Object dimension names dont add up

So there I was, exploring the new palette, playing with the new blocks and stuff. impressed by the choices- I start making geometry to flex it a bit and I’ve notice some blocks aren’t what they say they are.

32x32x32 seems to be actually 33x33x33 and 64x64x64 is actually 63x64x64

I’ll start measuring all the bits that dont add up in a list when time allows me

this is a problem sometimes if I go to work on another side of a map, thinking they’ll add up exactly where I expect them to, only to find floors and walls off by factors greater than 5- this is not acceptable.

Please fix these sorts of things before it’s too late (seems like such a strange oversight)