> > I couldn’t of said it better myself. This game is turning into a complete joke. On average I have played every Halo installment on a daily basis (even Reach). I just went a week without playing Halo 4. There is something to be said about one of your biggest fans growing bored with your game within its first month.
> >
> > The reality is myself and many other competitive intelligent true and devoted fans of Halo saw the downfall of Halo 4 on the horizon. REMOVING RANKS WAS THE WORST DECISION MADE IN THE HISTORY OF THIS SERIES. It’s pathetic to think you placed your resources into other areas of the game that don’t matter (Dominion, Regicide, Spartan Ops). The inclusion of ranked matchmaking should have been the first thing on your “to do” list for Halo 4. Luckily for us, some of you seem to have half a brain and realize you dropped the ball big time on that one, to bad we have to wait at least another month.
> >
> > I thought the maps in Halo Reach were bad, but Halo 4 takes it to an entirely new low. The maps are far to large, cluttered, there are no strategic areas to hold. This game is an absolute mess. Ragnarok is voted for every time for a reason! Your new maps follow the formula of “we need to design these to be big and stupid so dominion will play well on them”. Nobody cares about Dominion, on average there are 3000 people playing it. Same goes for Regicide. I just watched your poorly edited Crimson Map Pack trailer to see two of the three maps are “ideal” for 2 worthless gametypes. Accept your losses and move on 343, the vast majority hate your new gametypes, hate your new maps, and in general hate Halo 4.
> >
> > I truly feel sorry for newcomers to the series, Halo wasn’t always this bad. Halo 2 had more online features than this garbage, (Ranked matchmaking, proxmity chat, clan support, maps that didn’t suck, etc.)
> >
> > Frankie I’m guessing your scratching your head right now baffled at the rapid decline of players in Halo 4. Let me give you a hint to one of the many reasons this is happening. You stated in an interview only 1% of the population cares about ranked matchmaking. You are truly a blind ignorant fool if you believe this to be the case. The numbers don’t lie.
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> You say the “vast majority” hate Halo 4? The vast majoriity LIKE Halo 4. Almost everyone on my list plays the game constantly. I know people who have left CoD to play Halo 4. All the Halo fans I know, excluding 1 or 2, love Halo 4! The people who complain about it are the so called “competitive players”. Well what?! The TRUE competitives like this game! Walshy? Likes this game! Nak3dEli? Likes this game! BravoMLG? Likes this game! They all like it! They admit the game has problems, but they like it! You also talk about how AMAZING Halo 2 is. Halo 2 was downright TERRIBLE on release. Worse than what Halo 4 currently is. The newcomers to Halo think this game is terrific. You also call Regicide bad, even though it’s one of the more heavily played gametypes next to BTB, IS and SWAT. Dominion is also played a lot, one of more populated objective games, yet the objective games bungie invented aren’t doing too well. Look at KoTH and Oddball. They have some of the LOWEST populations. CTF also has a small population, although not as small as Oddball. Also note how the new maps are fairly large? Great for BTB! And guess what! BTB is the most populated playlist in Halo 4! Making more maps for BTB is the LOGICAL thing to do in their situation! Halo 4 still has a high population, you’re just ignorant to how the system for determing the players differs from other games. Halo 2,3 and Reach was based around people in Campaign, theatre, forge, firefight, custom games, lobbies and the menu screen. Halo 4 just reads the ammount of players in a game in War Games. It’s population in War Games is still quite high anyway.
I’m looking at my playlist search options as I type this. Dominion and Regicide have a combined total of 5000 players. You mean to tell me they are two of the most popular playlist, give it a break. As for big team battle, yes its population is the highest, but infinity slayer is a close second. So wouldn’t the LOGICAL thing be to balance the maps appropriately? How many small slayer sized maps are in this game? And by small I mean midship small, not solace, which would pass as a BTB map in Halo 2. Currently this game lacks any small symmetrical competitive maps, the only map that resembles what Halo used to be is Haven. The two most popular maps in this game (Haven/Ragarok) both showcase elements that were found in the Halo trilogy. It’s evident the new maps are not liked by the majority.
this is beyond stupid.