Objective games and your k/d

Objective games need to have 0 bearing on your k/d. The point of the game is what, accomplish the objective. Too many times I’m left hanging by bad kids wanting to boost their k/d.
Simple solution, take that away. Completely. At the end of the game, no medals for kills to be awarded, only accomplishing the objective.

Right… So we should charge the objective while ignoring the defenders…

> Right… So we should charge the objective while ignoring the defenders…

this.

i do agree its lame when people dont play the objective and sit back at 2 flag caps (to 0 lol), just to get more kills. this being said, some people prefer playing main slayer and letting their teammates play the objective. this is how it is for me. i find that, when i play the objective im not helping my team as much as i would be if i was slaughtering people. sometimes, however, i seem to have to do both. i have to play main slayer AND flag runner, etc. because of lackluster teammates (this game is RUL GUD at matchmaking).

K/D is equally relevant/irrelevant in objective as it is in slayer.

> Right… So we should charge the objective while ignoring the defenders…

Yes ,you should because the goal here is the objective, not noobly farming kills and avoiding death.

Why? Who cares? Let people stat. There are more important things to fix right now.

> > Right… So we should charge the objective while ignoring the defenders…
>
> Yes ,you should because the goal here is the objective, not noobly farming kills and avoiding death.

ಠ_ಠ

> At the end of the game, no medals for kills to be awarded, only accomplishing the objective.

Nice idea, but how would you do that? Reward the entire winning team, even the guy who was AFK all match? Or just reward the guy who actually scored the flag/bomb? You’d get people betraying to get the flag.

Staying alive and killing enemies still does count for something in objective games, anyway.

> > Right… So we should charge the objective while ignoring the defenders…
>
> Yes ,you should because the goal here is the objective, not noobly farming kills and avoiding death.

So, suppose this is a CTF game. I somehow enter the enemy’s “territory”, seize the flag, but drop it instantly because I failed to kill the only defender. After that incident, I keep charging towards the flag only to be gunned down by ALL the defenders because I wouldn’t even fire a bullet.

Is this what you mean by “going for the objective”?

Only dumb players rushes the objective bluntly. I agree with the OP, the team that wins through the objective should be the ones getting the ‘reward’.

“K/D is equally relevant/irrelevant in objective as it is in slayer”, haha what? Your team needs to go positive in order to win a slayer game while in objective it holds no relevance at all.

And really, ingame roles holds no significance anymore, you need to do what you need to do in order to win. If the opposing team have all down and you’re on their flag you wouldn’t run away to pick up the freshly spawned snipe, now would you?

There’s a difference between going for the objective and running straight into the enemy base for 10 minutes. But even competently going for the objective is going to give you worse stats overall than just ignoring the objective.

Objective and Slayer stats need to be segregated across the board, so that I won’t have that -14 jumping in the hill be convoluted with that time I went +14 clutch on Snipers. They need to display some objective win metric right beside K/D (and BPR) online and in-game so people get the idea that winning objective is equivalent in importance to K/D overall.

> > > Right… So we should charge the objective while ignoring the defenders…
> >
> > Yes ,you should because the goal here is the objective, not noobly farming kills and avoiding death.
>
> So, suppose this is a CTF game. I somehow enter the enemy’s “territory”, seize the flag, but drop it instantly because I failed to kill the only defender. After that incident, I keep charging towards the flag only to be gunned down by ALL the defenders because I wouldn’t even fire a bullet.
>
> Is this what you mean by “going for the objective”?

by going for the objective we mean going for the goal, pushing in and killing the defenders then walking out with the objective or planting a bomb, when you have people who just sit back and go for easy kills they don’t help with the push which makes it harder on the rest of the team, if you have a full team just going for kills then it’s easy for one team to push and do the objective just by inching forwards … and since one team is just going for kills they are going to want t stay alive as well making it even easier for the other team to do the objective.

the OP isn’t saying to stop people from getting kills in objective games, merely just saying for it not to have any effect on your K/D ratio so people don’t have the incentive to not help and just go for kills.

i agree with the OP.

[deleted]

If you do not “slay” before you “go for the objective” then you will lose. That is how Halo works.

If someone sits back and picks off easy kills they are called a “slayer” or a “floater”. That’s their job. I don’t see how you can complain about this when they’re doing you a favour by finishing kills that you could not.

Objective should come secondary to kills, unless you want to do the objective with 3+ guys shooting at you.

Just “doing the objective” is a stupid idea, and a false excuse for having a negative K/D.

If you really want to know more in-depth strategies, have a look at some MLG gameplay with voices/listen-in. I’ll use CTF Sanctuary (Asylum for you Default Reach people) as an example: You’ll hear the players call out “two dead” or “three dead”, then pull the flag, and run it towards where the 4th enemy is. Once they’ve killed him, the opposition will respawn on the opposite side of their base, leaving you to run the flag easily and without getting shot (if executed perfectly). The reason that they’re able to do this is because they SLAYED before running the flag. There’s no point “doing the objective” when over half the opposing team is still alive.

> If you do not “slay” before you “go for the objective” then you will lose. That is how Halo works.
>
> If someone sits back and picks off easy kills they are called a “slayer” or a “floater”. That’s their job. I don’t see how you can complain about this when they’re doing you a favour by finishing kills that you could not.
>
> Objective should come secondary to kills, unless you want to do the objective with 3+ guys shooting at you.
>
> Just “doing the objective” is a stupid idea, and a false excuse for having a negative K/D.

