Anyone else think this’d be a great way to add to the ‘story’ element of SpOps (not to mention tie it all in better with the CG cinematic episodes)?
Couple of things got me thinking about this:
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Firstly, and most obviously, Lasky’s brief in-game appearance at the start of Mission 5 (Reclaimer). He’s therefore got an in-game model, not just the version from the CG cinematics - that means a similar appearance in SpOps is also possible.
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Secondly, it wouldn’t be too hard to also have Fireteam Majestic fight alongside Crimson for a mission, since they’ve all appeared fully-armored in the cinematics. That means 343 wouldn’t need to make new models/renders - all they’d have to do is use the base Spartan-IV NPCs we’ve already seen in Ops missions (see Episode 3, Chapter 3), but deck them out in blue Soldier/Operator/Recon/Recruit/Pathfinder armor with Gold/Legendary visors and the Majestic team emblem.
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Similarly, Sarah Palmer’s another easy one to add. I don’t know if the Halo 4 gameplay cutscenes model (NOT the version from the SpOps cinematics) is useable in gameplay itself, but if not, all that’s required is a female Spartan NPC in Scout armor (with appropriate colours/emblems).
Granted, NPCs vital to the story would have to be invincible in-game (similar to Noble Team in Reach missions), or otherwise be mainly present for story purposes, and not serve as an NPC ally in combat. But certainly, I reckon it’d be another way of elevating SpOps from just being another ‘horde mode’, and help it feel more like an extension of the main Halo 4 campaign.
Thoughts?