking them and then disengaged to continue with their mission. That’s very much in line with how Spartans have operated in the past.

Yeh they kind of went a bit overboard. Jumping out there, running into everything made it feel like they no sense of tactical awareness…then there’s the multiplayer ending where the Spartans act like they just finished a game of football/netball sports…it just comes off as strange. Not sure about Halo 4’s Spartan generally but in H5 they seemed less professional.

As for armours I think someone needs to have a serious look out those since there’s plenty of new modern armours in 4,5 that I just think wouldn’t make sense to use, in 1 occasion with Reach (Emile) where it would practically the Spartan’s general vision, which is probably why he died.

Yeh Del wasn’t great but I’d have to say I think Palmer is worse, I’m glad she’s not in the same role as Del because I’m pretty sure she’d do the same thing’s as him, I’m actually baffled as to why anyone put her in charge since she’s generally condescending most of the time, doesn’t inspire leadership. If I would have anyone as Spartan Leader then I would have suggested someone like Linda since she’s got the experience, generally seems to be more professional about how things should be done.

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> anyone think odsts will return in halo infinite?

Honestly with humanity advancing I could see ODST"s becoming common over Marines as the era for Marines slowly disappears. I mean Spartan’s already are becoming a standard role, so why wouldn’t ODST"s start to become more common as we advance even in the lowest area’s on the UNSC?

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> Yeh they kind of went a bit overboard. Jumping out there, running into everything made it feel like they no sense of tactical awareness…then there’s the multiplayer ending where the Spartans act like they just finished a game of football/netball sports…it just comes off as strange. Not sure about Halo 4’s Spartan generally but in H5 they seemed less professional.

First, they perform a H.A.L.O. jump, get right behind the enemy forces, and begin their assault. By the time some of the Covenant troops even begin to turn around the Spartans were already opening fire, ground pounding to great effect and even charging through soldiers and boulders alike. They kept fairly close together to support each other. Vale immediately boards a Phantom when it finally alerts to their presence and swiftly dispatches the occupants. She promptly alerts them of the crashing ship after crashing the Phantom.
That’s teamwork, precision, and tactical awareness if I’ve ever seen it.
Having watched that opening scene many times, I noticed that Osiris’ biggest advantage was speed. They always kept moving and never slowed down. They were engaging troops that weren’t aware of their arrival yet. There’s nothing outlandish about it. Spartan-IIIs had a very similar encounter in Ghosts of Onyx where they attacked a facility en masse, running across open terrain and duly causing the defenders to run in fear.

If Chief, with a handful of Marines, can board and mow through a ship’s crew with little issue, I think 4 Spartans can kill a couple of unsuspecting Covies without a hassle.

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> As for armours I think someone needs to have a serious look out those since there’s plenty of new modern armours in 4,5 that I just think wouldn’t make sense to use, in 1 occasion with Reach (Emile) where it would practically the Spartan’s general vision, which is probably why he died.

I did specifically make note of the campaign armors and the MM armors being separate. Plenty of MM armors look weird, but I can’t say that any established characters look like “power rangers,” a term I find weird itself.

Emile died due to his unrefined bravado. His wanting to gloat and incite a challenge rather than look around was his undoing.

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> Yeh Del wasn’t great but I’d have to say I think Palmer is worse, I’m glad she’s not in the same role as Del because I’m pretty sure she’d do the same thing’s as him, I’m actually baffled as to why anyone put her in charge since she’s generally condescending most of the time, doesn’t inspire leadership. If I would have anyone as Spartan Leader then I would have suggested someone like Linda since she’s got the experience, generally seems to be more professional about how things should be done.

Palmer wouldn’t have done the same thing. A perfect case-in-point is in the very cutscene where Del Rio orders her to arrest Chief, and she refuses. She simply stands there. She respects the Chief; you can clearly see it again at the end of Halo 4 where she approaches the catwalk as Chief strode by. The look on her face says it all.
She certainly was condescending. Crude, even. But recent works have improved her attitude. What exactly in Halo 5 did you find disapproving?

I would have to disagree with Linda. Nylund made it clear that she is fairly introverted, a lone wolf. She’d be a poor fit for a commander.

Hopefully. We haven’t seen them in game since reach.

We need playable ODSTS in multiplayer for infinite

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> We need playable ODSTS in multiplayer for infinite

Pretty sure the closest you’re going to get is the ODST-styled spartan armor.