Non-repetitive Campaign for Halo 5 Anyone?

Seems like most halos, but especially halo 4 was like, go press this button then fight these dudes over to this button, over and over again. Or fighting waves and waves of Prometheans- it just got old. Anyone with me that halo 5 campaign should be different?

I agree that halo 5 should be a lot more different in terms of campaign gameplay, like add more scarab fights or bring in more strategy when fighting the prometheans, it just felt a bit too linear for me.

The campaign world should also have more different structures and environments to explore, like how reach had a giant covenant spire and halo 3 had floodgate and such, being in the same forerunner environments kinda made the campaign a little too linear and dull. Just my 2 cents.