The bandanna and master blaster skulls still dont work right, nothings been done with 3 or 4 campaigns. So im still waiting patiently.
Forge is still broken as well :’(
Why are you always going on about those stupid skulls? No one cares! If you have any feedback about the things the patch was actually for, please share, otherwise piss off!
> 2560752109556855;3:
> Why are you always going on about those stupid skulls? No one cares! If you have any feedback about the things the patch was actually for, please share, otherwise piss off!
Regardless of what many Halo players think, not everyone buys Halo games for multiplayer, there are people, myself included, who bought MCC for all the campaigns, which includes skulls. Skulls add a lot of fun to the game and increase not only difficulty but replay value of the game as a whole. Just because OP has a different style of game play then you does not give you the right to be rude. The game as a whole is in a poor state, that means all parts of it. OP wants it fixed as much of the rest of us.
> 2533274840186903;4:
> > 2560752109556855;3:
> > Why are you always going on about those stupid skulls? No one cares! If you have any feedback about the things the patch was actually for, please share, otherwise piss off!
>
>
> Regardless of what many Halo players think, not everyone buys Halo games for multiplayer, there are people, myself included, who bought MCC for all the campaigns, which includes skulls. Skulls add a lot of fun to the game and increase not only difficulty but replay value of the game as a whole. Just because OP has a different style of game play then you does not give you the right to be rude. The game as a whole is in a poor state, that means all parts of it. OP wants it fixed as much of the rest of us.
That’s fine, but when the OP titles the thread “NOPE STILL DIDNT FIX IT…” that’s just a flat out lie. He is complaining about something that wasn’t part of the patch. That is not helpful to anyone! Not to mention, this guy has been ranting about these skulls for months and insisting they be added to Halo3 and Halo4 even though they weren’t in the original game. He is one of the rudest and condescending people I have met on these forums, so excuse me if I have a bit of a short fuse with his nonsense.
As for campaign, I’m glad people are playing the campaign. I played them all originally and plan to go through it again. But regardless, the majority of people only play matchmaking, and that is what made Halo so great, so that should be the priority (and it has been).
Why would you even need bandanna in in halo 3/4? Or for that matter Halo ce an 2 also?
The campaign things are not the priority. They have to prioritize the items they are fixing by how many players it is actively effecting and to what degree. The matchmaking issues effect most players and to a greater extent than the skull issues, so they got priority.
They will get to the skulls too, you will just have to be patient as i’m sure its still not at the top of the priority list.
I played a little during my visit home for lunch. Had a hard time finding players for BTB. It’s better, but something is still off.
1th attempt: No players found for 2 minutes. “FAILED TO CONNECT” flashed every so often.
2nd attempt: Found players, but then black screened during map load. Kicked to main screen.
3rd attempt: No players found for 2 minutes. Backed out and quit the build. Restarted MCC.
4th attempt: Finally matched up for a BTB.
5th attempt: No players found when searching for H4 gametypes. Quit build and restarted.
6th attempt: Matched up for H4 TS.
I have to admit the hit detection in H:CE and H2 is much improved.
NAT open, hardwired, fastest DNS for my area, and Comcast 150Mbps down & 25Mbps up.
> 2533274978966832;8:
> I played a little during my visit home for lunch. Had a hard time finding players for BTB. It’s better, but something is still off.
>
> 1th attempt: No players found for 2 minutes. “FAILED TO CONNECT” flashed every so often.
> 2nd attempt: Found players, but then black screened during map load. Kicked to main screen.
> 3rd attempt: No players found for 2 minutes. Backed out and quit the build. Restarted MCC.
> 4th attempt: Finally matched up for a BTB.
> 5th attempt: No players found when searching for H4 gametypes. Quit build and restarted.
> 6th attempt: Matched up for H4 TS.
>
> I have to admit the hit detection in H:CE and H2 is much improved.
>
> NAT open, hardwired, fastest DNS for my area, and Comcast 150Mbps down & 25Mbps up.
First off… I want your internet! 60 down and only 4 up over here! they really give us the hard shaft for the upload speed.
hopefully all that was just because there was a small population in the middle of the day trying to fill the largest playlist. Try it again friday night and hopefully it will be speedy quick!
> 2533274798578400;9:
> > 2533274978966832;8:
> > I played a little during my visit home for lunch. Had a hard time finding players for BTB. It’s better, but something is still off.
> >
> > 1th attempt: No players found for 2 minutes. “FAILED TO CONNECT” flashed every so often.
> > 2nd attempt: Found players, but then black screened during map load. Kicked to main screen.
> > 3rd attempt: No players found for 2 minutes. Backed out and quit the build. Restarted MCC.
> > 4th attempt: Finally matched up for a BTB.
> > 5th attempt: No players found when searching for H4 gametypes. Quit build and restarted.
> > 6th attempt: Matched up for H4 TS.
> >
> > I have to admit the hit detection in H:CE and H2 is much improved.
> >
> > NAT open, hardwired, fastest DNS for my area, and Comcast 150Mbps down & 25Mbps up.
>
>
> First off… I want your internet! 60 down and only 4 up over here! they really give us the hard shaft for the upload speed.
>
> hopefully all that was just because there was a small population in the middle of the day trying to fill the largest playlist. Try it again friday night and hopefully it will be speedy quick!
Haha! 60/4’s not bad at all!
I’m waiting for Google Fiber to make it out to Silicon Valley, maybe in a year or so. Was a bit surprised that GF was not available in Google’s hometown, but with the costs of doing business in California, I suppose it’s a wise decision to start-up in markets where the cost of putting down the infrastructure isn’t as high.
You’re probably right, I played a few BTBs this morning… was able to find players and connect w/o issue. 
> 2533274856834655;1:
> The bandanna and master blaster skulls still dont work right, nothings been done with 3 or 4 campaigns. So im still waiting patiently.
It was never said that these skulls would be available in Halo 3 or 4. Only the anniversary versions of Halo CE and 2 were ever getting these. I’m sorry but they aren’t and won’t be available for use in Halo 3 or 4, I don’t know where you read or heard that they would be. Please find here the Halo Waypoint Bulletin that list every MCC skull and what games they are available in. You will see that the skulls you are enquiring about are not available in any games other that Halo CEA and Halo 2, and were never planned to be.
> 2533274840186903;4:
> > 2560752109556855;3:
> > Why are you always going on about those stupid skulls? No one cares! If you have any feedback about the things the patch was actually for, please share, otherwise piss off!
>
>
> Regardless of what many Halo players think, not everyone buys Halo games for multiplayer, there are people, myself included, who bought MCC for all the campaigns, which includes skulls. Skulls add a lot of fun to the game and increase not only difficulty but replay value of the game as a whole. Just because OP has a different style of game play then you does not give you the right to be rude. The game as a whole is in a poor state, that means all parts of it. OP wants it fixed as much of the rest of us.
KoKoMo500, whoever you are, thanks for understanding. Many of the issues that currently exist have been there since day 1, multiplayer is still pretty bad, it takes sometime to find a match and theres no guaruntee it wont boot me out the minute the game starts.
I’m annoyed about the campaigns because thats what i bought the MCC for. I know theres still a lot of work to be done, but i was so sure that fixing the smaller issues would be trivial at best.
I’m also still waiting to hear more about them adding firefight. I hope its not just speculation from people.