Numbers don't lie. H4 is lame. SAVE IT!

The new gametypes are garbage. It was a good effort, but it didn’t work. All gametypes combined don’t even come close to matching the popularity of SLAYER. Halo has always been about slayer and it always will be.

STOP TRYING TO FIX SOMETHING THAT ISN’T BROKEN.

Instead of releasing new maps for gametypes that suck and nobody plays, release maps for the gametypes that people want to play. I am sick of playing the same 4 maps in slayer. It is pathetic that my $100 game came with 4 maps to play.

This is not an opinion, and if you don’t agree you’re wrong. The numbers tell the story and the story is…

  1. Since launch Halo 4 online play has dropped off significantly. - http://halocharts.com/2012/chart/dailypeakpopulation/all
  2. The OVERWHELMING majority of players want to play slayer variants. - http://halocharts.com/2012/chart/playlists/2012-11-10

Invasion, firefight, regicide, dominion, sparton ops = all stupid. Stop wasting people’s time spreading efforts across so many different game variants that don’t matter and focus on game types that people want to play.

Its not that complicated. Get with the program or you’ll be irrelevant.

No matter what kind of shooter you make, as long as it has a death match option, that death match will be the most popular mode. It’s solely for the reason that killing other players is the easiest and most simple thing to do, and most players lack the capabilities to get interested in objective types.

However, that doesn’t mean games should ditch those objective game types because regardless of how many players are playing the death match, you still have those thousands of people who play the objective types. Heck, even most of those who mostly play death match will jump to objective from time to time.

It’s solely and completely your opinion that anything else than Slayer in Halo is stupid. Ultimately, the variety of game types is important. Regardless of if you or even majority of players don’t have the capabilities to appreciate those game types, that doesn’t mean anyone else can’t appreciate them either. After all, the populations of those objective playlists are still a fairly noticeable part of the player base, at least one fourth. And ignoring 25% of the population sounds like a bad idea.

It’s sad how Halo 3’s population was sporting over 250K players online shortly before Reach three years after its release while this game has already lost significant amounts of popularity among gamers less than a month later.

Yup, this game has already lost more than that in 3 WEEKS!!!

Speaks volumes imo!!

They need a proper ranking system, like they had in Halo 2 and 3, a competitive one. Without that challenge of competition and leveling up, your essentially playing for ‘fun’ alone, which gets stale. There needs to be desire and incentive to actually win a game, this SR idea is pure rubbish. I couldnt care in the slightest to see who’s played the most, i want to see who plays better, and so does everyone else mostly.

> Yup, this game has already lost more than that in 3 WEEKS!!!
>
> Speaks volumes imo!!

Yep being #2 on the most played xbox games list and the top selling Halo game of all time does speak volumes.

Don’t follow Halo charts, I’ve said it before and I’ll say it again. That site does not track players in Campaign, customs, forge, and spartan ops, only matchmaking. In addition to this it doesn’t show how many unique players are playing.

One player who logs in one day may not log in the next. If you want a proper tracking of Halo 4 you’d have to look at it week by week counting unique gamertags, in all game modes.

> No matter what kind of shooter you make, as long as it has a death match option, that death match will be the most popular mode. It’s solely for the reason that killing other players is the easiest and most simple thing to do, and most players lack the capabilities to get interested in objective types.
>
> However, that doesn’t mean games should ditch those objective game types because regardless of how many players are playing the death match, you still have those thousands of people who play the objective types. Heck, even most of those who mostly play death match will jump to objective from time to time.
>
> It’s solely and completely your opinion that anything else than Slayer in Halo is stupid. Ultimately, the variety of game types is important. Regardless of if you or even majority of players don’t have the capabilities to appreciate those game types, that doesn’t mean anyone else can’t appreciate them either. After all, the populations of those objective playlists are still a fairly noticeable part of the player base, at least one fourth. And ignoring 25% of the population sounds like a bad idea.

This may seem dumb and completely time consuming, i get that, but can you please post more often on the forums? Many people believe we are simply being ignored. I know it is a huge pain to cover all the forums AND post to boot, but it would be such a huge help. Thank you.

