Finaly unsc have one untiy like locust.
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> Finaly unsc have one untiy like locust.
The charges are very good, but they’re a one-off y-ability and ODSTs aren’t as versatile as the Locust. If Locust health got nerfed then I think we’d be onto something
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> > 2535433798140927;1:
> > Finaly unsc have one untiy like locust.
>
> The charges are very good, but they’re a one-off y-ability and ODSTs aren’t as versatile as the Locust. If Locust health got nerfed then I think we’d be onto something
did you just say if locust health was nerfed they have the same health as grunts
you have to upgrade them to even survive 2 cyclops hits
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> > 2533274874872263;2:
> > > 2535433798140927;1:
> > > Finaly unsc have one untiy like locust.
> >
> > The charges are very good, but they’re a one-off y-ability and ODSTs aren’t as versatile as the Locust. If Locust health got nerfed then I think we’d be onto something
>
> did you just say if locust health was nerfed they have the same health as grunts
>
> you have to upgrade them to even survive 2 cyclops hits
Well maybe not the base health, but the shield
Now Cutter just needs to be able to build ODSTs from his base and we’ll be good to go. They should really be better than they are.
Locusts are fine, but they still move a bit too quick (considering how long their range is).
Yeah then you throw the charges and half of them miss or fall short.
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> > 2535433798140927;1:
> > Finaly unsc have one untiy like locust.
>
> The charges are very good, but they’re a one-off y-ability and ODSTs aren’t as versatile as the Locust. If Locust health got nerfed then I think we’d be onto something
THE LOCUST ARE FINE. They don’t need a nerf 