Do you know of some units in HW2 that are unbalanced?
Please tell me what unit/s you think are unbalnced and why, while also explaining what you would do to balance them.
All opinions are accepted!
Do you know of some units in HW2 that are unbalanced?
Please tell me what unit/s you think are unbalnced and why, while also explaining what you would do to balance them.
All opinions are accepted!
I think a lot of things are in a good place right now, a few minor tweaks here or there, but we’re pretty good.
> 2535434480089651;1:
> Do you know of some units in HW2 tgat are unbalanced?
>
> Please tell me what unit/s you think are unbalnced and why, while also explaining what you would do to balance them.
>
> All opinions are accepted!
Yes. Elite rangers very clearly are FAR to underpowered… This has been proven time and time again and without one upgrade (with snipers having two) anyone can plainly see that it is indeed true.
Jackrabbits OP.
Rangers still crap.
Can’t think of any other unit that would need addressing honestly.
I think ODST’s should be upgradeable 2 times from 3 squad to 5 squad drop or
Isabel Hack needs to be stronger and longer for being 4 tier
Elite rangers need beam-rifle buff upgrade
I think wraith should have a upgrade with manned turret
I think honor guard should have a y ability upgrade for insta kill any non uber unit. Like assassination- Jump on vulture stab energy sword into driver and kill it
> 2533274809201791;5:
> I think honor guard should have a y ability upgrade for insta kill any non uber unit. Like assassination- Jump on vulture stab energy sword into driver and kill it
That sounds awesome as -Yoink-, you got my vote!
> 2535434480089651;1:
> Do you know of some units in HW2 tgat are unbalanced?
>
> Please tell me what unit/s you think are unbalnced and why, while also explaining what you would do to balance them.
>
> All opinions are accepted!
It’s not a unit… but Close Air Support is overpowered with captain cutter. Some say it’s not “just move your units away.” It’s not that simple. How can I move my units away when the close air support is on my main base shooting at my structures on top of the enemy army. You will lose your army if you try to defend, and you will lose your base if you don’t defend. Same with bulwark. These powers need longer cooldown times.
> 2535434480089651;1:
> Do you know of some units in HW2 tgat are unbalanced?
>
> Please tell me what unit/s you think are unbalnced and why, while also explaining what you would do to balance them.
>
> All opinions are accepted!
I’m not sure if I still deserve to say this, but those sentinels man! JEEZ those swarms are hard to beat, anybody have any strategies?..
… Or are they overpowered! muhahahah!
i think rabbits are in a good position to counter early marines but early jackrabbit pushes need to be weaker against a one turret setup in my opinion, also i think isabel seems good right now but isabels hack seems indeed a bit expensive maybe. and i can only agree with rangers and honor guard comments. maybe hogs and marauder seem a bit useless right now against typical mass grenades/leader powers like airstrikes for example