I’m mainly just gonna talk about negatives because that’s easier but I will say I don’t hate the game and will most definitely enjoy it at launch. Can very much see this game being something I’ll play quite a bit.
For background I’m definitely above average in terms of skill. Already got the nightmare medal and typically get high ranks in ranked modes on FPS games.
The biggest things I notice is how jittery the camera feels. When beginning to sprint, sprinting, sliding it feels like there is weird camera shaking and jittering. (I have camera shaking turned off in settings) Going from games so smooth to move and shoot like MW, Cold War, Apex, etc this game definitely has a clunky feel that I’m not too big on. This may be improved though.
Another thing is the knowing when you’re getting shot at. I don’t know if it’s lag but I feel a lot of times I don’t even realize I’m getting shot at until after the first or second shot. I think the feedback is pretty poor in that regard so I hope that gets worked on.
Also have a general problem with map design. Live fire is extremely boring. One of Halo’s biggest draws is the jungle gym style map design and beyond that the generally really unique designs to all the maps. Live Fire is legit straight out of COD. Not that I dislike COD but…I want fun Halo maps. Not 3 lane nuketown-esque maps. Beyond that as well I have a problem with the aesthetics of the maps. In Halo 5 almost every map looked like some weird future factory or plant just with a different theme. You had riptide which was like Water or electricity or something. Then you had the launch map that was underwater that again looked like just some weird factory. Then you had Molten which was just Riptide but Lava rather than water or whatever. Going back to Halo CE-3 the maps are SOOO unique and cool. In halo 3 you go from guardian, a swampy jungle map suspended high in the trees with a green atmosphere, to cold storage, a forerunner flood containment center (I think) with slick mystical metal rooms with interesting coloring and a slight fog all the way to Heretic which is a really cool covenant cruiser. Other maps off the top of my head with insanely cool aesthetic designs are assembly, blackout, ghost town, construct, last resort, -Yoinking!- NARROWS, sandtrap, the pit. endless maps and those are just Halo 3. The same goes for CE and 2. Even if some of the maps aren’t that good in CE-3 they always play in some unique way and look gorgeous. In H5 they ran together for me. I just really was disappointed with the maps in H5. Whilst I don’t really like Haven all that much the remaster was insanely pretty so I have to commend that. The only memorable map for me from H5 tbh.
I really dislike the commando. It feels inconsistent not only in TTK but in accuracy as well. I also can barely kill more than one guy with one mag most the time. With the BR I can get at least 2 generally.
The needler is OP. If you’ve used it you’d know.
The bulldog just doesn’t feel good to use. Takes like 3 shots to kill most the time and the AA feels so weirdly sticky. Feels incredibly clunky to shoot.
The AR is fine although I could go on a rant about how I dislike how strong it is at range and how it lacks what made CE/3s autos so fun (too accurate not enough spray and pray). Definitely not a fan of the headshot multiplier.
The pistol is pretty fun although I wish there was a sound for when you slide a mag in. Either there’s nothing or it’s super quiet cause that has potential for a very satisfying reload.
The heatwave is incredibly cool with a sick reload but it is entirely too weak. Should be slower firerate with a one shot kill potential and maybe slower projectile speed so It can be hard but rewarding. Although then maybe it just turns into the skewer. But as it stands the gun feels like the bulldog but with ricochet.
The Plasma rifle also feels incredibly strong at medium range. I’d honestly prefer a more plasma rifle take from quake. High damage, accurate, low projectile speed. At the moment it seems you can burst and then melee which is stupid strong or burst once or twice then get your sidekick which just create such a fast TTK that I’m not a fan of. Not a fan that it tracks as well and the tracking seems inconsistent making it not fun to use.
I don’t know what it is but the sniper doesn’t feel right at all. The H2,H3 snipers are peak for me. Something about the snipe in H3 is incredibly smooth and rewarding. Also dislike the design. I’m a sucker for the thin and wide pancake scope with the super long skinny barrel.
The skewer is cool although very hard to use as it lacks aim assist when not scoped and it’s so easy to get descoped. Just a worse Sniper honestly. Would work better in BTB with vehicles I’d assume. Also wish it actually skewered people. Against a wall or something like in FEAR but alas…T rated game.
One thing I definitely have noticed with this game is the movement and shooting feels straight out of Halo 5. I’m not talking about movement abilities but the raw feeling of weight and how you move on top of how guns feel to shoot… the aiming feels ripped from H5 and I’m just not a fan. The H3 BR is my personal favorite and find it incredibly smooth and fun to use. Here the BR feels a lot like the H5 BR or the H2 BR from H5. Feels incredibly off. It feels snappy in a bad way whereas I find in H3 the BR was very smooth to shoot and control. The recoil on the BR definitely doesn’t help and I’ve never been a fan of it. Idk it’s hard to explain but I’m just not a fan of how movement and shooting feels. Hopefully the clunky and jittery movement is smoothed out for launch. I understand the want for sprint and sliding but I can’t get over just how smooth H2,3’s combat and movement is. When I play games like that or Cold War or Apex I feel in complete control of my character. Right now in Infinite my spartan just feels awkward.
I really don’t like the commando so it sucks the precision weapon spawns are random and mostly spawn commandos on live fire. Just give me a BR. Not a bad cross between a DMR and an AR.
The lunge in this game is INSANITY. Melee is crazy. Personally would prefer either melee similar to H3 where it’s not too sticky with little lunge or like CE where there is no lunge.
I’m honestly not a fan of the outlines as well. Sometimes hard to tell friend or foe. and sometimes I’ve had it glitch where outlines don’t show up at all for a few seconds on someone. Also can’t tell if someone has no shields, OS, weak, or full shields.
Also generally think the game looks flat. Colors aren’t bright or something idk. Halo 3 is so pretty and vibrant whilst also retaining a grounded atmosphere that isn’t cartoony.
I think the Gravity hammer is a little lacking. it’s extremely slow to melee and has less lunge/lock on than normal melee.
Not a fan of all the constant shield effects. fisheye effect is terrible and almost makes me not want to use powerups.
The AI has potential to be cool but I’ve played for a few hours and am already tired of hearing the same voicelines over and over and over. Flec is unbearable even on the first listen and the rest are fine but there are too few lines for me to want to keep them on.
BUGS:
-found a bug I’ve replicated where if two people hold to pick up a power weapon as it spawns in you lose connection. DK if everyone does or what but that’s happened several times now.
- Outlines don’t show up sometimes. Dk how to replicate it just seems random.