Now that you can forge reqs ?

Will forgers or 343i release maps created for arena with REQ weapons on the map? Have people started doing these things? Yet? What do you think about this idea?
List your thoughts below.

So you are asking for another super-fiesta?

Couldn’t you just switch the weapons? Though why stop with regular req weapons when most forgers at this point know of the weapon glitch? I have made a few maps already, such CE pistols that shoot Ad Victarium rockets that you have to guide around cover to hit your enemies. Just to name an example.

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> So you are asking for another super-fiesta?

Super Fiesta was the most fun I’ve had.

Get a spartan laser with ad victorium rickets. Enjoy.

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> Couldn’t you just switch the weapons? Though why stop with regular req weapons when most forgers at this point know of the weapon glitch? I have made a few maps already, such CE pistols that shoot Ad Victarium rockets that you have to guide around cover to hit your enemies. Just to name an example.

Y’know… I’m one of those people that doesn’t play Halo with people online much. It’s always been a thing for myself, or with friends I have in life around me. None of my friends bought the One, so Halo 5 in particular is just for me.

And goddammit, does that sting. Every time I hear about the newest -Yoink- craze in Forge. There’s a gametype where you play as pancakes fleeing a spatula! There’s a gametype where one player controls a reaper and the rest flee! There’s even one where you hop over pigs in a farmyard! And now you tell me there’s a gametype where you play as guided rockets?!

I am at once elated by the promise this holds for the future and agonized by the singular sensation that I will never know these otherworldly modes.

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> > 2533274909139271;3:
> > Couldn’t you just switch the weapons? Though why stop with regular req weapons when most forgers at this point know of the weapon glitch? I have made a few maps already, such CE pistols that shoot Ad Victarium rockets that you have to guide around cover to hit your enemies. Just to name an example.
>
>
> Y’know… I’m one of those people that doesn’t play Halo with people online much. It’s always been a thing for myself, or with friends I have in life around me. None of my friends bought the One, so Halo 5 in particular is just for me.
>
> And goddammit, does that sting. Every time I hear about the newest -Yoink- craze in Forge. There’s a gametype where you play as pancakes fleeing a spatula! There’s a gametype where one player controls a reaper and the rest flee! There’s even one where you hop over pigs in a farmyard! And now you tell me there’s a gametype where you play as guided rockets?!
>
> I am at once elated by the promise this holds for the future and agonized by the singular sensation that I will never know these otherworldly modes.

Add me, send me a message. I can show and teach you how to use the Ad Victarium and cooler weapon glitch combos.

I find this cool idea

There are sertain rules for a map to be put into a matchmaking rotation. And the specific map also needs to hit a sertain amount of requirements before taken into a proper “test”.

I do believe that some REQ weapons are “legal”, those being the CE pistol and H2 BR to name some. And things like Voids Tear might not be.

Hey guys I made all possible combinations and have them in one spot for easy access check it out here! (Pardon my spoiler link, I can’t embed until I make 100 posts).

I just hate that they didn’t put ALL the reqs they only put the regular and second req versions of everything but not the 3rd

I’d like to be able to make people spawn with REQ weapons in custom game settings.

I want to make a WWII D-Day map and gametype where people spawn with Recon DMRs (I’d especially love it if I could make them Recon DMRs with bayonets, but you can’t even do that in Forge). I also thought about making the DMRs scopeless via the weapon pad glitch, but then I’d have to clutter the map by placing them at each and every spawn point, and there’s no way to turn off the waypoint markers for weapon pads.