Well said Shinobi

> No matter what kind of shooter you make, as long as it has a death match option, that death match will be the most popular mode. It’s solely for the reason that killing other players is the easiest and most simple thing to do, and most players lack the capabilities to get interested in objective types.
>
> However, that doesn’t mean games should ditch those objective game types because regardless of how many players are playing the death match, you still have those thousands of people who play the objective types. Heck, even most of those who mostly play death match will jump to objective from time to time.
>
> It’s solely and completely your opinion that anything else than Slayer in Halo is stupid. Ultimately, the variety of game types is important. Regardless of if you or even majority of players don’t have the capabilities to appreciate those game types, that doesn’t mean anyone else can’t appreciate them either. After all, the populations of those objective playlists are still a fairly noticeable part of the player base, at least one fourth. And ignoring 25% of the population sounds like a bad idea.

Ignoring a big part of the userbase is certainly a stupid thing to do.Yet we still don’t have an FFA slayer playlist.Guess what?a lot of people asked,are asking and will ask for it.They’re being ignored.
Oh that’s right,since it’s slayer (a gametype for plebeians who can’t understand the magnificence of objective-based playlists) ignoring suddenly isn’t a bad thing to do.

I couldn’t of said it better myself. This game is turning into a complete joke. On average I have played every Halo installment on a daily basis (even Reach). I just went a week without playing Halo 4. There is something to be said about one of your biggest fans growing bored with your game within its first month.

The reality is myself and many other competitive intelligent true and devoted fans of Halo saw the downfall of Halo 4 on the horizon. REMOVING RANKS WAS THE WORST DECISION MADE IN THE HISTORY OF THIS SERIES. It’s pathetic to think you placed your resources into other areas of the game that don’t matter (Dominion, Regicide, Spartan Ops). The inclusion of ranked matchmaking should have been the first thing on your “to do” list for Halo 4. Luckily for us, some of you seem to have half a brain and realize you dropped the ball big time on that one, to bad we have to wait at least another month.

I thought the maps in Halo Reach were bad, but Halo 4 takes it to an entirely new low. The maps are far to large, cluttered, there are no strategic areas to hold. This game is an absolute mess. Ragnarok is voted for every time for a reason! Your new maps follow the formula of “we need to design these to be big and stupid so dominion will play well on them”. Nobody cares about Dominion, on average there are 3000 people playing it. Same goes for Regicide. I just watched your poorly edited Crimson Map Pack trailer to see two of the three maps are “ideal” for 2 worthless gametypes. Accept your losses and move on 343, the vast majority hate your new gametypes, hate your new maps, and in general hate Halo 4.

I truly feel sorry for newcomers to the series, Halo wasn’t always this bad. Halo 2 had more online features than this garbage, (Ranked matchmaking, proxmity chat, clan support, maps that didn’t suck, etc.)

Frankie I’m guessing your scratching your head right now baffled at the rapid decline of players in Halo 4. Let me give you a hint to one of the many reasons this is happening. You stated in an interview only 1% of the population cares about ranked matchmaking. You are truly a blind ignorant fool if you believe this to be the case. The numbers don’t lie.

Im waiting for the specialization code, aswell as the other couple thousand players. To be honest if they add the skill rank system that bring back in a lot players. Then all the other content will fall into place then we won’t have people complaining.

Few maps, Implant CoD stuffs, Take away Halo stuffs.

The multi is a fail. FIX THIS!!!

Ha…ha…ha…

Slayer is always the most popular variant because its accessible and simple for your mental peers. “Wait, killing AND capturing a flag? Too much to do.”

Objective is here to stay. Sorry hombre.

It’s their game and they created it, I understand that, but they need to realize that it’s the people who’s buying the game that’s going to play it and support their franchise.

They need to realize that they tried their best but failed. There are certain things that need to change to keep and win back the people that’s not longer playing the game.

If this is the path 343 is going with then people will stop buying and playing Halo games. A lot of people want a competative ranking system. I think that by adding a ranking system a lot of players would come back and keep playing the game.

Agreed on some points. Voice your opinion here, there’s a lot of votes so 343 might notice it.

