Lets be realistic.
Halo 4 is NOT an ‘Arena FPS’, this renders the core element of any previous (FPS) Halo games as extinct. Aspects such as Loadouts, Ordinance drops and Insta-spawn etc etc have dramatically changed the core features of ‘HALO’
Halo is now a new trilogy, with a new developer, for a new target audience and with new features.
The new trilogy is not really Halo it is ‘Nu-Halo’. (poor term I know, but it works well for this rationale)
The old trilogy ( or Saga,as Reach is probably the exception that proves the rule ) is in the past and the new and future titles will be very different.
Whether you personally view these facts as a positive or negative is irrelevant.
The quicker people realise that HALO is and will continue to be very different from its original form; the better for everyone one of us as a Halo fan.
My personal feelings aside on this issue, when we step back and try to look at Halo 4 from a un-biased viewpoint, it is apparent that HALO is now something the same but different.
Let me try and give an example:
I love the old Batman movies (Directed by Tim Burton). The black humour, campy costumes and geeky dialogue really appeal to me.
However, the new Batman movies appeal to a wider audience and made much much more revenue than the old ones.
Even though they both share the name ‘Batman’ they are completely different.
The same is true for Bungie’s Halo and 343’s Halo.
Very different from each other yet at the same time they share the same name and themes.