I hated the fact that the multiplayer maps from Halo Reach were made out of campaign maps. In Halo 4, please make original maps that are not just a reuse of campaign assets. Halo 1, 2 and 3 had great multiplayer maps that had nothing to do with the campaign
> I don’t mind a couple of maps from campaign as long as their GOOD!
>
> which didn’t really exist much in Halo Reach sadly
>
> So i am gonna half to say that I Half-agree with you.
For levels from campaign to be good the campaign has to have a massive variety of locations. Which Reach didn’t have. For example on H3 you had great maps like sandtrap but on the campaign you never went to a desert. Campaign maps and multiplayer maps don’t belong together full stop.
> > I don’t mind a couple of maps from campaign as long as their GOOD!
> >
> > which didn’t really exist much in Halo Reach sadly
> >
> > So i am gonna half to say that I Half-agree with you.
>
> For levels from campaign to be good the campaign has to have a massive variety of locations. Which Reach didn’t have. For example on H3 you had great maps like sandtrap but on the campaign you never went to a desert. Campaign maps and multiplayer maps don’t belong together full stop.
> The multiplayer maps were ALL made for multiplayer first and then ported into the campaign.
>
> Bungie said it was more work than it was worth so I doubt 343 will be doing the same thing though.
This,
Also, Forge World is not set in the Halo: Reach Campaign >:)
The reason they added the Multiplayer Maps into Campaign is probably because they wanted the fans to see a different light into these Multiplayer Maps. To give them a reason to be there rather then just being a playing field. Hardcore Multiplayer Fans won’t understand this by strictly Halo Canon fans will indeed understand this effort.
Why has this thread been revived? This isnt Battlefield 3 things like this should just die. Like a teammate who you constantly revive but know he’ll die just so you can get xp. Gotta love BF3.