Oddball on Aquarius

Who made these playlists modes?

Oddball on Aquarius should be in rotation, and never stop being in rotation - at least for ranked.

CTF on Bazaar should be removed. The spawns are extremely poor. If you want CTF on Bazaar, you need to open the map up more; especially behind flag. There needs to be a spawn behind flag, so when flag is pulled, they aren’t spawning where you are going. As it is, if you want to capture a flag, be prepared to wipe the team twice, or you’re overwhelmingly likely not to secure the pull.

CTF on behemoth is almost ok - but lift needs to be removed and make it a staircase through mid. You can technically skill jump through the center lift though. If a way can be found to perform the jump through lift 100% of the time with flag, then it’s fine as is. (Results seem sketchy at best while holding flag).

While maps definitely need work (which they won’t get) - the core experience of matchmaking is being hindered by preset modes. Randomize both the game mode, and the map. Instead of choosing between presets, allow any map to have possibility for oddball, CTF, strongholds, and slayer - at random.

Why randomize when I just stated that certain modes aren’t very good?

Because the game was just released, you should be gathering feedback on each mode/map and allowing players to find which modes work best with each map. You should then listen to your player base and reduce/expand content from there. Even if they disagree with my POV. Majority rules IMO.

Ranked feels like an actual joke. If you want to play competitively, you’re forced into one playlist. I’d prefer breaking it into ranked slayer, and ranked objective. I get it; you think objective dies if it’s in it’s own playlist…but those of us who like objective don’t really care that the population is low. We’ll wait the extra wait time to find a match.