Observing the nerfing of AL

So Armor Lock is being nerfed. Let’s see what this does for the future of Halo Reach:
Well for one, vehicles, grenades, and heavy weapons have retained a lot of value because they can’t be blocked

The AL trolls will either be quiet or find something else to whine about

and overall the wimps will all start to hate 343. But I think 343 made a good decision. They did what they could to attract the player base AL has cost Halo, and I think that helps them earn credibility because they wont do anything dumb like that.

Goodbye AL

I dont see the difference. I can shred plasma nades… but what else?

When was AL getting nerfed…? Its getting slightly down graded in the TU BETA right now, but thats all really. Plasma Grenades kill AL users now…which is nice and the most noticeable for me. Theres a couple of other things, but I don’t remember enough to post that.

AL still holds practically the same effect on weapons and vehicles as before, nearly the only thing that was changed is that you can’t shed stickies now.

Don’t like it don’t play TU playlists.
Is there really discussion value on this thread?

> Don’t like it don’t play TU playlists.
> Is there really discussion value on this thread?

Not much besides telling him/her what the TU BETA did to the AL…

> When was AL getting nerfed…? Its getting slightly down graded in the TU BETA right now, but thats all really. Plasma Grenades kill AL users now…which is nice and the most noticeable for me. Theres a couple of other things, but I don’t remember enough to post that.

Ive been having trouble finding out what cjhanges are actually going to be made to what playlists.

Like movement speed, jump height, and three hit kill beatdown.

No movement updates, if I remember correctly they confirmed it in the sparkast.
Armour lock’s meter can take damage and go down a bit faster now. Plasma grenades don’t detach when you armour lock.
Bleedtrough eneabled, like halo 3. Bleedtrough is what allows three shots DMR/Pistol + melee to kill because the combined force of those is enough to take down SHIELDS+HEALTH. Just like in halo 3. The thing is health is now visible in Reach.
Bloom is 85% for all the TU beta gametypes unless it says zerobloom.

> No movement updates, if I remember correctly they confirmed it in the sparkast.
> Armour lock’s meter can take damage and go down a bit faster now. Plasma grenades don’t detach when you armour lock.
> Bleedtrough eneabled, like halo 3. Bleedtrough is what allows three shots DMR/Pistol + melee to kill because the combined force of those is enough to take down SHIELDS+HEALTH. Just like in halo 3. The thing is health is now visible in Reach.
> Bloom is 75% for all the TU beta gametypes unless it says zerobloom.

I thought it was 85%?

> No movement updates, if I remember correctly they confirmed it in the sparkast.
> Armour lock’s meter can take damage and go down a bit faster now. Plasma grenades don’t detach when you armour lock.
> Bleedtrough eneabled, like halo 3. Bleedtrough is what allows three shots DMR/Pistol + melee to kill because the combined force of those is enough to take down SHIELDS+HEALTH. Just like in halo 3. The thing is health is now visible in Reach.
> Bloom is 75% for all the TU beta gametypes unless it says zerobloom.

SO do you think that they will keep this all in new playlists only?

Also isn’t AC slightly downgraded as well?

> Also isn’t AC slightly downgraded as well?

yup but i havnt used it enough to notice any change

> > Also isn’t AC slightly downgraded as well?
>
> yup but i havnt used it enough to notice any change

I don’t like AC so I never use it to notive a difference.

> > No movement updates, if I remember correctly they confirmed it in the sparkast.
> > Armour lock’s meter can take damage and go down a bit faster now. Plasma grenades don’t detach when you armour lock.
> > Bleedtrough eneabled, like halo 3. Bleedtrough is what allows three shots DMR/Pistol + melee to kill because the combined force of those is enough to take down SHIELDS+HEALTH. Just like in halo 3. The thing is health is now visible in Reach.
> > Bloom is 75% for all the TU beta gametypes unless it says zerobloom.
>
> SO do you think that they will keep this all in new playlists only?

There will be three multiplayers.
Vanilla Reach, New Reach, Classic.
Those are the main flavours.

Active Camo was nerfed too.
Please use the full word late at night. The processing speed is diminished at night and to facilitate the process, it is recomended to use full clear words. Thank you.

> > > No movement updates, if I remember correctly they confirmed it in the sparkast.
> > > Armour lock’s meter can take damage and go down a bit faster now. Plasma grenades don’t detach when you armour lock.
> > > Bleedtrough eneabled, like halo 3. Bleedtrough is what allows three shots DMR/Pistol + melee to kill because the combined force of those is enough to take down SHIELDS+HEALTH. Just like in halo 3. The thing is health is now visible in Reach.
> > > Bloom is 75% for all the TU beta gametypes unless it says zerobloom.
> >
> > SO do you think that they will keep this all in new playlists only?
>
> There will be three multiplayers.
> Vanilla Reach, New Reach, Classic.
> Those are the main flavours.
>
> Active Camo was nerfed too.
> Please use the full word late at night. The processing speed is diminished at night and to facilitate the process, it is recomended to use full clear words. Thank you.

Ha, go to bed then :stuck_out_tongue:

> > > No movement updates, if I remember correctly they confirmed it in the sparkast.
> > > Armour lock’s meter can take damage and go down a bit faster now. Plasma grenades don’t detach when you armour lock.
> > > Bleedtrough eneabled, like halo 3. Bleedtrough is what allows three shots DMR/Pistol + melee to kill because the combined force of those is enough to take down SHIELDS+HEALTH. Just like in halo 3. The thing is health is now visible in Reach.
> > > Bloom is 75% for all the TU beta gametypes unless it says zerobloom.
> >
> > SO do you think that they will keep this all in new playlists only?
>
> There will be three multiplayers.
> Vanilla Reach, New Reach, Classic.
> Those are the main flavours.
>
> Active Camo was nerfed too.
> Please use the full word late at night. The processing speed is diminished at night and to facilitate the process, it is recomended to use full clear words. Thank you.

I do believe he was talking about air conditioning