People jump on COD for not adding much new…so then what does that make Halo? The vast majority of “new” things in H4 are nothing more than adaptations of features popularized by COD. Sprint, killstreaks AKA performabe rewards, perks like sleight of hand, scavengers, marathon pro etc, progression ranks AKA longer playing players having better weapons than new players.
Really not much is new in H4, muchof it is just recycled from COD4 back in 2007. You know that game that introduced all these features and was constantly beaten by Halo 3…
I’m going to hold back my usual explosive rants about how much I hate Call of Duty, but you might find this article to be interesting.
http://www.nowgamer.com/columns/nowgamer-team-blog/1319457/halo_4_why_copying_call_of_duty_is_a_big_mistake.html
You know, until we get the next gen consoles, you’re pretty much not going to see anything “new” that hasn’t already been done before in some other game. The point isn’t so much doing something new that has never been seen before as it is about evolving and bettering the current product with features that are new to the series, regardless of where they ultimately originated.
We really don’t need another Halo 4 v. COD thread.