Kills in Objective are a means to an end. The objective matters above all else. There are far too many people who only slay to the detriment of the objective, who don’t push to get the flag farther, and would rather see the flag returned than make the sacrifice that would ensure a score.

Yeah, there are terribad randies who only rush, but that doesn’t mean there’s not the opposite problem of people only K/D boosting.

> Why? Who cares? Let people stat. There are more important things to fix right now.

Are you forgetting where we are at?
[Hint: Forums]
It’s where people give feedback and or solutions/problems.

So it would matter.

> > If you do not “slay” before you “go for the objective” then you will lose. That is how Halo works.
> >
> > If someone sits back and picks off easy kills they are called a “slayer” or a “floater”. That’s their job. I don’t see how you can complain about this when they’re doing you a favour by finishing kills that you could not.
> >
> > Objective should come secondary to kills, unless you want to do the objective with 3+ guys shooting at you.
> >
> > Just “doing the objective” is a stupid idea, and a false excuse for having a negative K/D.
>
> Kills in Objective are a means to an end. The objective matters above all else. There are far too many people who only slay to the detriment of the objective, who don’t push to get the flag farther, and would rather see the flag returned than make the sacrifice that would ensure a score.
>
> Yeah, there are terribad randies who only rush, but that doesn’t mean there’s not the opposite problem of people only K/D boosting.

Well then I don’t see the point of this thread… what the OP is suggesting is ridiculous. Sounds like he just made this thread due to having a few bad games.

I don’t see any sort of viable system that’s going to stop people statting.

> > > If you do not “slay” before you “go for the objective” then you will lose. That is how Halo works.
> > >
> > > If someone sits back and picks off easy kills they are called a “slayer” or a “floater”. That’s their job. I don’t see how you can complain about this when they’re doing you a favour by finishing kills that you could not.
> > >
> > > Objective should come secondary to kills, unless you want to do the objective with 3+ guys shooting at you.
> > >
> > > Just “doing the objective” is a stupid idea, and a false excuse for having a negative K/D.
> >
> > Kills in Objective are a means to an end. The objective matters above all else. There are far too many people who only slay to the detriment of the objective, who don’t push to get the flag farther, and would rather see the flag returned than make the sacrifice that would ensure a score.
> >
> > Yeah, there are terribad randies who only rush, but that doesn’t mean there’s not the opposite problem of people only K/D boosting.
>
> Well then I don’t see the point of this thread… what the OP is suggesting is ridiculous. Sounds like he just made this thread due to having a few bad games.
>
> I don’t see any sort of viable system that’s going to stop people statting.

how can they stat if it doesn’t effect their stats?

> > > If you do not “slay” before you “go for the objective” then you will lose. That is how Halo works.
> > >
> > > If someone sits back and picks off easy kills they are called a “slayer” or a “floater”. That’s their job. I don’t see how you can complain about this when they’re doing you a favour by finishing kills that you could not.
> > >
> > > Objective should come secondary to kills, unless you want to do the objective with 3+ guys shooting at you.
> > >
> > > Just “doing the objective” is a stupid idea, and a false excuse for having a negative K/D.
> >
> > Kills in Objective are a means to an end. The objective matters above all else. There are far too many people who only slay to the detriment of the objective, who don’t push to get the flag farther, and would rather see the flag returned than make the sacrifice that would ensure a score.
> >
> > Yeah, there are terribad randies who only rush, but that doesn’t mean there’s not the opposite problem of people only K/D boosting.
>
> Well then I don’t see the point of this thread… what the OP is suggesting is ridiculous. Sounds like he just made this thread due to having a few bad games.
>
> I don’t see any sort of viable system that’s going to stop people statting.

Didn’t he mention that you could make the gametype have no medals,kills,etc.
This would solve everything.

No kills = no stat padding.

▐Simple▌

> > > > If you do not “slay” before you “go for the objective” then you will lose. That is how Halo works.
> > > >
> > > > If someone sits back and picks off easy kills they are called a “slayer” or a “floater”. That’s their job. I don’t see how you can complain about this when they’re doing you a favour by finishing kills that you could not.
> > > >
> > > > Objective should come secondary to kills, unless you want to do the objective with 3+ guys shooting at you.
> > > >
> > > > Just “doing the objective” is a stupid idea, and a false excuse for having a negative K/D.
> > >
> > > Kills in Objective are a means to an end. The objective matters above all else. There are far too many people who only slay to the detriment of the objective, who don’t push to get the flag farther, and would rather see the flag returned than make the sacrifice that would ensure a score.
> > >
> > > Yeah, there are terribad randies who only rush, but that doesn’t mean there’s not the opposite problem of people only K/D boosting.
> >
> > Well then I don’t see the point of this thread… what the OP is suggesting is ridiculous. Sounds like he just made this thread due to having a few bad games.
> >
> > I don’t see any sort of viable system that’s going to stop people statting.
>
> how can they stat if it doesn’t effect their stats?

Important word in what you quoted me saying: “viable”.

What the OP’s suggesting isn’t viable.