Not Scoping Out When Shot

Not being scoped out when being shot really doesn’t make sense if you think about it. If you’re being shot from someone fairly close to you that’s out of your view, you can’t see your radar to know the person is right beside you.

No matter which way this goes people will always complain.
I found it frustrating in Reach when I was de-zoomed by a foe, I actually prefer it this way.

There is a support/tactical package that lets you still see your radar when you’re zoomed in, but I agree, you should get scoped out when shot.

Maybe it’s cause I play with the Fishstick configuration, but I have no clue what the beef is with flinch and not coming out of scope. To me it makes sense that when I’m getting shot I let go of the left trigger and immediately rage on the player who flanked me.