  1. That actually is an opinion
  2. Slayer types, as someone said before, will always be the most popular
  3. The other modes are still fun and are still a big part of Halo
  4. But yes, the addition of Infinity Slayer was fine but I was under the assumption that it would be an addition, not a replacement. 343 apparently misspoke. We need Classic Slayer back.

> I couldn’t of said it better myself. This game is turning into a complete joke. On average I have played every Halo installment on a daily basis (even Reach). I just went a week without playing Halo 4. There is something to be said about one of your biggest fans growing bored with your game within its first month.
>
> The reality is myself and many other competitive intelligent true and devoted fans of Halo saw the downfall of Halo 4 on the horizon. REMOVING RANKS WAS THE WORST DECISION MADE IN THE HISTORY OF THIS SERIES. It’s pathetic to think you placed your resources into other areas of the game that don’t matter (Dominion, Regicide, Spartan Ops). The inclusion of ranked matchmaking should have been the first thing on your “to do” list for Halo 4. Luckily for us, some of you seem to have half a brain and realize you dropped the ball big time on that one, to bad we have to wait at least another month.
>
> I thought the maps in Halo Reach were bad, but Halo 4 takes it to an entirely new low. The maps are far to large, cluttered, there are no strategic areas to hold. This game is an absolute mess. Ragnarok is voted for every time for a reason! Your new maps follow the formula of “we need to design these to be big and stupid so dominion will play well on them”. Nobody cares about Dominion, on average there are 3000 people playing it. Same goes for Regicide. I just watched your poorly edited Crimson Map Pack trailer to see two of the three maps are “ideal” for 2 worthless gametypes. Accept your losses and move on 343, the vast majority hate your new gametypes, hate your new maps, and in general hate Halo 4.
>
> I truly feel sorry for newcomers to the series, Halo wasn’t always this bad. Halo 2 had more online features than this garbage, (Ranked matchmaking, proxmity chat, clan support, maps that didn’t suck, etc.)
>
> Frankie I’m guessing your scratching your head right now baffled at the rapid decline of players in Halo 4. Let me give you a hint to one of the many reasons this is happening. You stated in an interview only 1% of the population cares about ranked matchmaking. You are truly a blind ignorant fool if you believe this to be the case. The numbers don’t lie.

Well said.

> It’s sad how Halo 3’s population was sporting over 250K players online shortly before Reach three years after its release while this game has already lost significant amounts of popularity among gamers less than a month later.

February 12th, 2008
Halo 3, players online: 119,477

December 11th, 2008
Halo 3, players online: 49,144

February 18th, 2009
Halo 3, players online: 32,874

March 13th, 2009
Halo 3, players online: 40,168

May 12th, 2009
Halo 3, players online: 79,414

May 29th, 2009
Halo 3, players online: 143,375

July 24th, 2009
Halo 3, players online: 167,963

The numbers don’t lie; what you remember about the Halo 3 player counts is wrong. Those times when Halo 3 had over 200,000 players online were rare occasions. Good luck trying to find a reliable source that shows a day, over one year into Halo 3’s lifespan, when Halo 3 would have had over 200,000 players.

I used to use that population argument back in the days when Reach was released. But a matter of fact is, I got introduced to the cruel reality, the reality that Halo 3, in fact, didn’t have an exceptional amount of active players over a year after its release. Not compared to Reach or 4.

Someone start a petition and we’ll spread it.

> Accept your losses and move on 343, the vast majority hate your new gametypes, hate your new maps, and in general hate Halo 4.

Statements like this make anyone with any significant cognitive functions beyond schoolyard smack talk (read: the people who may read this with any capacity to change what you don’t like) question your ability to create a rational thought and will reject any suggestions or solutions you’d like to make as the ramblings of an undeveloped child.

Advice: if you [believe that you] have a great idea, or have a way of improving your experience, learn some tact. This doesn’t just apply to video game forums, also.

> http://www.change.org/
>
> Someone start a petition and we’ll spread it.

…I’m not sure if a petition for part of a game belongs on that site with petitions against rape and hunger factors…