HALO 4 RELEASES NOV 6th 2012!
FORGE CONFIRMED: See third post in this thread for 15+ confirmed Forge details
New Weapon: SAW M739 Light Machine Gun
Objectives
In objective based gametypes, there will be specific assassinations. Also, in Oddball, you can throw the ball to a teammate, and in CTF, you can shoot a pistol while you are carrying a flag.
Specializations
Reaching max level enables you to re-enlist other specialist branches, each a specific playstyle. Ten level progressions which unlock branch exclusive weapon skins, armor skins, emblems & armor mods (custome Spartans to your playstyle). Re-enlist into many branches.
Terminals are returning.
Sparkcast Summary:
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New Halo 4 special edition console. More Info
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Young & old Chief voices, Steven Downes plays the old Chief voice and a new guy plays the young voice, hence the voice difference for 20 years old Chief.
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Forward Unto Dawn (FUD) releases 10/05/2012.
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Main character is Thomas Lasky (Tom). He will server as a leader on board the ship Infinity.
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FUD was codenamed “sleeper”.
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Frankie confirmed a couple of old Halo characters and 1 Halo 4 character will be making appearances in FUD.
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Spartan Ops has 10 weeks included free, 50 missions total, 5 per week (approx. 12 hours of gameplay).
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John now has a true nemesis, unknown as yet.
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10 new weapons, 2 new vehicles plus many from the past.
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Improved support to create, organise and track groups
Winner: Best of Show & E3!Just look at all the awards, wow!
Player Colours, Custom Game Lobby & Post Game Carnage Report with clear screen shots.
LATEST NEWS:
Loadout has 6 slots: primary weapon, AA, secondary, grenades, specialisation 1, specialisation 2. See links in Loadouts sections in third post.
Orange sphere is a Cryptum: Microsoft press pages confirm the image name as Cryptum. Currently we only know of one cryptum, Didact’s.
Armour Customisation List: Helmet, Chest, Left Shoulder, Right Shoulder, Arms, Legs, Visor
10 War Games multiplayer maps included more forge maps available at launch but the initial 10 are non-forge creations, meaning unique design and development by 343i, yeah!
Limited Edition includes: source link
-War Games Map Pack Access
-Specializations
-UNSC Infinity Briefing Packet
-Halo 4: Forward Unto Dawn Special Edition (90-minute extended version)
-Special featurette Bringing Gaming into Reality
-Behind the scenes making of Halo 4: Forward Unto Dawn
-Bonus digital content through Xbox LIVE
New live action web series called Forward Unto Dawn to appear on Machinima & Waypoint.
“Forward Unto Dawn” will play out over five weekly instalments, around 15 minutes each, Master Chief inspired UNSC cadet who becomes a leader aboard the UNSC Infinity.
Specializations:
Six or more specializations confirmed with limited edition that help achieve higher ranks, they also unlock new customization options.
GENERAL:
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No public beta.
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Launches Nov 6th 2012.
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E3 2012 confirmed.
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Xbox 360 exclusive. No comments on next generation support.
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Reach game engine & netcode based, heavily modified/brand new engine.
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Campaign story a direct continuation of Halo 3 ending.
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Gameplay is faster, darker & more mature.
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New enemies confirmed with “group mechanic” which introduces new gameplay.
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Approx. 250 staff at 343i from many A-AAA studios.
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True native 720p support with FXAA plus motion & facial capture.
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New HUD designed for more athletic movements.
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Theatre replays confirmed. No details/gametypes/campaign yet.
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Forge confirmed, no details.
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Halo 4 concept theme for xbox dashboard available for purchase.
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In certain modes players choose their spawn timing e.g. choose to spawn immediately or select loadout change or simply pause to strategise. Objective game types use specially-tuned spawn timers based on game length, object respawn times and scoring. Customisable for tweaking (or turn off) in custom games.
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Base movement speed not slow and was inspired from Halo 3 mobility.
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Lots of control layouts so pretty close to whatever you want configuration wise. Southpaw & inverted confirmed with many more available but waiting on more details.
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Loadouts are Primary, secondary, grenade, AA & two extra slots. So far confirmed additional slots are modifications with confirmed quicker regeneration and/or more ammunition. Confirmed more like modding a car for handling than swapping out the entire engine, so different to COD modifications. Also a new pause menu for changing loadouts in multplayer.
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NO dedicated servers, confirmed by Josh Holmes in latest Game Informer podcast.
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Specialisations.
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17,000 personnel on infinity
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SmartGlass interaction with mobile devices and Halo 4 (Christmas 2012).
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Infinity breaks down into War Games (multiplayer) & Spartan Ops.
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Main menu has been shown and includes artwork of a destroyed planet and a Halo ring around it.
CAMPAIGN & STORY ELEMENTS:
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Chief returns facing new and old enemies.
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Cortana/Chief relationship explored more with direct affect on new Halo games.
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Universe lore finally solidifying and leading directly into Halo 4.
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Elites NOT playable in Infinity (multiplayer). No details fo Elites in campaign or spartan ops yet.
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Up to 4 player campaign co-op, with unsure about 2 or 4 split screen on same console.
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New enemy weapons, no details yet.
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Campaign starts from Halo 3 planet, a forerunner shield world (Requiem). Inner & outer shell with dyson sphere encasing a planet. Protects from Halo’s firing.
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Covenant attacking ship Cortana awoke John on (Forward Unto Dawn).
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Master Chief more agile than previous titles. New armour designed for this reason.
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Factions of UNSC, covenant and others at new shield world, Requiem.
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Cortana’s lifespan and stability will feature very early on.
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The year is 2557. 4 years, 7 months and 10 days since Halo 3 ending.
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Story prologue to recap events.
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Cortana gave John’s armour a firmware update.
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NOT fighting flood in Halo 4. Cut scenes or Halo 5/6 have no details yet.
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Pelicans.
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Quicktime events, very limited use & little interruption to gameplay.
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new technology “organge sphere” - the Didact - with a